big refacto and improved interactive mode
parent
660c3c4d76
commit
38d841cbbb
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@ -1,7 +1,7 @@
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bl_info = {
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"name": "GP Interpolate",
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"author": "Christophe Seux, Samuel Bernou",
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"version": (0, 8, 5),
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"version": (0, 9, 0),
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"blender": (4, 0, 2),
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"location": "Sidebar > Gpencil Tab > Interpolate",
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"description": "Interpolate Grease pencil strokes over 3D",
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@ -35,10 +35,14 @@ class GP_OT_interpolate_stroke_base(bpy.types.Operator):
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@classmethod
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def description(cls, context, properties):
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if properties.interactive:
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return "Interactive interpolate mode\
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\nUse Left <- -> Right keys\
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\n+Ctrl to jump over key interpolated during modal"
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if properties.next:
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return f"Interpolate Stroke Forward"
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return "Interpolate Stroke Forward"
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else:
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return f"Interpolate Stroke Backward"
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return "Interpolate Stroke Backward"
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def apply_and_store(self, attrs):
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'''individual item in attrs: (prop, attr, [new_val])'''
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@ -100,7 +104,7 @@ class GP_OT_interpolate_stroke_base(bpy.types.Operator):
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return self.exit(context, status='ERROR', text='No stroke selected!')
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## For now, operators have their own invoke
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## Added to operators owns invoke with uper().invoke(context, event)
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def invoke(self, context, event):
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self.debug = False
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self.stored_attrs = [] # context manager store/restore
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@ -111,7 +115,7 @@ class GP_OT_interpolate_stroke_base(bpy.types.Operator):
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self.tool_col = None # collection containing 3D plane
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self.gp = context.object
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self.settings = context.scene.gp_interpo_settings
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self.frames_to_jump = None
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self.frames_to_jump = []
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self.cancelled = False
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self.timer = None
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self.timer_event = 'TIMER'
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@ -138,16 +142,13 @@ class GP_OT_interpolate_stroke_base(bpy.types.Operator):
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## Set active layer
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self.gp.data.layers.active = layers[0]
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# if self.interactive:
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# ## TODO: Allow even if 0 keys are available
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# ## disable timer event detection
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# self.timer_event = None
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# # Add available keys in other direction then sort
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# self.frames_to_jump += following_keys(forward=not self.next, animation=self.settings.use_animation or self.interactive)
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# self.frames_to_jump.sort()
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if not self.interactive:
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if self.interactive:
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self.frames_to_jump = following_keys(forward=True, animation=True)
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self.frames_to_jump += following_keys(forward=False, animation=True)
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self.frames_to_jump.append(context.scene.frame_current)
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self.frames_to_jump.sort()
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context.area.header_text_set('Frame interpolation < jump with left-right arrow keys > | Esc/Enter: Stop') # (+Ctrl to skip all already interpolated)
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else:
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## Determine on what key/keys to jump
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self.frames_to_jump = following_keys(forward=self.next, animation=self.settings.use_animation or self.interactive)
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if not len(self.frames_to_jump):
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@ -156,6 +157,69 @@ class GP_OT_interpolate_stroke_base(bpy.types.Operator):
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# TODO: Expose timer (in preferences ?) to let user more time to see result between frames
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self.timer = context.window_manager.event_timer_add(0.04, window=context.window)
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if self.report_progress:
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context.window_manager.progress_begin(self.frames_to_jump[0], self.frames_to_jump[-1]) # Pgs
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def modal(self, context, event):
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scn = context.scene
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if event.type in {'RIGHTMOUSE', 'ESC', 'RET'}:
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return self.exit(context, status='WARNING', text='Cancelling', cancelled=True)
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if self.interactive:
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frame = None
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current_frame = context.scene.frame_current
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self.loop_count = 0 # Reset to keep inifinite loop
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if event.type == 'LEFT_ARROW' and event.value == 'PRESS':
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if event.ctrl:
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frame = next((f for f in self.frames_to_jump[::-1] if f < current_frame and f not in self.interpolated_keys), None)
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else:
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frame = next((f for f in self.frames_to_jump[::-1] if f < current_frame), None)
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if event.type == 'RIGHT_ARROW' and event.value == 'PRESS':
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if event.ctrl:
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frame = next((f for f in self.frames_to_jump if f > current_frame and f not in self.interpolated_keys), None)
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else:
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frame = next((f for f in self.frames_to_jump if f > current_frame), None)
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if (event.type in ('LEFT_ARROW', 'RIGHT_ARROW') and event.value == 'PRESS') and frame is None:
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self.report({'WARNING'}, 'No frame to jump to in this direction!')
