Update from template

master
florentin.luce 2023-07-21 11:29:07 +02:00
parent db5238c89e
commit b3ef2d3c99
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ISSUE_TEMPLATE.yml Normal file
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name: Bug Report
about: File a bug report
title: "[Bug]: "
body:
- id : ticket_type
type: dropdown
attributes:
label: Type
description: Type du ticket
options:
- bug
- feature
- maintenance
- documentation
validation:
required: true
- id : priority
type: dropdown
attributes:
label: Priorité
description: priorité du ticket
options:
- normal
- faible
- élevée
- critique
- id: description
type: textarea
attributes:
label: Description
description: Description du problème rencontré
value: "ça marche pô... \nN'oubliez pas de préciser la task, l'asset ou le shot, et sa version dans le cas d'un bug"
validations:
required: true
- id: path
type: input
attributes:
label: filepath
description: le chemin de la scene s'il existe
- id: log
type: textarea
attributes:
label: Log console
description: Rensigner le crash log s'il existe

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PULL_REQUEST_TEMPLATE.md Normal file
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## Related ticket
Link to the ticket
## Modications
Description of what your PR is doing
## How to test it
Description of how to test it
## Risk involved
- LOW
- MID
- HIGH
## Related PR
List of PR involved with this one

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# BONE_WIDGET
> Blender addon to create bone controllers
Bone_widget is a home blender plugin helping riggers to create their own bone controllers
explanation : https://vimeo.com/184159913 explanation : https://vimeo.com/184159913
<!-- TABLE OF CONTENTS -->
***
<summary>Table of Contents</summary>
<ol>
<li>
<a href="#installation">Installation</a>
</li>
<li>
<a href="#contents">Contents</a>
</li>
<li>
<a href="#location">Location</a>
</li>
</ol>
<!-- INSTALLATION -->
***
## Installation
1. Create your own local directory in
```sh
/home/<USER>/dev
```
2. Create your own local directory in
```sh
git clone ssh://git@192.168.75.224:222/autour_de_minuit/bone_widget.git
```
<!-- CONTENTS -->
***
## Contents
<!-- LOCATION -->
***
## Location
In the RIG TOOLS tab