2021-09-07 18:06:54 +02:00
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import bpy
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2021-09-10 18:32:50 +02:00
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import re
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2021-09-17 16:31:26 +02:00
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from math import isclose
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2021-09-08 18:29:10 +02:00
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from . import fn
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2021-09-16 00:19:57 +02:00
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from . import gen_vlayer
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2021-09-07 18:06:54 +02:00
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2021-09-17 16:31:26 +02:00
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# TODO : make a merge compatible with already merged nodegroup (or even other node type)
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# --> need to delete/mute AA internal node
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def merge_layers(rlayers, obname=None, active=None, disconnect=True, color=None):
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2021-09-07 18:06:54 +02:00
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print(f'Merging {len(rlayers)} layers')
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print('->', [r.layer for r in rlayers])
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print()
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if not rlayers:
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return ('ERROR', 'No render layer sent to merge')
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2021-09-08 18:29:10 +02:00
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# get node group
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# ng = rlayers[0].outputs[0].links[0].to_node
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# sort RL descending
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rlayers.sort(key=lambda n: fn.real_loc(n).y, reverse=True)
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2021-09-10 18:32:50 +02:00
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node_tree = rlayers[0].id_data
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nodes = node_tree.nodes
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links = node_tree.links
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if active:
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vl_name = active.layer
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else:
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vl_name = rlayers[-1].layer # -1 : bottom node == upper layer
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if ' / ' in vl_name:
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obname, lname = vl_name.split(' / ')
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lname = bpy.path.clean_name(lname)
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base_path = f'//render/{bpy.path.clean_name(obname)}'
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slot_name = f'{lname}/{lname}_'
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else:
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# directly use full vlname for both base output and subfolder ?? (or return error)
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obname = lname = bpy.path.clean_name(vl_name)
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base_path = f'//render/'
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slot_name = f'{lname}/{lname}_'
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# change colors of those nodes
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disconnected_groups = []
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if not color:
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color = fn.random_color()
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2021-09-07 18:06:54 +02:00
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for n in rlayers:
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n.use_custom_color = True
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n.color = color
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2021-09-10 18:32:50 +02:00
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if disconnect:
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if n.outputs[0].is_linked:
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for lnk in reversed(n.outputs[0].links):
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if lnk.to_node.name.startswith('NG_'):
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disconnected_groups.append(lnk.to_node)
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links.remove(lnk)
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disconnected_groups = list(set(disconnected_groups))
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ng_name = f'merge_NG_{obname}' # only object name
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2021-09-08 18:29:10 +02:00
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2021-09-10 18:32:50 +02:00
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## clear unused nodes groups duplication
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fn.clear_nodegroup(ng_name, full_clear=False)
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2021-09-10 18:32:50 +02:00
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### always create a new nodegroup (nerve call an existing one)
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# need a unique nodegroup name
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# increment name while nodegroup exists
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while bpy.data.node_groups.get(ng_name): # nodes.get(ng_name)
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if not re.search(r'(\d+)$', ng_name):
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ng_name += '_02' # if not ending with a number add _02
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ng_name = re.sub(r'(\d+)(?!.*\d)', lambda x: str(int(x.group(1))+1).zfill(len(x.group(1))), ng_name)
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2021-09-15 19:36:06 +02:00
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# print(f'create merge nodegroup {ng_name}')
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ngroup = bpy.data.node_groups.new(ng_name, 'CompositorNodeTree')
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ng = fn.create_node('CompositorNodeGroup', tree=node_tree, location=(fn.real_loc(rlayers[0]).x + 1900, fn.real_loc(rlayers[0]).y - 200), width=400)
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ng.node_tree = ngroup
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ng.name = ngroup.name
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_ng_in = fn.create_node('NodeGroupInput', tree=ngroup, location=(-600,0))
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_ng_out = fn.create_node('NodeGroupOutput', tree=ngroup, location=(600,0))
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# Create inputs and links to node_group
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for rln in rlayers:
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rln.outputs['Image']
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sockin = ng.inputs.new('NodeSocketColor', rln.layer)
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sockin = ng.inputs[-1]
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links.new(rln.outputs['Image'], sockin)
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fn.nodegroup_merge_inputs(ng.node_tree)
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ng.update()
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# create dedicated fileout
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out = fn.create_node('CompositorNodeOutputFile', tree=node_tree, location=(ng.location[0]+450, ng.location[1]+50), width=600)
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out_name = f'merge_OUT_{vl_name}' # or get output from frame
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out.name = out_name
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out.base_path = base_path
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out.file_slots.new(slot_name)
