From ada6255d6a34d6b2f769e7b5940b49cf6e570437 Mon Sep 17 00:00:00 2001 From: Pullusb Date: Mon, 5 Apr 2021 01:35:12 +0200 Subject: [PATCH] Initial commit --- .gitignore | 2 + LICENSE | 674 +++++++++++++++++++++++++++++++++++++++++ OP_animate_path.py | 122 ++++++++ OP_setup_curve_path.py | 151 +++++++++ README.md | 36 +++ __init__.py | 139 +++++++++ animate_path.py | 113 +++++++ fn.py | 126 ++++++++ panels.py | 45 +++ 9 files changed, 1408 insertions(+) create mode 100644 .gitignore create mode 100644 LICENSE create mode 100644 OP_animate_path.py create mode 100644 OP_setup_curve_path.py create mode 100644 README.md create mode 100644 __init__.py create mode 100644 animate_path.py create mode 100644 fn.py create mode 100644 panels.py diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..17ae4fe --- /dev/null +++ b/.gitignore @@ -0,0 +1,2 @@ +__pycache__ +*.py[cod] \ No newline at end of file diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..f288702 --- /dev/null +++ b/LICENSE @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/OP_animate_path.py b/OP_animate_path.py new file mode 100644 index 0000000..b49c9af --- /dev/null +++ b/OP_animate_path.py @@ -0,0 +1,122 @@ +import bpy +from . import fn +from . import animate_path + + +class WCA_OT_animate_path(bpy.types.Operator): + bl_idname = "anim.animate_path" + bl_label = "Animate Path" + bl_description = "Select the most representative 'in contact' feet of the cycle" + bl_options = {"REGISTER", "UNDO"} + + @classmethod + def poll(cls, context): + return context.object and context.object.type == 'ARMATURE' + + # def invoke(self, context, event): + # self.shift = event.shift + # return self.execute(context) + + def execute(self, context): + # TODO clear previous animation (keys) if there is any + err = animate_path.anim_path_from_y_translate() + if err: + self.report({err[0]}, err[1]) + if err[0] == 'ERROR': + return {"CANCELLED"} + return {"FINISHED"} + + +class WCA_OT_adjust_animation_length(bpy.types.Operator): + bl_idname = "anim.adjust_animation_length" + bl_label = "Adjust Anim speed" + bl_description = "Adjust speed\nOnce pressed, move up/down to move animation path last key value" + bl_options = {"REGISTER"} # , "UNDO" + + @classmethod + def poll(cls, context): + return context.object and context.object.type in ('ARMATURE', 'CURVE') + + val = bpy.props.FloatProperty(name='End key value') + + def invoke(self, context, event): + # check animation data of curve + # self.pref = fn.get_addon_prefs() + curve = bpy.context.scene.anim_cycle_settings.path_to_follow + if not curve: + if context.object.type != 'ARMATURE': + self.report({'ERROR'}, 'no curve targeted in "Path" field') + return {"CANCELLED"} + + curve, _const = fn.get_follow_curve_from_armature(obj) + if isinstance(curve, str): + self.report({curve}, _const) + return {"CANCELLED"} + + self.act = fn.get_obj_action(curve.data) + if not self.act: + self.report({'ERROR'}, f'No action on {curve.name} data') + return {"CANCELLED"} + + self.fcu = None + for fcu in self.act.fcurves: + if fcu.data_path == 'eval_time': + self.fcu = fcu + break + + if not self.fcu or not len(self.fcu.keyframe_points): + self.report({'ERROR'}, f'No eval_time animated on {curve.name} data action (or no keys)') + return {"CANCELLED"} + + if len(self.fcu.keyframe_points) > 2: + self.report({'WARNING'}, f'{curve.name} eval_time has {len(self.fcu.keyframe_points)} keyframe (should just have 2 to redefine speed)') + + self.k = self.fcu.keyframe_points[-1] + self.val = self.init_ky = self.k.co.y + self.init_my = event.mouse_y + + context.window_manager.modal_handler_add(self) + return {'RUNNING_MODAL'} + + + def modal(self, context, event): + # added reduction factor + self.val = self.init_ky + ((event.mouse_y - self.init_my) * 0.1) + offset = self.val - self.init_ky + display_text = f"Path animation end key value {self.val:.3f}, offset {offset:.3f}" + context.area.header_text_set(display_text) + self.k.co.y = self.val + if event.type == 'LEFTMOUSE' and event.value == "PRESS": + context.area.header_text_set(None) + self.execute(context) + return {"FINISHED"} + + if event.type in ('RIGHTMOUSE', 'ESC') and event.value == "PRESS": + self.k.co.y = self.init_ky + context.area.header_text_set(None) + return {"CANCELLED"} + + # return {'PASS_THROUGH'} + return {"RUNNING_MODAL"} + + def execute(self, context): + self.k.co.y = self.val + return {"FINISHED"} + + # def draw(self, context): + # layout = self.layout + # layout.prop(self, "val") + +classes=( +WCA_OT_animate_path, +WCA_OT_adjust_animation_length, + +) + +def register(): + for cls in classes: + bpy.utils.register_class(cls) + +def unregister(): + for cls in reversed(classes): + bpy.utils.unregister_class(cls) \ No newline at end of file diff --git a/OP_setup_curve_path.py b/OP_setup_curve_path.py new file mode 100644 index 0000000..f48fe02 --- /dev/null +++ b/OP_setup_curve_path.py @@ -0,0 +1,151 @@ +import bpy, re + +from . import fn + + +def snap_curve(): + obj = bpy.context.object + if obj.type == 'ARMATURE': + curve, const = fn.get_follow_curve_from_armature(obj) + + elif obj.type == 'CURVE': + print('ERROR', f'Select the armature related to curve {obj.name}') + return + ## need to find object using follow curve to find constraint... dirty not EZ + else: + print('ERROR', 'Not an armature object') + return + + gnd = fn.get_gnd() + if not gnd: + return + + # if it's on a snap curve, fetch original + if '_snap' in curve.name: + org_name = re.sub(r'_snap\.?\d{0,3}$', '', curve.name) + org_curve = bpy.context.scene.objects.get(org_name) + if org_curve: + const.target = org_curve + + # delete old snap + bpy.data.objects.remove(curve) + # assign old curve as main one + curve = org_curve + + nc = curve.copy() + name = re.sub(r'\.\d{3}$', '', curve.name) + '_snap' + const.target = nc + nc.name = name + nc.data = curve.data.copy() + nc.data.name = name + '_data' + + curve.users_collection[0].objects.link(nc) + + ## If object mode is Curve subdivide it (TODO if nurbs needs conversion) + #-# subdivide the curve (if curve is not nurbs) + + # bpy.ops.object.mode_set(mode='EDIT') + # bpy.ops.curve.select_all(action='SELECT') + # bpy.ops.curve.subdivide(number_cuts=4) + # bpy.ops.object.mode_set(mode='OBJECT') + + # shrinkwrap or cast on ground + mod = nc.modifiers.new('Shrinkwrap', 'SHRINKWRAP') + mod.wrap_method = 'TARGET_PROJECT' + mod.target = gnd + + # Apply and decimate + bpy.ops.object.modifier_apply({'object': nc}, modifier="Shrinkwrap", report=False) + + +# TODO Create the follow path modifier automatically + + +class WCA_OT_create_curve_path(bpy.types.Operator): + bl_idname = "anim.create_curve_path" + bl_label = "Create Curve" + bl_description = "Create curve and add follow path constraint" + bl_options = {"REGISTER", "UNDO"} + + @classmethod + def poll(cls, context): + return context.object and context.object.type == 'ARMATURE' + + def execute(self, context): + # use root (or other specified bone) to find where to put the curve + pref = fn.get_addon_prefs() + ob = context.object + bpy.ops.object.mode_set(mode='OBJECT', toggle=False) + bone_name = pref.tgt_bone + root = ob.pose.bones.get(bone_name) + if not root: + self.report({'ERROR'}, f'posebone {bone_name} not found in armature {ob.name} check addon preferences to change name') + return {"CANCELLED"} + + loc = ob.matrix_world @ root.matrix.to_translation() + + # TODO propose nurbs instead of curve + # TODO mode elegantly create the curve using