Add templates options for fileoutput

1.7.3

- added: Optional string templates for fileoutputs
  - add `base_path, file_slot, layer_slot` arguments to operators
  - possible keywords are as follow:
    - '{object}' : Set object name
    - '{gplayer}' : Set Gp layer name
  - Default template when not passed:
    base_path = `//render/{object}`
    (for multilayer exr, default to `//render/{object}/{object}_`)
    file_slot = `{gplayer}/{gplayer}_`
    layer_slot = `{gplayer}`
This commit is contained in:
pullusb
2024-04-22 11:59:30 +02:00
parent de66ed85ba
commit 7fa914e438
5 changed files with 128 additions and 75 deletions
+16 -62
View File
@@ -2,39 +2,6 @@ import bpy
from . import gen_vlayer, fn
def add_layer_to_render(ob, node_scene=None):
'''Send GP object to render layer
return a tuple with report message'''
# ob = ob or bpy.context.object
layer = ob.data.layers.active
if not layer:
return ('ERROR', 'No active layer')
node_scene = fn.get_compo_scene(scene_name=node_scene, create=True)
ct = 0
# send scene ?
hidden = 0
for l in ob.data.layers:
if not l.select:
if not l.viewlayer_render:
# TODO : need to link, can raise error if object is not linked in Render scene yet
l.viewlayer_render = fn.get_view_layer('exclude').name
continue
gen_vlayer.get_set_viewlayer_from_gp(ob, l, node_scene=node_scene)
if l.hide:
hidden += 1
ct += 1
if hidden:
return ('WARNING', f'{hidden}/{ct} layers are hidden!')
else:
return ('INFO', f'{ct} layer(s) added')
class GPEXP_OT_add_layer_to_render(bpy.types.Operator):
bl_idname = "gp.add_layer_to_render"
bl_label = "Add Gp Layer as render nodes"
@@ -49,39 +16,20 @@ class GPEXP_OT_add_layer_to_render(bpy.types.Operator):
node_scene : bpy.props.StringProperty(default='',
description='Scene where to add nodes, Abort if not found', options={'SKIP_SAVE'})
# File output templates
base_path : bpy.props.StringProperty(name='Base Path', default='', options={'SKIP_SAVE'})
file_slot : bpy.props.StringProperty(name='File Slot', default='', options={'SKIP_SAVE'})
layer_slot : bpy.props.StringProperty(name='Layer Slot', default='', options={'SKIP_SAVE'})
def execute(self, context):
ret = add_layer_to_render(context.object, node_scene=self.node_scene)
ret = gen_vlayer.add_layer_to_render(context.object, node_scene=self.node_scene,
base_path=self.base_path, file_slot=self.file_slot, layer_slot=self.layer_slot)
if isinstance(ret, tuple):
self.report({ret[0]}, ret[1])
if ret[0] == 'ERROR':
return {'CANCELLED'}
return {"FINISHED"}
def add_object_to_render(mode='ALL', scene='', node_scene=''):
context = bpy.context
if scene:
scn = fn.get_render_scene(scene)
else:
scn = fn.get_render_scene()
if node_scene:
node_scn = fn.get_compo_scene(scene_name=node_scene, create=True)
if not node_scn:
return ('ERROR', f'/!\ Node Scene "{node_scene}" not found ! Abort "Add object to Render" !')
else:
# if not passed add in render scene
node_scn = scn
excludes = [] # ['MA', 'IN'] # Get list dynamically
if mode == 'SELECTED':
gen_vlayer.export_gp_objects([o for o in context.selected_objects if o.type == 'GPENCIL'], exclude_list=excludes, scene=scn, node_scene=node_scn)
elif mode == 'ALL':
gen_vlayer.export_gp_objects([o for o in context.scene.objects if o.type == 'GPENCIL' and not o.hide_get() and fn.is_valid_name(o.name)], exclude_list=excludes, scene=scn, node_scene=node_scn)
## send operator with mode ALL or SELECTED to batch build
class GPEXP_OT_add_objects_to_render(bpy.types.Operator):
bl_idname = "gp.add_object_to_render"
@@ -96,8 +44,8 @@ class GPEXP_OT_add_objects_to_render(bpy.types.Operator):
mode : bpy.props.EnumProperty(
items=(
('ALL', 'All', 'All objects', 0),
('SELECTED', 'Selected', 'Selected objects', 0),
('ALL', 'All', 'All objects'),
('SELECTED', 'Selected', 'Selected objects'),
),
default='ALL', options={'SKIP_SAVE'},
description='Choice to send all or only selected objects')
@@ -108,8 +56,14 @@ class GPEXP_OT_add_objects_to_render(bpy.types.Operator):
node_scene : bpy.props.StringProperty(default='',
description='Scene where to add nodes, Abort if not found', options={'SKIP_SAVE'})
# File output templates
base_path : bpy.props.StringProperty(name='Base Path', default='', options={'SKIP_SAVE'})
file_slot : bpy.props.StringProperty(name='File Slot', default='', options={'SKIP_SAVE'})
layer_slot : bpy.props.StringProperty(name='Layer Slot', default='', options={'SKIP_SAVE'})
def execute(self, context):
ret = add_object_to_render(mode=self.mode, scene=self.scene, node_scene=self.node_scene)
ret = gen_vlayer.add_object_to_render(mode=self.mode, scene=self.scene, node_scene=self.node_scene,
base_path=self.base_path, file_slot=self.file_slot, layer_slot=self.layer_slot)
if isinstance(ret, tuple):
self.report({ret[0]}, ret[1])
if ret[0] == 'ERROR':