parent
10c279c315
commit
a736eec7c9
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@ -14,6 +14,10 @@ Activate / deactivate layer opacity according to prefix
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Activate / deactivate all masks using MA layers
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-->
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1.1.1
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- changed: autobuild beta
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1.1.0
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- added: `autobuild` button (partial auto-buildfor now)
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@ -43,23 +43,6 @@ class GPEXP_OT_add_layer_to_render(bpy.types.Operator):
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return {"FINISHED"}
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def export_gp_objects(oblist, exclude_list=[], scene=None):
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# Skip layer containing element in excluyde list
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if not isinstance(oblist, list):
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oblist = [oblist]
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for ob in oblist:
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for l in ob.data.layers:
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# if l.hide:
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# continue
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if l.hide or any(x + '_' in l.info for x in exclude_list): # exclude hided ?
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l.viewlayer_render = fn.get_view_layer('exclude', scene=scene).name # assign "exclude"
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continue
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_vl, _cp = gen_vlayer.get_set_viewlayer_from_gp(ob, l, scene=scene) # scene=fn.get_render_scene())
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## send operator with mode ALL or SELECTED to batch build
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class GPEXP_OT_add_objects_to_render(bpy.types.Operator):
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bl_idname = "gp.add_object_to_render"
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@ -84,14 +67,14 @@ class GPEXP_OT_add_objects_to_render(bpy.types.Operator):
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excludes = [] # ['MA', 'IN'] # Get list dynamically
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if self.mode == 'SELECTED':
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export_gp_objects([o for o in context.selected_objects if o.type == 'GPENCIL'], exclude_list=excludes, scene=scn)
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gen_vlayer.export_gp_objects([o for o in context.selected_objects if o.type == 'GPENCIL'], exclude_list=excludes, scene=scn)
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elif self.mode == 'ALL':
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# scn = bpy.data.scenes.get('Scene')
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# if not scn:
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# self.report({'ERROR'}, 'Could not found default scene')
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# return {"CANCELLED"}
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export_gp_objects([o for o in context.scene.objects if o.type == 'GPENCIL' and not o.hide_get() and fn.is_valid_name(o.name)], exclude_list=excludes, scene=scn)
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gen_vlayer.export_gp_objects([o for o in context.scene.objects if o.type == 'GPENCIL' and not o.hide_get() and fn.is_valid_name(o.name)], exclude_list=excludes, scene=scn)
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return {"FINISHED"}
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152
OP_auto_build.py
152
OP_auto_build.py
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@ -2,6 +2,48 @@ import bpy
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from pathlib import Path
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from . import gen_vlayer, fn
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def batch_setup_render_scene(context=None):
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'''A series of setup actions for Render scene:
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- renumber fileout
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- Clean compo Tree
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- Go to camera view in visible viewports
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- Swap to bg cam
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'''
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if context is None:
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context = bpy.context
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render_scn = context.scene
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## Renumber File outputs
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print('Renumber File outputs')
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for fo in render_scn.node_tree.nodes:
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if fo.type == 'OUTPUT_FILE':
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fn.renumber_keep_existing(fo)
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## Swap to bg_cam (if any)
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if render_scn.objects.get('bg_cam') and (not render_scn.camera or render_scn.camera.name != 'bg_cam'):
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print('Swap to bg cam')
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bpy.ops.gp.swap_render_cams()
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## Go to camera view in visible viewports
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print('Go to camera view in visible viewports')
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if render_scn.camera:
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for window in bpy.context.window_manager.windows:
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screen = window.screen
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for area in screen.areas:
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if area.type == 'VIEW_3D':
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area.spaces.active.region_3d.view_perspective = 'CAMERA'
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## Clean compo Tree
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print('Clean compo Tree')
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bpy.ops.gp.clean_compo_tree('EXEC_DEFAULT', use_render_scene=True)
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# bpy.ops.gp.clean_compo_tree('INVOKE_DEFAULT', use_render_scene=True)
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## Trigger check file before finishing ?
