bigger plane zone in bone mode

master
pullusb 2024-02-06 17:51:55 +01:00
parent 5ca9c9707e
commit 8748728953
1 changed files with 3 additions and 3 deletions

View File

@ -177,7 +177,6 @@ def plane_on_bone(bone, arm=None, cam=None, set_rotation=True, mesh=True):
## Use mid bone to better follow movement
mat.translation = arm.matrix_world @ ((bone.tail + bone.head) / 2) # Mid bone
mat_scale = Matrix.Scale(10, 4) # maybe move above mesh condition
if mesh:
# get/create collection
@ -199,6 +198,7 @@ def plane_on_bone(bone, arm=None, cam=None, set_rotation=True, mesh=True):
plane.matrix_world = mat
return plane
mat_scale = Matrix.Scale(10, 4)
plane = plane_coords()
return matrix_transform(plane, mat @ mat_scale)
@ -272,8 +272,8 @@ def create_plane(name='Plane', collection=None):
'''Create a plane using pydata
collection: link in passed collection, else do not link in scene
'''
x = 1.0
y = 1.0
x = 100.0
y = 100.0
vert = [(-x, -y, 0.0), (x, -y, 0.0), (-x, y, 0.0), (x, y, 0.0)]
fac = [(0, 1, 3, 2)]
pl_data = bpy.data.meshes.new(name)