asset_library/scripts/publish_asset.py

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2024-07-04 11:53:58 +02:00
import argparse
import sys
import json
from pathlib import Path
import bpy
from asset_library import constants
from asset_library.core.bl_utils import load_datablocks
def publish_asset(data_type, name):
bpy.app.use_userpref_skip_save_on_exit = True
blend_file = bpy.data.filepath
preview_blend = constants.RESOURCES_DIR / 'asset_preview.blend'
col = load_datablocks(preview_blend, names='Preview', type='collections', link=False)
bpy.context.scene.collection.children.link(col)
if data_type == 'node_groups':
ntree = bpy.data.node_groups[name]
mod = bpy.data.objects['Cube'].modifiers.new(ntree_name, 'NODES')
mod.node_group = ntree
bpy.context.preferences.filepaths.save_version = 0
bpy.ops.wm.save_mainfile(compress=True, exit=True)
#bpy.ops.wm.quit_blender()
if __name__ == '__main__' :
parser = argparse.ArgumentParser(description='build_collection_blends',
formatter_class=argparse.ArgumentDefaultsHelpFormatter)
parser.add_argument('--data-type')
parser.add_argument('--datablock')
if '--' in sys.argv :
index = sys.argv.index('--')
sys.argv = [sys.argv[index-1], *sys.argv[index+1:]]
args = parser.parse_args()
publish_asset(**vars(args))