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# bpy.ops.gp.check_render_scene('INVOKE_DEFAULT')
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class GPEXP_OT_render_auto_build(bpy.types.Operator):
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bl_idname = "gp_export.render_auto_build"
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bl_label = "Auto-Build"
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@ -12,58 +54,51 @@ class GPEXP_OT_render_auto_build(bpy.types.Operator):
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def poll(cls, context):
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return context.object and context.object.type == 'GPENCIL'
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excluded_prefix : bpy.props.StringProperty(
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name='Excluded Layer By Prefix', default='GP,RG,PO',
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description='Exclude layer to send to render by prefix (comma separated list)')
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## TODO: add props to fine tune the auto-build
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# mode : bpy.props.StringProperty(options={'SKIP_SAVE'})
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def execute(self, context):
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'''
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ob = context.object
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layer = ob.data.layers.active
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if not layer:
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self.report({'ERROR'}, 'No active layer')
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return {"CANCELLED"}
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ct = 0
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# send scene ?
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hided = 0
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for l in ob.data.layers:
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if not l.select:
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if not l.viewlayer_render:
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l.viewlayer_render = fn.get_view_layer('exclude').name
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continue
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gen_vlayer.get_set_viewlayer_from_gp(ob, l)
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if l.hide:
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hided += 1
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ct += 1
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if hided:
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self.report({'WARNING'}, f'{hided}/{ct} layers are hided !')
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else:
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self.report({'INFO'}, f'{ct} layer(s) added to scene "Render"')
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'''
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print('-- Auto-build Render scene --\n')
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## TODO: add colors to layers (specified in ENV or hardcoded for now...)
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## Option: Maybe find a way to create a color from prefix hash ? (wlways give unique color with same prefix on other project!)
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## Option: Maybe find a way to create a color from prefix hash ? (always give unique color with same prefix on other project!)
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render_scn = bpy.data.scenes.get('Render')
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if render_scn:
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self.report({'ERROR'}, 'A "Render" scene already exists')
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return {'CANCELLED'}
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ob_list = [o for o in context.scene.objects if o.type == 'GPENCIL' and not o.hide_get() and fn.is_valid_name(o.name)]
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if not ob_list:
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self.report({'ERROR'}, 'No GP object to render found')
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return {'CANCELLED'}
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print('GP objects to send:')
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for o in ob_list:
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print(f' - {o.name}')
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## Trigger rename lowercase
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bpy.ops.gp.lower_layers_name()
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print('Trigger rename lowercase')
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bpy.ops.gp.lower_layers_name('EXEC_DEFAULT')
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# bpy.ops.gp.lower_layers_name('INVOKE_DEFAULT')
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## Trigger renumber by distance
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bpy.ops.gp.auto_number_object()
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print('Trigger renumber by distance')
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bpy.ops.gp.auto_number_object('EXEC_DEFAULT')
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# bpy.ops.gp.auto_number_object('INVOKE_DEFAULT')
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## Export layer infos ? (skip if json already exists)
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print('Export layer infos (skip if json already exists)')
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bpy.ops.gp.export_infos_for_compo('INVOKE_DEFAULT', skip_check=True)
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## Send all GP to render scene
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bpy.ops.gp.add_object_to_render(mode="ALL")
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print('Send all GP to render scene')
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# bpy.ops.gp.add_object_to_render(mode="ALL") # Ops to send all
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gen_vlayer.export_gp_objects(ob_list, exclude_list=self.excluded_prefix) # Create render scene OTF
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## Switch to new Render Scene
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print('Switch to new Render Scene')
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render_scn = bpy.data.scenes.get('Render')
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if not render_scn:
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self.report({'ERROR'}, 'No render scene found')
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@ -72,11 +107,11 @@ class GPEXP_OT_render_auto_build(bpy.types.Operator):
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## Change to GP workspace (if needed)
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if context.window.workspace.name != 'GP Render':
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print('Change to GP workspace')
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if (render_wkspace := bpy.data.workspaces.get('GP Render')):
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context.window.workspace = render_wkspace
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else:
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render_wkspace_filepath = Path(bpy.utils.user_resource('SCRIPTS'), 'startup', 'bl_app_templates_user', 'GP', 'startup.blend')
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print('render workspace', render_wkspace_filepath.exists())
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ret = bpy.ops.workspace.append_activate(idname='GP Render', filepath=str(render_wkspace_filepath))
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print('ret: ', ret)
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if ret != {'FINISHED'}:
