Remove occluded points when no more visible by camera after interpolation
Considered method : Raycast from point to camera, if there is a hit, consider occluded and delete
/!\ Note: if it's in middle of a stroke, need to manage the stroke splitting !
Options:
toggle to disable occlusion
collection for considering occlusion ?
filepath
No response
Log console
No response
### Type
feature
### Priorité
normal
### Description
Remove occluded points when no more visible by camera after interpolation
Considered method : Raycast from point to camera, if there is a hit, consider occluded and delete
> /!\ Note: if it's in middle of a stroke, need to manage the stroke splitting !
Options:
- toggle to disable occlusion
- collection for considering occlusion ?
### filepath
_No response_
### Log console
_No response_
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Type
feature
Priorité
normal
Description
Remove occluded points when no more visible by camera after interpolation
Considered method : Raycast from point to camera, if there is a hit, consider occluded and delete
Options:
filepath
No response
Log console
No response
Done in commit
5ca9c9707e