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else:
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frame_num = len(self.frames_to_jump)
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percentage = (self.loop_count) / (frame_num) * 100
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context.area.header_text_set(f'Interpolation {percentage:.0f}% {self.loop_count + 1}/{frame_num} | Esc: Cancel')
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## -- Enter if LOOPTIMER or INTERACTIVE left-right shortcut
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if event.type == self.timer_event or (self.interactive and frame is not None):
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if not self.interactive:
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frame = self.frames_to_jump[self.loop_count]
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scn.frame_set(frame)
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if frame in self.interpolated_keys:
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self.report({'INFO'}, f'SKIP {frame} (already interpolated)')
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return {'RUNNING_MODAL'}
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print(f'-> {frame}')
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if self.report_progress:
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context.window_manager.progress_update(frame) # Pgs
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## Interpolate function
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self.interpolate_frame(context)
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if self.interactive:
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self.interpolated_keys.add(frame)
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else:
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self.loop_count += 1
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if self.loop_count >= len(self.frames_to_jump):
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return self.exit(context)
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# bpy.ops.wm.redraw_timer(type='DRAW_WIN_SWAP', iterations=1)
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return {'RUNNING_MODAL'}
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def interpolate_frame(self, context):
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raise Exception('Not Implemented')
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## Converted to modal from "operator_single"
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class GP_OT_interpolate_stroke(GP_OT_interpolate_stroke_base):
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@ -321,122 +385,68 @@ class GP_OT_interpolate_stroke(GP_OT_interpolate_stroke_base):
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bpy.ops.gpencil.select_linked() # Ensure whole stroke are selected before copy
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bpy.ops.gpencil.copy()
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# Jump frame and paste
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if self.report_progress:
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context.window_manager.progress_begin(self.frames_to_jump[0], self.frames_to_jump[-1]) # Pgs
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context.window_manager.modal_handler_add(self)
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context.area.header_text_set('Starting interpolation | Esc: Cancel')
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return {'RUNNING_MODAL'}
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def modal(self, context, event):
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def interpolate_frame(self, context):
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scn = context.scene
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origin = scn.camera.matrix_world.to_translation()
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plane_co, plane_no = get_gp_draw_plane(self.gp)
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bpy.ops.gpencil.select_all(action='DESELECT')
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bpy.ops.gpencil.paste()
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if self.interactive:
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frame = None
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self.loop_count = 0 # Reset to keep inifinite loop
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prev_frame_num = following_keys(forward=False)
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prev_frame_num = prev_frame_num[0] if prev_frame_num else None
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next_frame_num = following_keys(forward=True)
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next_frame_num = next_frame_num[0] if next_frame_num else None
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context.area.header_text_set(f'Interpolate: {prev_frame_num} < {context.scene.frame_current} > {next_frame_num} | Esc: Finish')
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if self.settings.method == 'BONE':
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## Set plane on the bone
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plane_on_bone(self.settings.target_rig.pose.bones.get(self.settings.target_bone),
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arm=self.settings.target_rig,
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set_rotation=self.settings.use_bone_rotation,
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mesh=True)
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if event.type == 'LEFT_ARROW' and event.value == 'PRESS':
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frame = prev_frame_num
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if event.type == 'RIGHT_ARROW' and event.value == 'PRESS':
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frame = next_frame_num
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if frame is None:
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self.report({'WARNING'}, 'No frame to jump to in this direction!')
