gp_render/OP_export_to_ae.py

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import bpy
# import bpy_extras
from bpy_extras.object_utils import world_to_camera_view # as cam_space
from mathutils import Vector
from pathlib import Path
import json
from . import fn
'''
def Export_AE_2d_position_json_data():
scn = bpy.context.scene
cam = scn.objects.get('anim_cam')
if not cam:
print('Active camera not "anim_cam"')
cam = scn.camera
rx = scn.render
rx, ry = rd.resolution_x, rd.resolution_y
targets = [o for o in bpy.context.selected_objects if o.type != 'CAMERA']
for ob in targets:
# get an idea of the scale relative to image res ? (too complex since it's not even the right resolution...)
pos = world_to_camera_view(scn, scn.objects['anim_cam'], ob.matrix_world.to_translation())[:-1]
pix_pos = Vector((pos[0]*rx, (1-pos[1])*ry))
'''
# Unused (old func that might not be usefull at all...)
def correct_shift(vec, cam):
resX = bpy.context.scene.render.resolution_x
resY = bpy.context.scene.render.resolution_y
ratio = resX/resY
shiftX = 2*cam.data.shift_x
shiftY = 2*cam.data.shift_y
if ratio<1:
return vec - Vector((shiftX*(1/ratio), shiftY, 0))
elif ratio>1:
return vec - Vector((shiftX, shiftY*ratio, 0))
else:
return vec - Vector((shiftX, shiftY, 0))
def export_AE_objects_position_keys():
'''Export keys as paperclip to paste in after'''
C= bpy.context
result = {}
for fr in range(C.scene.frame_start,C.scene.frame_end + 1):
C.scene.frame_set(fr)
for o in C.selected_objects:
if not result.get(o.name):
result[o.name] = []
proj2d = world_to_camera_view(C.scene,C.scene.camera,o.matrix_world.to_translation())# + Vector((.5,.5,0))
# proj2d = correct_shift(proj2d,C.scene.camera) # needed ?
x = (proj2d[0]) * C.scene.render.resolution_x
y = -(proj2d[1]) * C.scene.render.resolution_y + C.scene.render.resolution_y
result[o.name].append((fr,x,y))
for name,value in result.items():
prefix = 'Adobe After Effects 8.0 Keyframe Data\n\n'
prefix += '\tUnits Per Second\t%s\n'%C.scene.render.fps
prefix += '\tSource Width\t%s\n'%C.scene.render.resolution_x
prefix += '\tSource Height\t%s\n'%C.scene.render.resolution_y
prefix += '\tSource Pixel Aspect Ratio\t1\n'
prefix += '\tComp Pixel Aspect Ratio\t1\n\n'
prefix += 'Transform\tPosition\n'
prefix += '\tFrame\tX pixels\tY pixels\tyZ pixels\t\n'
for v in value:
prefix += '\t%s\t%s\t%s\t\n'%(v[0],v[1],v[2])
prefix += '\n\n'
prefix += 'End of Keyframe Data\n'
blend = Path(bpy.data.filepath)
keyfile = blend.parent / 'render' / f'pos_{name}.txt'
print(f'exporting keys for {name}')
with open(keyfile, 'w') as fd:
fd.write(prefix)
class GPEXP_OT_export_keys_to_ae(bpy.types.Operator):
bl_idname = "gp.export_keys_to_ae"
bl_label = "Export 2D position to AE"
bl_description = "Export selected objects positions as text file containing key paperclip for AfterEffects layers"
bl_options = {"REGISTER"}
@classmethod
def poll(cls, context):
return context.selected_objects
def execute(self, context):
export_AE_objects_position_keys()
return {"FINISHED"}
class GPEXP_OT_fix_overscan_shift(bpy.types.Operator):
bl_idname = "gp.fix_overscan_shift"
bl_label = "Fix Cam Shift Value With Overscan"
bl_description = "(Gp render operator) change shift values to re-center overscan"
bl_options = {"REGISTER"}
# @classmethod
# def poll(cls, context):
# return context.object
init_rx : bpy.props.IntProperty(name='pre-overscan res x')
init_ry : bpy.props.IntProperty(name='pre-overscan res y')
def invoke(self, context, event):
# if not context.object:
# self.report({'ERROR'}, 'No object selected')
# return {'CANCELLED'}
self.use_selection = False
if context.active_object and context.active_object.type == 'CAMERA' and context.active_object != context.scene.camera:
self.use_selection = True
self.cam_ob = context.active_object
else:
self.cam_ob = context.scene.camera
self.init_rx = context.scene.render.resolution_x
self.init_ry = context.scene.render.resolution_y
return context.window_manager.invoke_props_dialog(self)
def draw(self, context):
layout = self.layout
if self.use_selection:
col = layout.column()
col.label(text=f'Camera "{self.cam_ob.name}" selected', icon='INFO')
col.label(text='Change in shifts will apply on this one', icon='BLANK1')
col = layout.column()
col.label(text='Overscan res (current)')
col.label(text=f'{context.scene.render.resolution_x} x {context.scene.render.resolution_y}')
col = layout.column()
col.label(text='Enter Initial (pre-overscan) resolution:')
row = col.row(align=True)
row.prop(self, 'init_rx', text='')
row.prop(self, 'init_ry', text='')
def execute(self, context):
cam = self.cam_ob.data
ratio_x = self.init_rx / context.scene.render.resolution_x
ratio_y = self.init_ry / context.scene.render.resolution_y
if ratio_x == 1 and ratio_y == 1:
self.report({'ERROR'}, 'Same init and overscan resolution, nothing to change')
return {'CANCELLED'}
if ratio_x != 1:
if fn.has_keyframe(cam, 'shift_x'):
fcu = cam.animation_data.action.fcurves.find('shift_x')
for k in fcu.keyframe_points:
k.y = k.y * ratio_x
else:
if cam.shift_x != 1:
cam.shift_x = cam.shift_x * ratio_x
if ratio_y != 1:
if fn.has_keyframe(cam, 'shift_y'):
fcu = cam.animation_data.action.fcurves.find('shift_y')
for k in fcu.keyframe_points:
k.y = k.y * ratio_y
else:
if cam.shift_y != 1:
cam.shift_y = cam.shift_y * ratio_y
return {"FINISHED"}
def overcan_shift_fix_ui(self, context):
layout = self.layout
layout.operator("gp.fix_overscan_shift")
classes=(
GPEXP_OT_export_keys_to_ae,
GPEXP_OT_fix_overscan_shift,
)
def register():
for cls in classes:
bpy.utils.register_class(cls)
if hasattr(bpy.types, 'RENDER_PT_overscan'):
bpy.types.RENDER_PT_overscan.append(overcan_shift_fix_ui)
def unregister():
if hasattr(bpy.types, 'RENDER_PT_overscan'):
bpy.types.RENDER_PT_overscan.remove(overcan_shift_fix_ui)
for cls in reversed(classes):
bpy.utils.unregister_class(cls)