Updated README

This commit is contained in:
Sybren A. Stüvel 2018-03-08 14:24:16 +01:00
parent be747ffa6e
commit bfc1421df9

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Script to manage assets with Blender.
Blender Asset Tracer, a.k.a. BAT🦇, is the replacement of [BAM](https://developer.blender.org/diffusion/BAM/)
and [blender-file](https://developer.blender.org/source/blender-file/)
Blender Asset Tracer, a.k.a. BAT🦇, is the replacement of
[BAM](https://developer.blender.org/diffusion/BAM/) and
[blender-file](https://developer.blender.org/source/blender-file/)
Development is driven by choices explained in [T54125](https://developer.blender.org/T54125).
@ -20,5 +21,5 @@ There are two object types used to represent file paths. Those are strictly sepa
`pathlib.Path`.
When it is necessary to interpret a `bpathlib.BlendPath` as a real path instead of a sequence of
bytes, BAT assumes it is encoded as UTF-8. This is not necessarily true, and possibly using the
local filesystem encoding might be better, but that is also no guarantee of correctness.
bytes, BAT first attempts to decode it as UTF-8. If that fails, the local filesystem encoding is
used. The latter is also no guarantee of correctness, though.