partial autobuild

1.1.0

- added: `autobuild` button (partial auto-buildfor now)
- added: make sent object selected
This commit is contained in:
pullusb
2023-01-05 18:05:24 +01:00
parent e086eb4050
commit 10c279c315
6 changed files with 102 additions and 69 deletions
+11 -1
View File
@@ -234,7 +234,17 @@ def get_set_viewlayer_from_gp(ob, l, scene=None):
# ob.data = ob.data.copy() # create duplicate (this will also affect the one in original scene !!!)
scene.collection.objects.link(ob)
ob.hide_viewport = ob.hide_render = False
## set object active in default viewlayer
# if (avl := scene.view_layers.get('ViewLayer')):
# # This select the object in source scene
# avl.objects.active = ob
# # avl.objects.active.select_set(True)
nob = scene.collection.objects.get(ob.name)
if nob:
nob.select_set(True)
# create viewlayer
vl_name = f'{ob.name} / {l.info}'
vl = fn.get_view_layer(vl_name, scene=scene)