diff --git a/CHANGELOG.md b/CHANGELOG.md index f001cd1..9f36b34 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -10,10 +10,14 @@ OR always duplicate (safe but heavy scenes...) if duplicate, need to "connect" with namespace ('_duprender') or something -Activate / deactivate layer opaticty according to prefix +Activate / deactivate layer opacity according to prefix Activate / deactivate all masks using MA layers --> +1.0.0 + +- fix: activate Z pass on newly created viewlayers + 0.9.9 - fix: `Export Camera 2D Position To AE` use tab again instead of space in key clipboard format. otherwise paste doesn't work in After-Effect diff --git a/__init__.py b/__init__.py index cc96466..4a36da5 100644 --- a/__init__.py +++ b/__init__.py @@ -2,11 +2,12 @@ bl_info = { "name": "GP Render", "description": "Organise export of gp layers through compositor output", "author": "Samuel Bernou", - "version": (0, 9, 9), + "version": (1, 0, 0), "blender": (2, 93, 0), "location": "View3D", "warning": "", - "doc_url": "", + "doc_url": "https://gitlab.com/autour-de-minuit/blender/gp_render", + "tracker_url": "https://gitlab.com/autour-de-minuit/blender/gp_render/-/issues", "category": "Object" } diff --git a/fn.py b/fn.py index fc2c6e9..1d62d75 100644 --- a/fn.py +++ b/fn.py @@ -230,6 +230,7 @@ def get_view_layer(name, scene=None): pass_vl = scene.view_layers.get(name) if not pass_vl: pass_vl = scene.view_layers.new(name) + pass_vl.use_pass_z = True return pass_vl