data... + bpy.ops.curve.primitive_bezier_curve_add(radius=1, enter_editmode=True, align='WORLD', location=loc, scale=(1, 1, 1)) + # fast straighten + print('context.object: ', context.object.name) + curve = context.object + curve.name = 'curve_path' + curve.show_in_front = True + bpy.ops.curve.handle_type_set(type='VECTOR') + bpy.ops.curve.handle_type_set(type='ALIGNED') + # offset to have start + bpy.ops.transform.translate(value=(1, 0, 0), orient_type='LOCAL', + orient_matrix=((1, 0, 0), (0, 1, 0), (0, 0, 1)), orient_matrix_type='LOCAL', + constraint_axis=(True, False, False), mirror=True, use_proportional_edit=False) + + context.space_data.overlay.show_curve_normals = True + context.space_data.overlay.normals_length = 0.2 + + context.scene.anim_cycle_settings.path_to_follow = curve.name + ## back to objct mode ? + # bpy.ops.object.mode_set(mode='OBJECT', toggle=False) + + if root.name == 'root' and root.location != (0,0,0): + old_loc = root.location + root.location = (0,0,0) + print(f'root moved from {old_loc} to (0,0,0) to counter curve offset') + + # make follow path constraint + const = root.constraints.new('FOLLOW_PATH') + const.target = curve + # axis only in this case, should be in addon to prefs + const.forward_axis = 'FORWARD_X' # 'TRACK_NEGATIVE_Y' + const.use_curve_follow = True + + return {"FINISHED"} + +class WCA_OT_snap_curve_to_ground(bpy.types.Operator): + bl_idname = "anim.snap_curve_to_ground" + bl_label = "snap_curve_to_ground" + bl_description = "snap curve" + bl_options = {"REGISTER", "UNDO"} + + @classmethod + def poll(cls, context): + return context.object and context.object.type == 'ARMATURE' + + def execute(self, context): + snap_curve() + return {"FINISHED"} + +classes=( +WCA_OT_create_curve_path, +WCA_OT_snap_curve_to_ground, +) + +def register(): + for cls in classes: + bpy.utils.register_class(cls) + +def unregister(): + for cls in reversed(classes): + bpy.utils.unregister_class(cls) + +# if __name__ == "__main__": +# register() \ No newline at end of file diff --git a/README.md b/README.md new file mode 100644 index 0000000..6a89adf --- /dev/null +++ b/README.md @@ -0,0 +1,36 @@ +# Unfold animation cycle + +Unfold static Walk/run cycle along defined path. + + + + + + + + +--- + +## Description + +sequencial set of tools: + +- Fix character on curve +- Fit the curve on a ground object +- Animate the path (use key marked as 'EXTREME' type on selected foot pose bone) +- Define speed and adjust +- Expand anim cycle and step curve animation +- Pin feet on ground (use contact keys marked as 'EXTREME' for each feets) + + +### Where ? + +Sidebar > Anim > unfold anim cycle + +--- + +## Changelog: + +0.1.0: + +- initial commit, halfway there \ No newline at end of file diff --git a/__init__.py b/__init__.py new file mode 100644 index 0000000..8c060ca --- /dev/null +++ b/__init__.py @@ -0,0 +1,139 @@ +bl_info = { + "name": "Walk cycle anim", + "description": "Walk cycle utility", + "author": "Samuel Bernou", + "version": (0, 1, 0), + "blender": (2, 92, 0), + "location": "View3D", + "warning": "", + "doc_url": "https://github.com/Pullusb/PROJ_name", + "category": "Object" } + +# from . import other_file + +import bpy + +from . import OP_setup_curve_path +from . import OP_animate_path +from . import panels + +class WCA_PGT_settings(bpy.types.PropertyGroup) : + ## HIDDEN to hide the animatable dot thing + path_to_follow : bpy.props.PointerProperty(type=bpy.types.Object, + name="Path", description="Curve object used") + + gnd : bpy.props.PointerProperty(type=bpy.types.Object, + name="Ground", description="Choose the ground object to use") + + ## As strings + # path_to_follow : bpy.props.StringProperty( + # name="Path to follow", description="Curve object used") + + # gnd : bpy.props.StringProperty( + # name="Ground