custom_shelf/devshelf/Tool/rendu/debug_check.py

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2022-03-04 12:28:53 +01:00
info = {
'icon' : 'CHECKMARK',
'description' : 'Check objects modifiers',
}
import bpy
import os, re, shutil
from os.path import dirname, basename, join, abspath, splitext, exists, isfile, isdir
from os import listdir
import datetime
C = bpy.context
D = bpy.data
scn = scene = C.scene
## in scene syubloop ob.instance_collection.all_objects:
print(f'\n== Modifiers check {basename(D.filepath)} ==')
for ob in bpy.data.objects:
if ob.type != 'ARMATURE' and ob.hide_viewport != ob.hide_render:
print(f'/!\ {ob.name} view != render : hide_viewport {ob.hide_viewport}, hide_render {ob.hide_render}')
if ob.type in ('MESH', 'CURVE', 'TEXT') and len(ob.modifiers) > 0:
for mod in ob.modifiers:
#mod.show_viewport = True
#mod.show_render = True
if mod.type == 'SUBSURF':
# print (ob.name)
if mod.render_levels < mod.levels:
print(f'[M] {ob.name} subsurf render levels inferior to viewport : view {mod.levels} > render {mod.render_levels}')
elif mod.render_levels == 0:
print(f'[M] {ob.name} subsurf useless : render levels set to 0 : view {mod.levels} > render {mod.render_levels}')
'''
if mod.type == 'ARMATURE':
if mod.object:
print (mod.object.name)#print armatrue target
#ob.modifiers.remove(mod) #remove modifier
if mod.type == 'SOLIDIFY':
mod.thickness
mod.offset
'''
print('== check done.')