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dg = bpy.context.evaluated_depsgraph_get()
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else:
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frame_num = len(self.frames_to_jump)
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percentage = (self.loop_count) / (frame_num) * 100
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context.area.header_text_set(f'Interpolation {percentage:.0f}% {self.loop_count + 1}/{frame_num} | Esc: Cancel')
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## Get pasted stroke
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new_strokes = [s for s in self.gp.data.layers.active.active_frame.strokes if s.select]
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## Keep reference to all accessible other strokes (in all accessible layer)
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other_strokes = [s for l in self.gp.data.layers if l.active_frame and not l.lock for s in l.active_frame.strokes if not s.select]
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if event.type in {'RIGHTMOUSE', 'ESC', 'RET'}:
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return self.exit(context, status='WARNING', text='Cancelling', cancelled=True)
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occluded_points = []
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for new_stroke, stroke_data in zip(list(new_strokes), list(self.strokes_data)):
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world_co_3d = []
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for stroke, point_co, object_hit, hit_location, tri_a, tri_indices in stroke_data:
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eval_ob = object_hit.evaluated_get(dg)
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tri_b = [eval_ob.matrix_world @ eval_ob.data.vertices[i].co for i in tri_indices]
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## -- LOOPTIMER
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if event.type == self.timer_event or (self.interactive and frame is not None):
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if not self.interactive:
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frame = self.frames_to_jump[self.loop_count]
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scn.frame_set(frame)
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if frame in self.interpolated_keys:
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self.report({'INFO'}, f'SKIP {frame} (already interpolated)')
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return {'RUNNING_MODAL'}
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print(f'-> {frame}')
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if self.report_progress:
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context.window_manager.progress_update(frame) # Pgs
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new_loc = barycentric_transform(hit_location, *tri_a, *tri_b)
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world_co_3d.append(new_loc)
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origin = scn.camera.matrix_world.to_translation()
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plane_co, plane_no = get_gp_draw_plane(self.gp)
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## Reproject on plane
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new_world_co_3d = [intersect_line_plane(origin, p, plane_co, plane_no) for p in world_co_3d]
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new_local_co_3d = [co for coord in new_world_co_3d for co in self.gp.matrix_world.inverted() @ coord]
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new_stroke.points.foreach_set('co', new_local_co_3d)
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new_stroke.points.update()
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## Occlusion management
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if self.settings.method == 'GEOMETRY' and self.settings.remove_occluded:
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for i, point in enumerate(new_stroke.points):
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point_co = world_co_3d[i]
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vec_direction = point_co - origin
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## Raycast with slightly reduced distance (avoid occlusion on initial surface)
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n_hit, _, _, _, _, _ = scn.ray_cast(dg, origin, vec_direction, distance=vec_direction.length - 0.001)
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if n_hit:
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occluded_points.append(point)
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if occluded_points:
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## Select only occluded point
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bpy.ops.gpencil.select_all(action='DESELECT')
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bpy.ops.gpencil.paste()
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for point in occluded_points:
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point.select = True
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## remove points
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bpy.ops.gpencil.delete(type='POINTS')
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if self.settings.method == 'BONE':
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## Set plane on the bone
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plane_on_bone(self.settings.target_rig.pose.bones.get(self.settings.target_bone),
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arm=self.settings.target_rig,
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set_rotation=self.settings.use_bone_rotation,
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mesh=True)
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dg = bpy.context.evaluated_depsgraph_get()
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## Get pasted stroke
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new_strokes = [s for s in self.gp.data.layers.active.active_frame.strokes if s.select]
