Updated README
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Script to manage assets with Blender.
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Blender Asset Tracer, a.k.a. BAT🦇, is the replacement of [BAM](https://developer.blender.org/diffusion/BAM/)
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and [blender-file](https://developer.blender.org/source/blender-file/)
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Blender Asset Tracer, a.k.a. BAT🦇, is the replacement of
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[BAM](https://developer.blender.org/diffusion/BAM/) and
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[blender-file](https://developer.blender.org/source/blender-file/)
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Development is driven by choices explained in [T54125](https://developer.blender.org/T54125).
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@ -20,5 +21,5 @@ There are two object types used to represent file paths. Those are strictly sepa
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`pathlib.Path`.
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When it is necessary to interpret a `bpathlib.BlendPath` as a real path instead of a sequence of
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bytes, BAT assumes it is encoded as UTF-8. This is not necessarily true, and possibly using the
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local filesystem encoding might be better, but that is also no guarantee of correctness.
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bytes, BAT first attempts to decode it as UTF-8. If that fails, the local filesystem encoding is
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used. The latter is also no guarantee of correctness, though.
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