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@ -87,20 +122,61 @@ class GPEXP_OT_render_auto_build(bpy.types.Operator):
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print('No GP render workspace available')
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## Group all adjacent layer type
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print('Group all adjacent layer type')
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for ob in ob_list:
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fn.group_adjacent_layer_prefix_rlayer(ob, excluded_prefix=['GP', 'PO', 'RG'], first_name=True)
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# bpy.ops.gp_export.render_scene_setup() # next render scene setup at once
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## Renumber File outputs
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print('Renumber File outputs')
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for fo in render_scn.node_tree.nodes:
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if fo.type == 'OUTPUT_FILE':
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fn.renumber_keep_existing(fo)
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## Swap to bg_cam (if any)
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if render_scn.objects.get('bg_cam') and (not render_scn.camera or render_scn.camera.name != 'bg_cam'):
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print('Swap to bg cam')
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bpy.ops.gp.swap_render_cams()
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## Go to camera view in visible viewports
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if render_scn.camera:
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print('Go to camera view in visible viewports')
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for window in bpy.context.window_manager.windows:
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screen = window.screen
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for area in screen.areas:
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if area.type == 'VIEW_3D':
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area.spaces.active.region_3d.view_perspective = 'CAMERA'
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## Clean compo Tree
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print('Clean compo Tree')
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# bpy.ops.gp.clean_compo_tree('INVOKE_DEFAULT', use_render_scene=True)
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bpy.ops.gp.clean_compo_tree('EXEC_DEFAULT', use_render_scene=True)
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## Trigger check file before finishing ?
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## note: After all these operation, a ctrl+Z might crash
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# bpy.ops.gp.check_render_scene('INVOKE_DEFAULT')
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## Note: After all these operation, a ctrl+Z might crash
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print('\nDone.')
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return {"FINISHED"}
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class GPEXP_OT_render_scene_setup(bpy.types.Operator):
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bl_idname = "gp_export.render_scene_setup"
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bl_label = "Batch Setup Render Scene"
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bl_description = "Batch some actions to setup render scene:\
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\n- renumber file output nodes\
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\n- Clean compo Tree\
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\n- Go to camera view in visible viewports\
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\n- Swap to bg cam"
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bl_options = {"REGISTER"}
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def execute(self, context):
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print('-- Auto-setup Render scene --\n')
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batch_setup_render_scene(context=context)
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return {"FINISHED"}
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classes=(
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GPEXP_OT_render_auto_build,
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GPEXP_OT_render_scene_setup,
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)
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def register():
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21
OP_clean.py
21
OP_clean.py
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@ -50,13 +50,17 @@ class GPEXP_OT_clean_compo_tree(bpy.types.Operator):
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return {"FINISHED"}
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"""
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class GPEXP_OT_clean_compo_tree(bpy.types.Operator):
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bl_idname = "gp.clean_compo_tree"
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bl_label = "Clean Compo Tree"
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bl_description = "Pop up menu with cleaning options"
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bl_options = {"REGISTER", "UNDO"}
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# Internal prop (use when launching from python)
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use_render_scene : bpy.props.BoolProperty(name="Use Render Scene",
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description="Force the clean on scene named Render, abort if not exists (not exposed)",
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default=False, options={'SKIP_SAVE'})
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clear_unused_view_layers : bpy.props.BoolProperty(name="Clear unused view layers",
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description="Delete view layer that aren't used in the nodetree anymore",
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default=True)
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@ -86,7 +90,6 @@ class GPEXP_OT_clean_compo_tree(bpy.types.Operator):
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return True
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def invoke(self, context, event):
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# self.nodes = context.object
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return context.window_manager.invoke_props_dialog(self)
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def draw(self, context):
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@ -107,12 +110,14 @@ class GPEXP_OT_clean_compo_tree(bpy.types.Operator):
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# box.prop(self, 'reorder_inputs')
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# box.prop(self, 'fo_clear_disconnected')
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def execute(self, context):
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# render = bpy.data.scenes.get('Render')
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# if not render:
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# print('SKIP, no Render scene')
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# return {"CANCELLED"}
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render = context.scene
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def execute(self, context):
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if self.use_render_scene:
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render = bpy.data.scenes.get('Render')
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if not render:
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print('SKIP clean_compo_tree, No "Render" scene !')