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links.new(ng.outputs[0], out.inputs[-1])
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fn.clear_disconnected(out)
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out.update()
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## Clear node_group after disconnect
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# for dg in disconnected_groups:
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# fn.clean_nodegroup_inputs(dg)
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# # fn.clear_nodegroup_content_if_disconnected(dg.node_tree)
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return ng, out
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class GPEXP_OT_merge_selected_dopesheet_layers(bpy.types.Operator):
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bl_idname = "gp.merge_selected_dopesheet_layers"
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bl_label = "Merge selected layers view_layers "
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bl_description = "Merge view layers of selected gp layers to a new dedicated file output"
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bl_options = {"REGISTER"}
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@classmethod
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def poll(cls, context):
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return context.object and context.object.type == 'GPENCIL'
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disconnect : bpy.props.BoolProperty(default=True, options={'SKIP_SAVE'})
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def execute(self, context):
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# merge_selected_layers() # function to merge from GP dopesheet
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ob = bpy.context.object
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layers = [l for l in ob.data.layers if l.select and not l.hide]
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act = ob.data.layers.active
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if not act:
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self.report({'ERROR'}, f'An active layer is needed to set merge output name')
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return {"CANCELLED"}
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if len(layers) < 2:
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self.report({'ERROR'}, f'Should select multiple layers for merging')
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return {"CANCELLED"}
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render = bpy.data.scenes.get('Render')
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if render:
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nodes = render.node_tree.nodes
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clean_ob_name = bpy.path.clean_name(ob.name)
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rlayers = []
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for l in layers:
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idname = f'{clean_ob_name} / {l.info}'
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rlayer = rl = None
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# check the render layer that have a parent frame
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if not render:
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_vl, rl = gen_vlayer.get_set_viewlayer_from_gp(ob, l)
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render = bpy.data.scenes.get('Render')
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nodes = render.node_tree.nodes
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if not rl:
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rlayer = [n for n in nodes if n.type == 'R_LAYERS' and n.layer == idname and n.parent]
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if not rlayer:
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# send to function to generate the rlayer and connect
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_vl, rl = gen_vlayer.get_set_viewlayer_from_gp(ob, l)
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else:
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rlayer.sort(key=lambda n: n.location.y, reverse=True)
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rl = rlayer[0]
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if act == l:
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nodes.active = rl # make it active so the merge use this one
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rlayers.append(rl)
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color = None
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if not any(isclose(i, 0.2, abs_tol=0.0001) for i in act.channel_color): # and bpy.context.preferences.edit.use_anim_channel_group_colors
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color = act.channel_color
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merge_layers(rlayers, disconnect=self.disconnect, color=color)
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return {"FINISHED"}
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class GPEXP_OT_merge_selected_viewlayer_nodes(bpy.types.Operator):
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bl_idname = "gp.merge_selected_viewlayer_nodes"
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bl_label = "Merge selected view_layers "
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bl_description = "Merge selected view layers to a new dedicated file output\nDisconnect single output unless using 'keep connect'"
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bl_options = {"REGISTER"}
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2021-09-10 18:32:50 +02:00
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disconnect : bpy.props.BoolProperty(default=True, options={'SKIP_SAVE'})
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2021-09-08 18:29:10 +02:00
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def execute(self, context):
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render = bpy.data.scenes.get('Render')
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if not render:
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self.report({'ERROR'}, 'No render scene')
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return {"CANCELLED"}
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nodes = render.node_tree.nodes
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selection = [n for n in nodes if n.select and n.type == 'R_LAYERS']
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if not nodes.active in selection:
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self.report({'ERROR'}, 'The active node not within the render layer selection (used to define out name)')
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return {'CANCELLED'}
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# should be from the same object:
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if not all(selection[0].layer.split('.')[0] == n.layer.split('.')[0] for n in selection):
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print('/!\ Merge -> Not every nodes start with the same object')
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# obname = selection[0].layer.split('.')[0]
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merge_layers(selection, active=nodes.active, disconnect=self.disconnect)
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return {"FINISHED"}
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classes=(
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GPEXP_OT_merge_selected_dopesheet_layers,
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GPEXP_OT_merge_selected_viewlayer_nodes,
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)
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def register():
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for cls in classes:
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bpy.utils.register_class(cls)
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def unregister():
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for cls in reversed(classes):
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bpy.utils.unregister_class(cls)
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