Fix README code snippet to pass type checking
active_object is Object | None, needs a None check before use. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@ -33,8 +33,9 @@ Install alongside your Blender addon project for type checking with mypy, pyrigh
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import bpy
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# Full autocomplete and type checking
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obj: bpy.types.Object = bpy.context.active_object
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obj.location.x = 1.0
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obj = bpy.context.active_object
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if obj is not None:
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print(obj.name)
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# Collection types with proper methods
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bpy.data.objects.new("Cube", bpy.data.meshes.new("Mesh"))
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5
main.py
5
main.py
@ -185,8 +185,9 @@ pip install "blender-python-stubs>={major_minor},<{next_minor}"
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```python
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import bpy
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obj: bpy.types.Object = bpy.context.active_object
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obj.location.x = 1.0
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obj = bpy.context.active_object
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if obj is not None:
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print(obj.name)
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bpy.data.objects.new("Cube", bpy.data.meshes.new("Mesh"))
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```
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