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return {"CANCELLED"}
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else:
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render = context.scene
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nodes = render.node_tree.nodes
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if self.clear_unused_view_layers:
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@ -114,73 +114,6 @@ def merge_layers(rlayers, obname=None, active=None, disconnect=True, color=None)
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return ng, out
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def merge_gplayer_viewlayers(ob, act=None, layers=None):
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if act is None:
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act = ob.data.layers.active
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if layers is None:
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layers = [l for l in ob.data.layers if l.select and l != act]
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rd_scn = bpy.data.scenes.get('Render')
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if not rd_scn:
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return ({'ERROR'}, 'Viewlayers needs to be generated first!')
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if not act.viewlayer_render:
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return ({'ERROR'}, f'Active layer {act.info} has no viewlayer assigned')
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# list layers and viewlayers
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vls = [rd_scn.view_layers.get(l.viewlayer_render) for l in layers
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if l.viewlayer_render and l.viewlayer_render != act.viewlayer_render and rd_scn.view_layers.get(l.viewlayer_render)]
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vl_names = [v.name for v in vls]
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for n in reversed(rd_scn.node_tree.nodes):
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if n.type == 'R_LAYERS' and n.layer in vl_names:
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for lnk in n.outputs[0].links:
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grp = lnk.to_node
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if grp.type != 'GROUP':
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continue
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if not grp.name.startswith('NG'):
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continue
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sockin = lnk.to_socket
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sockout = grp.outputs.get(sockin.name)
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if not sockout:
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continue
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for grplink in sockout.links:
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if grplink.to_node.type != 'OUTPUT_FILE':
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continue
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fo_socket = grplink.to_socket
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fo = grplink.to_node
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fo.file_slots.remove(fo_socket)
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# remove input and output from group
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# grp.inputs.remove(sockin) # do not clear inside !!
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# grp.outputs.remove(sockout) # do not clear inside !!
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ngroup = grp.node_tree
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for i in range(len(grp.inputs))[::-1]:
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if grp.inputs[i].name == sockin.name:
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ngroup.inputs.remove(ngroup.inputs[i])
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break
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for i in range(len(grp.outputs))[::-1]:
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if grp.outputs[i].name == sockout.name:
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ngroup.outputs.remove(ngroup.outputs[i])
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break
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# remove render_layer node
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rd_scn.node_tree.nodes.remove(n)
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# assign view layer from active to selected
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for l in layers:
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l.viewlayer_render = act.viewlayer_render
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## delete unused_vl
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# used_vl_name = [n.layer for n in rd_scn.node_tree.nodes if n.type == 'R_LAYERS' and n.layer]
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for vl in vls:
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rd_scn.view_layers.remove(vl)
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# if not vl.name in used_vl_name:
