74 lines
1.5 KiB
Python
74 lines
1.5 KiB
Python
bl_info = {
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"name": "Bone Widget",
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"author": "Christophe SEUX",
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"version": (2, 0, 1),
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"blender": (3, 4, 1),
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"description": "Create custom shapes for bone controller",
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"warning": "",
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"wiki_url": "",
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"category": "Rigging",
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}
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import sys
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if "bpy" in locals():
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import importlib as imp
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imp.reload(context)
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sys.modules.update({"bone_widget.ctx": context.BW_context()})
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imp.reload(shape_utils)
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imp.reload(transform_utils)
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imp.reload(icon_utils)
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imp.reload(properties)
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imp.reload(operators)
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imp.reload(ui)
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else:
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from . import context
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sys.modules.update({"bone_widget.ctx": context.BW_context()})
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from . import operators
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from . import ui
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from . import properties
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from . import shape_utils
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from . import transform_utils
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from . import icon_utils
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import bpy
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import sys
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#sys.modules.update({"bone_widget.ctx": context.BW_ctx()})
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def register():
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properties.register()
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operators.register()
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ui.register()
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#bpy.types.Scene.bone_widget = bpy.props.PointerProperty(type=BoneWidgetSettings)
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#get_widgets(DefaultFolder, DefaultShapes)
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#get_widgets(CustomFolder, CustomShapes)
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sys.modules.update({"bone_widget.ctx": context.BW_context()})
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from bone_widget import ctx
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for f in ctx.folders:
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f.load_widgets()
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def unregister():
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#print('UnRegister BoneWidget')
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properties.unregister()
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operators.unregister()
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ui.unregister()
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del sys.modules['bone_widget.ctx']
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#remove_icons(bpy.types.Scene.bone_widget)
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