object", description="Choose the ground object to use") + + expand_on_selected_boned : bpy.props.BoolProperty( + name="On selected", description="Expand on selected bones", + default=True, options={'HIDDEN'}) + + # IntProperty : bpy.props.IntProperty( + # name="int prop", description="", default=25, min=1, max=2**31-1, soft_min=1, soft_max=2**31-1, step=1, options={'HIDDEN'})#, subtype='PIXEL' + + +class WCA_addon_prefs(bpy.types.AddonPreferences): + ## can be just __name__ if prefs are in the __init__ mainfile + # Else need the splitext '__name__ = addonname.subfile' (or use a static name) + bl_idname = __name__.split('.')[0] # or with: os.path.splitext(__name__)[0] + + # some_bool_prop to display in the addon pref + debug : bpy.props.BoolProperty( + name='Debug', + description="Enable Debug prints", + default=False) + + tgt_bone : bpy.props.StringProperty( + name="Constrained Pose bone name", default='root', + description="name of the bone that suppose to hold the constraint") + + def draw(self, context): + layout = self.layout + + ## some 2.80 UI options + # layout.use_property_split = True + # flow = layout.grid_flow(row_major=True, columns=0, even_columns=True, even_rows=False, align=False) + # layout = flow.column() + + layout.label(text='Create') + + layout.prop(self, "tgt_bone") + + # display the bool prop + layout.prop(self, "debug") + + # draw something only if a prop evaluate True + # if self.super_special_option: + # layout.label(text="/!\ Carefull, the super special option is especially powerfull") + # layout.label(text=" and with great power... well you know !") + + + +''' +addon_keymaps = [] +def register_keymaps(): + addon = bpy.context.window_manager.keyconfigs.addon + km = addon.keymaps.new(name = "3D View", space_type = "VIEW_3D") + # km = addon.keymaps.new(name = "Grease Pencil", space_type = "EMPTY", region_type='WINDOW') + + # kmi = km.keymap_items.new( + # name="name", + # idname="anim.snap_curve_to_ground", + # type="F", + # value="PRESS", + # shift=True, + # ctrl=True, + # alt = False, + # oskey=False + # ) + + kmi = km.keymap_items.new('anim.snap_curve_to_ground', type='F5', value='PRESS') + + + addon_keymaps.append((km, kmi)) + +def unregister_keymaps(): + for km, kmi in addon_keymaps: + km.keymap_items.remove(kmi) + addon_keymaps.clear() +''' + +### --- REGISTER --- + +classes=( +WCA_PGT_settings, +WCA_addon_prefs, +) + +def register(): + for cls in classes: + bpy.utils.register_class(cls) + OP_setup_curve_path.register() + OP_animate_path.register() + panels.register() + + # if not bpy.app.background: + #register_keymaps() + bpy.types.Scene.anim_cycle_settings = bpy.props.PointerProperty(type = WCA_PGT_settings) + +def unregister(): + # if not bpy.app.background: + #unregister_keymaps() + panels.unregister() + OP_animate_path.unregister() + OP_setup_curve_path.unregister() + + for cls in reversed(classes): + bpy.utils.unregister_class(cls) + del bpy.types.Scene.anim_cycle_settings + +if __name__ == "__main__": + register() diff --git a/animate_path.py b/animate_path.py new file mode 100644 index 0000000..f31bd96 --- /dev/null +++ b/animate_path.py @@ -0,0 +1,113 @@ +import bpy +from . import fn + +def anim_path_from_y_translate(): + print(fn.helper()) + + obj = bpy.context.object + if obj.type != 'ARMATURE': + return ('ERROR', 'active is not an armature type') + + # found curve through constraint + b = bpy.context.active_pose_bone + + if not 'shoe' in b.bone.name: + return ('ERROR', 'no "shoe" in active bone name') + + curve = None + if bpy.context.scene.anim_cycle_settings.path_to_follow: + curve = bpy.context.scene.anim_cycle_settings.path_to_follow + + # if curve is not defined try to track it from constraints on armature + if not curve: + curve, _const = fn.get_follow_curve_from_armature(obj) + if isinstance(curve, str): + return curve, _const + + act = fn.get_obj_action(obj) + if not act: + return ('ERROR', f'No action active on {obj.name}') + + # CHANGE - retiré le int de la frame + # keyframes = [int(k.co[0]) for fcu in act.fcurves for k in fcu.keyframe_points] + + + + ## calculate offset from bones + locy_fcu = None + for fcu in act.fcurves: + if fcu.data_path.split('"')[1] != b.bone.name: + continue + if fcu.data_path.split('.')