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## Keep reference to all accessible other strokes (in all accessible layer)
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other_strokes = [s for l in self.gp.data.layers if l.active_frame and not l.lock for s in l.active_frame.strokes if not s.select]
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occluded_points = []
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for new_stroke, stroke_data in zip(list(new_strokes), list(self.strokes_data)):
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world_co_3d = []
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for stroke, point_co, object_hit, hit_location, tri_a, tri_indices in stroke_data:
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eval_ob = object_hit.evaluated_get(dg)
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tri_b = [eval_ob.matrix_world @ eval_ob.data.vertices[i].co for i in tri_indices]
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new_loc = barycentric_transform(hit_location, *tri_a, *tri_b)
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world_co_3d.append(new_loc)
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## Reproject on plane
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new_world_co_3d = [intersect_line_plane(origin, p, plane_co, plane_no) for p in world_co_3d]
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new_local_co_3d = [co for coord in new_world_co_3d for co in self.gp.matrix_world.inverted() @ coord]
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new_stroke.points.foreach_set('co', new_local_co_3d)
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new_stroke.points.update()
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## Occlusion management
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if self.settings.method == 'GEOMETRY' and self.settings.remove_occluded:
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for i, point in enumerate(new_stroke.points):
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point_co = world_co_3d[i]
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vec_direction = point_co - origin
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## Raycast with slightly reduced distance (avoid occlusion on initial surface)
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n_hit, _, _, _, _, _ = scn.ray_cast(dg, origin, vec_direction, distance=vec_direction.length - 0.001)
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if n_hit:
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occluded_points.append(point)
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if occluded_points:
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## Select only occluded point
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bpy.ops.gpencil.select_all(action='DESELECT')
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for point in occluded_points:
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point.select = True
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## remove points
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bpy.ops.gpencil.delete(type='POINTS')
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## restore selection (keep new strokes selected)
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bpy.ops.gpencil.select_all(action='SELECT')
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for stroke in other_strokes:
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stroke.select = False
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if self.interactive:
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self.interpolated_keys.add(frame)
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else:
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self.loop_count += 1
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if self.loop_count >= len(self.frames_to_jump):
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return self.exit(context)
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# bpy.ops.wm.redraw_timer(type='DRAW_WIN_SWAP', iterations=1)
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return {'RUNNING_MODAL'}
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## restore selection (keep new strokes selected)
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bpy.ops.gpencil.select_all(action='SELECT')
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for stroke in other_strokes:
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stroke.select = False
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classes = (
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@ -32,14 +32,12 @@ class GP_OT_interpolate_stroke_tri(GP_OT_interpolate_stroke_base):
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return tgt_strokes
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## Prepare context manager
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self.store_list = [
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attrs = [
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# (context.view_layer.objects, 'active', self.gp),
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(context.tool_settings, 'use_keyframe_insert_auto', True),
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# (bpy.context.scene.render, 'simplify_subdivision', 0),
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]
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## Set everything in SETUP list
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self.apply_and_store()
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self.apply_and_store(attrs)
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point_dict = context.window_manager.get(f'tri_{self.gp.name}')
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## point_dict -> {'0': {'object': object_name_as_str, 'index': 450}, ...}
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@ -82,62 +80,41 @@ class GP_OT_interpolate_stroke_tri(GP_OT_interpolate_stroke_base):
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bpy.ops.gpencil.copy()
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# Jump frame and paste
