full WIP parent operator
parent
8cccc7ba8c
commit
b3edd51284
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@ -8,6 +8,7 @@ from gp_interpolate.utils import (get_gp_draw_plane,
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create_plane,
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following_keys,
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place_object_to_ref_facing_cam,
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empty_at,
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attr_set)
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@ -27,18 +28,11 @@ class GP_OT_parent_layer(bpy.types.Operator):
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cls.poll_message_set("Need a Grease pencil object with an active layer")
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return False
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direct_parent : bpy.props.BoolProperty(default=True, options={'SKIP_SAVE'})
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direct_parent : bpy.props.BoolProperty(default=False, options={'SKIP_SAVE'})
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def parent_and_compensate(self, context):
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settings = context.scene.gp_interpo_settings
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bone = None
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if settings.target_rig.type == 'ARMATURE':
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bone = settings.target_rig.pose.bones.get(settings.target_bone)
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if not bone:
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self.report({'ERROR'}, f'{settings.target_bone} not found in armature {settings.target_rig.name}')
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return {'CANCELLED'}
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self.lay.parent = settings.target_rig
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def parent_and_compensate(self, obj, bone=None):
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'''If bone is None, parent layer only to object'''
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self.lay.parent = obj
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if bone:
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self.lay.parent_type = 'BONE'
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self.lay.parent_bone = bone.name
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@ -65,18 +59,24 @@ class GP_OT_parent_layer(bpy.types.Operator):
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if not settings.target_rig:
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self.report({'ERROR'}, 'No object Selected')
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return {'CANCELLED'}
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if not settings.target_bone:
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self.report({'ERROR'}, 'No Bone Selected')
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return {'CANCELLED'}
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self.bone = None
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if settings.target_rig.type == 'ARMATURE':
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if not settings.target_bone:
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self.report({'ERROR'}, 'No Bone Selected')
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return {'CANCELLED'}
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self.bone = settings.target_rig.pose.bones.get(settings.target_bone)
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if not self.bone:
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self.report({'ERROR'}, f'{settings.target_bone} not found in armature {settings.target_rig.name}')
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return {'CANCELLED'}
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if self.direct_parent:
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return self.parent_and_compensate(context)
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return self.parent_and_compensate(settings.target_rig, settings.target_bone)
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return {'FINISHED'}
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return {'FINISHED'}
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## Place on a 2d intermediate
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parent_name = f'ref_{self.gp.name}_{self.lay.info}'
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parent_collec_name = 'gp_parents'
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included_cols = [c.name for c in self.gp.users_collection]
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@ -87,20 +87,17 @@ class GP_OT_parent_layer(bpy.types.Operator):
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col = bpy.data.collections.get(parent_collec_name)
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if not col:
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col = bpy.data.collections.new(parent_collec_name)
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if col.name not in bpy.context.scene.collection.children:
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bpy.context.scene.collection.children.link(col)
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col.hide_viewport = True
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## hide parent collection ?
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# col.hide_viewport = True
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# Get/create meshplane
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# Get/create empty parent
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parent = bpy.data.objects.get(parent_name)
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if not parent:
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parent = create_plane(name=parent_name)
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parent = empty_at(name=parent_name, size=0.1, show_name=True)
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parent.select_set(False)
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if parent.name not in col.objects:
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col.objects.link(parent)
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## Prepare context manager
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store_list = [
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(context.tool_settings, 'use_keyframe_insert_auto', False),
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@ -109,31 +106,32 @@ class GP_OT_parent_layer(bpy.types.Operator):
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for vlc in context.view_layer.layer_collection.children:
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store_list.append(
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(vlc, 'exclude', vlc.name not in included_cols),
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# (),
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# (vlc, 'hide_viewport', vlc.name not in included_cols), # viewport viz
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)
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## Offset at curent frame to compensate for object, GP (and GP layer ?) transformations
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## If GP object is animated, animate parent obj to compensate
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## How to smart-test if self.gp is animated in space ?
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if not is_animated(self.gp):
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# direct parent with one offset
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pass
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# if not is_animated(self.gp):
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else:
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with attr_set(store_list):
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with attr_set(store_list):
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parent.animation_data_clear() # Kill animation data to redo it
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for i in range(scn.frame_start, scn.frame_end+1):
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scn.frame_set(i)
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place_object_to_ref_facing_cam(parent,
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ref_ob=settings.target_rig,
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bone=bone,
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set_rotation=settings.use_bone_rotation
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)
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ref_ob=settings.target_rig,
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bone=self.bone,
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set_rotation=settings.use_bone_rotation)
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parent.keyframe_insert('location')
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parent.keyframe_insert('rotation_euler')
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parent.keyframe_insert('scale')
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print('Done')
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self.parent_and_compensate(parent)
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print('Parent Done')
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return {'FINISHED'}
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5
ui.py
5
ui.py
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@ -59,7 +59,10 @@ class GP_PT_interpolate(bpy.types.Panel):
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if settings.mode == 'FRAME':
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col.prop(settings, 'padding')
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layout.operator('gp.parent_layer', text='Parent Layer To Target')
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col = layout.column()
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col.label(text='Layer Parent')
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col.operator('gp.parent_layer', text='Direct Parent').direct_parent = True
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col.operator('gp.parent_layer', text='Empty Parent').direct_parent = False
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classes = (
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GP_PT_interpolate,
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21
utils.py
21
utils.py
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@ -91,6 +91,27 @@ def ray_cast_point(point, origin, depsgraph):
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return object_hit, np.array(hit_location), tri, tri_indices
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def empty_at(name='Empty', pos=(0,0,0), collection=None, type='PLAIN_AXES', size=1, show_name=False):
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'''
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Create an empty at given Vector3 position.
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Optional type (default 'PLAIN_AXES') in ,'ARROWS','SINGLE_ARROW','CIRCLE','CUBE','SPHERE','CONE','IMAGE'
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default size is 1.0
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'''
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mire = bpy.data.objects.get(name)
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if not mire:
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mire = bpy.data.objects.new(name, None)
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if collection is None:
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collection = bpy.context.collection
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if mire.name not in collection.all_objects:
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collection.objects.link(mire)
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mire.location = pos
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mire.empty_display_type = type
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mire.empty_display_size = size
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mire.show_name = show_name
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return mire
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def plane_on_bone(bone, arm=None, cam=None, set_rotation=True, mesh=True):
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'''
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bone (posebone): reference pose bone
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