[-1] == 'location' and fcu.array_index == 1: + locy_fcu = fcu + + if not locy_fcu: + return ('ERROR', 'Current bone, location.y animation not found') + + start = None + end = None + + ## based on extreme + for k in locy_fcu.keyframe_points: + # if k.select_control_point: # based on selection + if k.type == 'EXTREME': # using extreme keys. + if not start: + start = k + end = k + else: + if start is not None: + ## means back to other frame type after passed breaskdown we stop + break + + if not start: + return ('ERROR', f"No extreme marked frame was found on bone {b.bone.name}.{['x','y','z'][locy_fcu.array_index]}") + if start == end: + return ('ERROR', 'Seems like only one key was marked as extreme ! Need at least two chained') + + start_frame = start.co.x + start_val = start.co.y + + end_frame = end.co.x + end_val = end.co.y + + move_frame = end_frame - start_frame + + # Y positive value (forward) -> + move_val = abs(start_val - end_val) + print('move_val: ', move_val) + + length = fn.get_curve_length(curve) + + steps = length / move_val + + frame_duration = steps * move_frame + + + ### Clear keyframe before creating new ones + # curve.data.animation_data_clear() # too much.. delete only eval_time + if curve.data.animation_data and curve.data.animation_data.action: + for fcu in curve.data.animation_data.action.fcurves: + if fcu.data_path == 'eval_time': + curve.data.animation_data.action.fcurves.remove(fcu) + break + + # TODO check if need to start at 100 or at current frame... + anim_frame = 100 # C.scene.frame_current + curve.data.path_duration = frame_duration + curve.data.eval_time = 0 + curve.data.keyframe_insert('eval_time', frame=anim_frame)# , options={'INSERTKEY_AVAILABLE'} + + curve.data.eval_time = frame_duration + curve.data.keyframe_insert('eval_time', frame=anim_frame + frame_duration) + + ## all to linear (will be set to CONSTANT at the moment of sampling) + for fcu in curve.data.animation_data.action.fcurves: + if fcu.data_path == 'eval_time': + for k in fcu.keyframe_points: + k.interpolation = 'LINEAR' + + ## set all to constant + # for k in t_fcu.keyframe_points: + # k.interpolation = 'CONSTANT' + + print('end of set_follow_path_anim') \ No newline at end of file diff --git a/fn.py b/fn.py new file mode 100644 index 0000000..b611db0 --- /dev/null +++ b/fn.py @@ -0,0 +1,126 @@ +import bpy +import re + +def get_addon_prefs(): + ''' + function to read current addon preferences properties + access with : get_addon_prefs().super_special_option + ''' + import os + addon_name = os.path.splitext(__name__)[0] + preferences = bpy.context.preferences + addon_prefs = preferences.addons[addon_name].preferences + return (addon_prefs) + +def helper(name: str = '') -> str: + '''Return name and arguments from calling obj as str + :name: - replace definition name by your own str + ''' + if not get_addon_prefs().debug: + return + import inspect + func = inspect.currentframe().f_back + name = name or f'def {func.f_code.co_name}' + args = inspect.getargvalues(func).locals + arguments = ', '.join([f'{k}={v}' for k, v in args.items()]) + return(f'{name}({arguments})') + + +def get_gnd(): + for o in bpy.context.scene.objects: + if o.type == 'MESH' and o.name.lower() in ('ground', 'gnd'): + return o + # nothing found + print('ERROR', 'No "gnd" object found') + + +def get_follow_curve_from_armature(arm): + """Return curve and constraint or a tuple of string ('error', 'message') + """ + pref = get_addon_prefs() + name = pref.tgt_bone + + parents = [] + root = b.id_data.pose.bones.get(name) + for c in root.constraints: + if c.type == 'FOLLOW_PATH': + const = c + if c.type == 'CHILD_OF': + print(f'found child-of on {name}') + if c.target: + parents.append(c.target) + + if not const: + for p in parents: + for c in p.constraints: + if c.type == 'FOLLOW_PATH': + print('INFO', f'follow_path found on "{p.name}" parent object') + const = c + break + + if not const: + return ('ERROR', 'No constraints founds') + + curve = const.target + if not curve: + return ('ERROR', f'no target set for {curve.name}') + + return curve, const + +def get_obj_action(obj): + print(helper()) + act = obj.animation_data + if not act: + print('ERROR', f'no animation data on {obj.name}') + return + + act = act.action + if not act: + print('ERROR', f'no action on {obj.name}') + return + return act + +def set_generated_action(obj): + '''Backup object action and return a new action suffixed '_autogen' + associated with the object + ''' + print(helper()) + act = get_obj_action(obj) + if not act: return + + regen = re.compile(r'_autogen\.?\d{0,3}$') + + if regen.search(act.name): + # is an autogenerated one + org_action_name = regen.sub('', act.name) + org_action = bpy.data.actions.get(org_action_name) + if not org_action: + print('ERROR', f'{org_action_name} not found') + return + + obj.animation_data.action = org_action + bpy.data.actions.remove(act) + + act = org_action + + # backup action before doing anything crazy + act.use_fake_user = True + new_act = act.copy() + new_act.name = act.name + '_autogen' + obj.animation_data.action = new_act + return new_act + + +def get_curve_length(ob): + dg = bpy.context.evaluated_depsgraph_get() + obeval = ob.evaluated_get(dg)#.copy() + baked_me = obeval.to_mesh(preserve_all_data_layers=False, depsgraph=dg) + mat = obeval.matrix_world + total_length = 0 + for i, _v in enumerate(baked_me.vertices): + if i == 0: + continue + total_length += ((mat @ baked_me.vertices[i-1].co) - (mat @ baked_me.vertices[i].co)).length + + print("total_length", total_length)#Dbg + return total_length \ No newline at end of file diff --git a/panels.py b/panels.py new file mode 100644 index 0000000..b93052c --- /dev/null +++ b/panels.py @@ -0,0 +1,45 @@ +import bpy + + +class WCA_PT_walk_cycle_anim_panel(bpy.types.Panel): + bl_space_type = "VIEW_3D" + bl_region_type = "UI" + bl_category = "Anim" + bl_label = "Walk Cycle anim" + + def draw(self, context): + layout = self.layout + layout.operator('anim.create_curve_path', text='Create Curve at Root Position', icon='CURVE_BEZCURVE') + #-# path and ground objects + layout.prop_search(context.scene.anim_cycle_settings, "path_to_follow", context.scene, "objects") + layout.prop_search(context.scene.anim_cycle_settings, "gnd", context.scene, "objects") + layout.operator('anim.snap_curve_to_ground', text='Snap curve to ground', icon='SNAP_ON') + layout.operator('anim.animate_path', text='Animate Path (select foot)', icon='ANIM') + layout.operator('anim.adjust_animation_length', icon='MOD_TIME') + # layout.label(text='Loop cycle') + + ## Créer automatiquement le follow path et l'anim de base + + ## Bake cycle (on selected) + + ## Expand Cycle + + + # expand cycle + # layout.prop(context.scene.anim_cycle_settings, "expand_on_selected_boned") + + # Pin feet + + + +classes=( +WCA_PT_walk_cycle_anim_panel, +) + +def register(): + for cls in classes: + bpy.utils.register_class(cls) + +def unregister(): + for cls in reversed(classes): + bpy.utils.unregister_class(cls) \ No newline at end of file