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bpy.context.window_manager.progress_begin(self.frames_to_jump[0], self.frames_to_jump[-1]) # Pgs
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# if self.report_progress:
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# context.window_manager.progress_begin(self.frames_to_jump[0], self.frames_to_jump[-1]) # Pgs
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# context.area.header_text_set('Starting interpolation | Esc: Cancel')
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context.window_manager.modal_handler_add(self)
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context.area.header_text_set('Starting interpolation | Esc: Cancel')
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return {'RUNNING_MODAL'}
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def modal(self, context, event):
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frame_num = len(self.frames_to_jump)
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percentage = (self.loop_count) / (frame_num) * 100
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context.area.header_text_set(f'Interpolation {percentage:.0f}% {self.loop_count + 1}/{frame_num} | Esc: Cancel')
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def interpolate_frame(self, context):
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scn = context.scene
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origin = scn.camera.matrix_world.to_translation()
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plane_co, plane_no = get_gp_draw_plane(self.gp)
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bpy.ops.gpencil.paste()
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if event.type in {'RIGHTMOUSE', 'ESC'}:
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context.area.header_text_set(f'Cancelling')
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return self.exit(context, status='WARNING', text='Cancelling', cancelled=True)
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dg = bpy.context.evaluated_depsgraph_get()
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## -- LOOPTIMER
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if event.type == 'TIMER':
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f = self.frames_to_jump[self.loop_count]
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bpy.context.window_manager.progress_update(f) # Pgs
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scn = bpy.context.scene
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scn.frame_set(f)
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origin = scn.camera.matrix_world.to_translation()
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plane_co, plane_no = get_gp_draw_plane(self.gp)
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bpy.ops.gpencil.paste()
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## List of newly pasted strokes (using range)
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new_strokes = self.gp.data.layers.active.active_frame.strokes[-len(self.strokes_data):]
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dg = bpy.context.evaluated_depsgraph_get()
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## Get user triangle position at current frame
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tri_b = []
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for source_obj, idx in zip(self.source_object_list, self.source_tri_indices):
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ob_eval = source_obj.evaluated_get(dg)
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tri_b.append(ob_eval.matrix_world @ ob_eval.data.vertices[idx].co)
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## List of newly pasted strokes (using range)
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new_strokes = self.gp.data.layers.active.active_frame.strokes[-len(self.strokes_data):]
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for new_stroke, stroke_data in zip(list(new_strokes), list(self.strokes_data)):
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world_co_3d = []
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for hit_location, tri_a in stroke_data:
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new_loc = barycentric_transform(hit_location, *tri_a, *tri_b)
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world_co_3d.append(new_loc)
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## Get user triangle position at current frame
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tri_b = []
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for source_obj, idx in zip(self.source_object_list, self.source_tri_indices):
|
||||
ob_eval = source_obj.evaluated_get(dg)
|
||||
tri_b.append(ob_eval.matrix_world @ ob_eval.data.vertices[idx].co)
|
||||
|
||||
for new_stroke, stroke_data in zip(list(new_strokes), list(self.strokes_data)):
|
||||
world_co_3d = []
|
||||
for hit_location, tri_a in stroke_data:
|
||||
new_loc = barycentric_transform(hit_location, *tri_a, *tri_b)
|
||||
world_co_3d.append(new_loc)
|
||||
|
||||
## Reproject on plane
|
||||
new_world_co_3d = [intersect_line_plane(origin, p, plane_co, plane_no) for p in world_co_3d]
|
||||
new_local_co_3d = [co for coord in new_world_co_3d for co in self.gp.matrix_world.inverted() @ coord]
|
||||
new_stroke.points.foreach_set('co', new_local_co_3d)
|
||||
new_stroke.points.update()
|
||||
|
||||
## Setup next loop and redraw
|
||||
self.loop_count += 1
|
||||
if self.loop_count >= len(self.frames_to_jump):
|
||||
return self.exit(context)
|
||||
|
||||
bpy.ops.wm.redraw_timer(type='DRAW_WIN_SWAP', iterations=1)
|
||||
|
||||
return {'RUNNING_MODAL'}
|
||||
## Reproject on plane
|
||||
new_world_co_3d = [intersect_line_plane(origin, p, plane_co, plane_no) for p in world_co_3d]
|
||||
new_local_co_3d = [co for coord in new_world_co_3d for co in self.gp.matrix_world.inverted() @ coord]
|
||||
new_stroke.points.foreach_set('co', new_local_co_3d)
|
||||
new_stroke.points.update()
|
||||
|
||||
classes = (
|
||||
GP_OT_interpolate_stroke_tri,
|
||||
|
|
Loading…
Reference in New Issue