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				| @ -63,10 +63,10 @@ class GPEXP_OT_render_auto_build(bpy.types.Operator): | ||||
| 
 | ||||
|     def execute(self, context): | ||||
|         print('-- Auto-build Render scene --\n') | ||||
|         ## TODO: Add colors to layers (specified in ENV or hardcoded for now...) | ||||
|         ## Option: Maybe find a way to create a color from prefix hash ? (always give unique color with same prefix on other project!) | ||||
| 
 | ||||
|         prefix_to_render = ['CO', 'CU', 'FX', 'TO', 'MA'] # TODO : add to preferences / environment var | ||||
|         ## Prefix Filter | ||||
|         ## TODO : add to preferences / environment var | ||||
|         prefix_to_render = ['CO', 'CU', 'FX', 'TO', 'MA'] | ||||
| 
 | ||||
|         render_scn = bpy.data.scenes.get('Render') | ||||
|         if render_scn: | ||||
| @ -97,7 +97,8 @@ class GPEXP_OT_render_auto_build(bpy.types.Operator): | ||||
|         for o in ob_list: | ||||
|             print(f' - {o.name}') | ||||
| 
 | ||||
|         # Set layers colors (skip if colors were already set ?) | ||||
|         ## Set layers colors (skip if colors were already set ?) | ||||
|         ## Option: Maybe find a way to create a color from prefix hash ? (always give unique color with same prefix on other project!) | ||||
|         fn.set_layer_colors(skip_if_colored=True) | ||||
| 
 | ||||
|         ## Trigger rename lowercase | ||||
|  | ||||
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