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# BAT (blender asset tracer)
Modified version
with Zip packer included
Modified version of [Blender's BAT](https://developer.blender.org/source/blender-asset-tracer/browse/master/blender_asset_tracer/)
Modifications:
Zip behavior
the root folder of the zip use first the environment variable `ZIP_ROOT` (used with `os.getenv('ZIP_ROOT')`)
- Additional export **Zip pack - keep hierarchy**
Standard Bat pack is doing an "assembly", modifying file internal links. This zip pack leave the file untouched.
Behavior:
- The root folder for zipping use the environment variable `ZIP_ROOT` (accessed with `os.getenv('ZIP_ROOT')` if defined).
- If there is no such env variable, it fallback to path specified in addon preferences.
- In the export browser window settings (sidebar), user can choose the packing root folder (prefilled by env or addon preference path)
- If nothing specified, root will be automatically defined with the most upper folder covering the whole dependancies hierarchy.
If there is no such env variable it fallback to path specified in addon preferences.
This root can be manually changed in the settings (sidebar) of the export browser windows.
- Add All Udim texture in pack
### Changelog