183 lines
7.1 KiB
Python
183 lines
7.1 KiB
Python
# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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# ***** END GPL LICENCE BLOCK *****
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#
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# (c) 2018, Blender Foundation - Sybren A. Stüvel
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import functools
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import logging
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import pathlib
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import typing
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from blender_asset_tracer import blendfile, bpathlib
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from blender_asset_tracer.blendfile import dna
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from . import file_sequence
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log = logging.getLogger(__name__)
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@functools.total_ordering
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class BlockUsage:
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"""Represents the use of an asset by a data block.
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:ivar block_name: an identifying name for this block. Defaults to the ID
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name of the block.
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:ivar block:
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:ivar asset_path: The path of the asset, if is_sequence=False. Otherwise
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it can be either a glob pattern (must contain a * byte) or the path of
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the first file in the sequence.
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:ivar is_sequence: Indicates whether this file is alone (False), the
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first of a sequence (True, and the path points to a file), or a
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directory containing a sequence (True, and path points to a directory).
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In certain cases such files should be reported once (f.e. when
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rewriting the source field to another path), and in other cases the
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sequence should be expanded (f.e. when copying all assets to a BAT
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Pack).
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:ivar path_full_field: field containing the full path of this asset.
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:ivar path_dir_field: field containing the parent path (i.e. the
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directory) of this asset.
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:ivar path_base_field: field containing the basename of this asset.
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"""
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def __init__(self,
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block: blendfile.BlendFileBlock,
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asset_path: bpathlib.BlendPath,
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is_sequence: bool = False,
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path_full_field: dna.Field = None,
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path_dir_field: dna.Field = None,
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path_base_field: dna.Field = None,
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block_name: bytes = b'',
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) -> None:
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if block_name:
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self.block_name = block_name
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else:
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self.block_name = self.guess_block_name(block)
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assert isinstance(block, blendfile.BlendFileBlock)
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assert isinstance(asset_path, (bytes, bpathlib.BlendPath)), \
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'asset_path should be BlendPath, not %r' % type(asset_path)
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if path_full_field is None:
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assert isinstance(path_dir_field, dna.Field), \
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'path_dir_field should be dna.Field, not %r' % type(path_dir_field)
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assert isinstance(path_base_field, dna.Field), \
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'path_base_field should be dna.Field, not %r' % type(path_base_field)
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else:
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assert isinstance(path_full_field, dna.Field), \
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'path_full_field should be dna.Field, not %r' % type(path_full_field)
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if isinstance(asset_path, bytes):
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asset_path = bpathlib.BlendPath(asset_path)
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self.block = block
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self.asset_path = asset_path
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self.is_sequence = bool(is_sequence)
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self.path_full_field = path_full_field
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self.path_dir_field = path_dir_field
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self.path_base_field = path_base_field
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# cached by __fspath__()
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self._abspath = None # type: typing.Optional[pathlib.Path]
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@staticmethod
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def guess_block_name(block: blendfile.BlendFileBlock) -> bytes:
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try:
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return block[b'id', b'name']
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except KeyError:
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pass
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try:
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return block[b'name']
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except KeyError:
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pass
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return b'-unnamed-'
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def __repr__(self):
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if self.path_full_field is None:
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field_name = self.path_dir_field.name.name_full.decode() + \
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'/' + \
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self.path_base_field.name.name_full.decode()
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else:
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field_name = self.path_full_field.name.name_full.decode()
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return '<BlockUsage name=%r type=%r field=%r asset=%r%s>' % (
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self.block_name, self.block.dna_type_name,
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field_name, self.asset_path,
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' sequence' if self.is_sequence else ''
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)
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def files(self) -> typing.Iterator[pathlib.Path]:
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"""Determine absolute path(s) of the asset file(s).
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A relative path is interpreted relative to the blend file referring
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to the asset. If this BlockUsage represents a sequence, the filesystem
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is inspected and the actual files in the sequence are yielded.
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It is assumed that paths are valid UTF-8.
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"""
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path = self.__fspath__()
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if not self.is_sequence:
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if not path.exists():
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log.warning('Path %s does not exist for %s', path, self)
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return
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yield path
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return
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try:
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yield from file_sequence.expand_sequence(path)
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except file_sequence.DoesNotExist:
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log.warning('Path %s does not exist for %s', path, self)
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def __fspath__(self) -> pathlib.Path:
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"""Determine the absolute path of the asset on the filesystem."""
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if self._abspath is None:
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bpath = self.block.bfile.abspath(self.asset_path)
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log.info('Resolved %s rel to %s -> %s',
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self.asset_path, self.block.bfile.filepath, bpath)
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as_path = pathlib.Path(bpath.to_path())
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# Windows cannot make a path that has a glob pattern in it absolute.
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# Since globs are generally only on the filename part, we take that off,
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# make the parent directory absolute, then put the filename back.
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try:
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abs_parent = bpathlib.make_absolute(as_path.parent)
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except FileNotFoundError:
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self._abspath = as_path
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else:
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self._abspath = abs_parent / as_path.name
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log.info('Resolving %s rel to %s -> %s',
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self.asset_path, self.block.bfile.filepath, self._abspath)
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else:
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log.info('Reusing abspath %s', self._abspath)
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return self._abspath
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abspath = property(__fspath__)
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def __lt__(self, other: 'BlockUsage'):
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"""Allow sorting for repeatable and predictable unit tests."""
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if not isinstance(other, BlockUsage):
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raise NotImplemented()
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return self.block_name < other.block_name and self.block < other.block
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def __eq__(self, other: object):
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if not isinstance(other, BlockUsage):
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return False
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return self.block_name == other.block_name and self.block == other.block
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def __hash__(self):
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return hash((self.block_name, hash(self.block)))
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