# Changelog 1.1.0 - added: another method to add curve placing character in two position 1.0.0 - fix: broken algo for extreme keys range detection 0.9.0 - fix problem with translation calculation when all keys are marked - add button to create cycle un tested - added addon pref button 0.8.0 - Easy jump to previous action - improved armature <-> curve back and forth - better UI 0.7.1 - customizable panel category name - changed tab category name to `Walk` - Change generated action name: - `expanded` -> `baked` - `autogen` -> `pinned` 0.7.0 - auto-detect foot to use for path animation - button to go back and forth between curve edit and armature pose mode - UI revamp showing better separation of tool categories 0.6.0 - World paste and `Jump next frame` - more compact and improved ui for world paste - fix errors in some operators 0.5.0 - pin feet working 0.4.2 - context manager for `expand cycle step` store / restore 0.4.1 - update fcurve after bake 0.4.0 - better curve creation 0.3.5 - partly working 0.3.3 - total wip 0.3.0 - Rework interface - Add manual bone pinning: simple world space copy/paste + pose and jump prev/next - Faster pin feets - bool prop to disable end/curve stepping (interpolation as linear if needed) - Switch action back to new curve when re-snapping to ground - fix shrinkwrap - fix rebake with linear - error message when no fcurve has anim cycle 0.2.0: - first working version 0.1.0: - initial commit, halfway there