asset_library/file/gui.py

30 lines
674 B
Python

import bpy
from pathlib import Path
from bpy.types import (
Context,
Header,
Menu,
Panel,
UIList,
WindowManager,
WorkSpace,
)
from bpy_extras import asset_utils
from asset_library.common.bl_utils import get_object_libraries, get_addon_prefs
def draw_context_menu(self, context):
layout = self.layout
#asset = context.active_file
layout.operator("assetlib.open_blend_file", text="Open Blend File")#.filepath = asset.asset_data['filepath']
def draw_header(layout):
'''Draw the header of the Asset Browser Window'''
layout.separator()
#layout.operator("actionlib.store_anim_pose", text='Add Action', icon='FILE_NEW')