import argparse import sys import json from pathlib import Path import bpy import re import uuid from itertools import groupby from asset_library.constants import ASSETLIB_FILENAME, MODULE_DIR from asset_library.common.bl_utils import thumbnail_blend_file from asset_library.common.functions import command @command def bundle_library(source_directory, bundle_directory, template_info, thumbnail_template, template=None, data_file=None): field_pattern = r'{(\w+)}' asset_data_path = Path(bundle_directory) / ASSETLIB_FILENAME glob_pattern = re.sub(field_pattern, '*', template) re_pattern = re.sub(field_pattern, r'([\\w -_.]+)', template) re_pattern = re_pattern.replace('?', '.') field_names = re.findall(field_pattern, template) asset_file_datas = [] for f in sorted(Path(source_directory).glob(glob_pattern)): rel_path = f.relative_to(source_directory).as_posix() field_values = re.findall(re_pattern, rel_path)[0] field_data = {k:v for k,v in zip(field_names, field_values)} name = field_data.get('name', f.stem) thumbnail = (f / thumbnail_template.format(name=name)).resolve() asset_data = (f / template_info.format(name=name)).resolve() catalogs = sorted([v for k,v in sorted(field_data.items()) if re.findall('cat[0-9]+', k)]) catalogs = [c.replace('_', ' ').title() for c in catalogs] if not thumbnail.exists(): thumbnail_blend_file(f, thumbnail) asset_data = { 'catalog' : '/'.join(catalogs), 'preview' : thumbnail.as_posix(), #'./' + bpy.path.relpath(str(thumbnail), start=str(f))[2:], 'filepath' : f.as_posix(), #'./' + bpy.path.relpath(str(f), start=str(asset_data_path))[2:], 'name': name, 'tags': [], 'metadata': {'filepath': f.as_posix()} } asset_file_datas.append(asset_data) # Write json data file to store all asset found print(f'Writing asset data file to, {asset_data_path}') asset_data_path.write_text(json.dumps(asset_file_datas, indent=4)) #script = MODULE_DIR / 'common' / 'bundle_blend.py' #cmd = [bpy.app.binary_path, '--python', str(script), '--', '--filepath', str(filepath)] #print(cmd) #subprocess.call(cmd) @command def bundle_blend(filepath, depth=0): #print('Bundle Blend...') filepath = Path(filepath) #asset_data_path = get_asset_datas_file(filepath) asset_data_path = filepath / ASSETLIB_FILENAME blend_name = filepath.name.replace(' ', '_').lower() blend_path = (filepath / blend_name).with_suffix('.blend') if not asset_data_path.exists(): raise Exception(f'The file {asset_data_path} not exist') catalog_path = get_catalog_path(filepath) catalog_data = read_catalog(catalog_path) asset_file_data = json.loads(asset_data_path.read_text()) #asset_file_data = {i['catalog']:i for i in asset_file_data} if depth == 0: groups = [asset_file_data] else: asset_file_data.sort(key=lambda x :x['catalog'].split('/')[:depth]) groups = groupby(asset_file_data, key=lambda x :x['catalog'].split('/')[:depth]) #progress = 0 total_assets = len(asset_file_data) i = 0 for sub_path, asset_datas in groups: bpy.ops.wm.read_homefile(use_empty=True) for asset_data in asset_datas: blend_name = sub_path[-1].replace(' ', '_').lower() blend_path = Path(filepath, *sub_path, blend_name).with_suffix('.blend') if i % int(total_assets / 100) == 0: print(f'Progress: {int(i / total_assets * 100)}') col = bpy.data.collections.new(name=asset_data['name']) # Seems slow #bpy.context.scene.collection.children.link(col) col.asset_mark() with bpy.context.temp_override(id=col): bpy.ops.ed.lib_id_load_custom_preview( filepath=asset_data['preview'] ) col.asset_data.description = asset_data.get('description', '') catalog_name = asset_data['catalog'] catalog = catalog_data.get(catalog_name) if not catalog: catalog = {'id': str(uuid.uuid4()), 'name': catalog_name} catalog_data[catalog_name] = catalog col.asset_data.catalog_id = catalog['id'] for k, v in asset_data.get('metadata', {}).items(): col.asset_data[k] = v i += 1 print(f'Saving Blend to {blend_path}') blend_path.mkdir(exist_ok=True, parents=True) bpy.ops.wm.save_as_mainfile(filepath=str(blend_path), compress=True) write_catalog(catalog_path, catalog_data) bpy.ops.wm.quit_blender() if __name__ == '__main__' : parser = argparse.ArgumentParser(description='bundle_blend', formatter_class=argparse.ArgumentDefaultsHelpFormatter) parser.add_argument('--source-path') parser.add_argument('--bundle-path') parser.add_argument('--asset-data-template') parser.add_argument('--thumbnail-template') parser.add_argument('--template', default=None) parser.add_argument('--data-file', default=None) parser.add_argument('--depth', default=0, type=int) if '--' in sys.argv : index = sys.argv.index('--') sys.argv = [sys.argv[index-1], *sys.argv[index+1:]] args = parser.parse_args() bundle_library( source_directory=args.source_directory, bundle_directory=args.bundle_directory, template_info=args.template_info, thumbnail_template=args.thumbnail_template, template=args.template, data_file=args.data_file) bundle_blend(filepath=args.bundle_directory, depth=args.depth)