partial autobuild
1.1.0 - added: `autobuild` button (partial auto-buildfor now) - added: make sent object selected
This commit is contained in:
+11
-1
@@ -234,7 +234,17 @@ def get_set_viewlayer_from_gp(ob, l, scene=None):
|
||||
# ob.data = ob.data.copy() # create duplicate (this will also affect the one in original scene !!!)
|
||||
scene.collection.objects.link(ob)
|
||||
ob.hide_viewport = ob.hide_render = False
|
||||
|
||||
|
||||
## set object active in default viewlayer
|
||||
|
||||
# if (avl := scene.view_layers.get('ViewLayer')):
|
||||
# # This select the object in source scene
|
||||
# avl.objects.active = ob
|
||||
# # avl.objects.active.select_set(True)
|
||||
nob = scene.collection.objects.get(ob.name)
|
||||
if nob:
|
||||
nob.select_set(True)
|
||||
|
||||
# create viewlayer
|
||||
vl_name = f'{ob.name} / {l.info}'
|
||||
vl = fn.get_view_layer(vl_name, scene=scene)
|
||||
|
||||
Reference in New Issue
Block a user