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# rd_scn.view_layers.remove(vl)
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class GPEXP_OT_merge_viewlayers_to_active(bpy.types.Operator):
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bl_idname = "gp.merge_viewlayers_to_active"
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bl_label = "Merge selected layers view_layers"
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@ -207,11 +140,47 @@ class GPEXP_OT_merge_viewlayers_to_active(bpy.types.Operator):
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# self.report({'ERROR'}, f'Active layer {act.info} has no viewlayer assigned')
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# return {'CANCELLED'}
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ret = merge_gplayer_viewlayers(ob, act=act, layers=layers)
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ret = fn.merge_gplayer_viewlayers(ob, act=act, layers=layers)
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if isinstance(ret, tuple):
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self.report(*ret)
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return {"FINISHED"}
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class GPEXP_OT_auto_merge_adjacent_prefix(bpy.types.Operator):
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bl_idname = "gpexp.auto_merge_adjacent_prefix"
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bl_label = "Auto Merge Adjacent Prefix"
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bl_description = "Automatically merge viewlayer and renderlayer of grouped layer prefix"
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bl_options = {"REGISTER"}
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@classmethod
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def poll(cls, context):
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return context.object and context.object.type == 'GPENCIL'
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excluded_prefix : bpy.props.StringProperty(
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name='Excluded Prefix', default='GP,RG,PO',
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description='Exclude comma separated prefix from merging viewlayer')
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first_name : bpy.props.BoolProperty(name='Merge On Bottom Layer',
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default=True,
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description='Keep the viewlayer of the bottom layer in groups, else upper layer')
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def invoke(self, context, event):
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return context.window_manager.invoke_props_dialog(self)
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return self.execute(context)
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def draw(self, context):
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layout = self.layout
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layout.label(text='Settings for auto-merge:')
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layout.prop(self, 'excluded_prefix')
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layout.prop(self, 'first_name')
|
||||
|
||||
def execute(self, context):
|
||||
prefix_list = [p.strip() for p in self.excluded_prefix.split(',')]
|
||||
for ob in [o for o in context.selected_objects if o.type == 'GPENCIL']:
|
||||
fn.group_adjacent_layer_prefix_rlayer(ob, excluded_prefix=prefix_list, first_name=self.first_name)
|
||||
return {"FINISHED"}
|
||||
|
||||
# unused
|
||||
class GPEXP_OT_merge_selected_dopesheet_layers(bpy.types.Operator):
|
||||
bl_idname = "gp.merge_selected_dopesheet_layers"
|
||||
bl_label = "Merge selected layers nodes"
|
||||
|
@ -313,6 +282,7 @@ class GPEXP_OT_merge_selected_viewlayer_nodes(bpy.types.Operator):
|
|||
|
||||
classes=(
|
||||
GPEXP_OT_merge_viewlayers_to_active,
|
||||
GPEXP_OT_auto_merge_adjacent_prefix,
|
||||
GPEXP_OT_merge_selected_dopesheet_layers,# unused
|
||||
GPEXP_OT_merge_selected_viewlayer_nodes,
|
||||
)
|
||||
|
|
97
fn.py
97
fn.py
|
@ -349,6 +349,103 @@ def get_frames_bbox(node_tree):
|
|||
|
||||
## -- nodes helper functions
|
||||
|
||||
def merge_gplayer_viewlayers(ob, act=None, layers=None):
|
||||
if act is None:
|
||||
act = ob.data.layers.active
|
||||
if layers is None:
|
||||
layers = [l for l in ob.data.layers if l.select and l != act]
|
||||
|
||||
rd_scn = bpy.data.scenes.get('Render')
|
||||
if not rd_scn:
|
||||
return ({'ERROR'}, 'Viewlayers needs to be generated first!')
|
||||
|
||||
if not act.viewlayer_render:
|
||||
return ({'ERROR'}, f'Active layer {act.info} has no viewlayer assigned')
|
||||
|
||||
# list layers and viewlayers
|
||||
vls = [rd_scn.view_layers.get(l.viewlayer_render) for l in layers
|
||||
if l.viewlayer_render and l.viewlayer_render != act.viewlayer_render and rd_scn.view_layers.get(l.viewlayer_render)]
|
||||
|
||||
vl_names = [v.name for v in vls]
|
||||
|
||||
for n in reversed(rd_scn.node_tree.nodes):
|
||||
if n.type == 'R_LAYERS' and n.layer in vl_names:
|
||||
for lnk in n.outputs[0].links:
|
||||
grp = lnk.to_node
|
||||
if grp.type != 'GROUP':
|
||||
continue
|
||||
if not grp.name.startswith('NG'):
|
||||
continue
|
||||
sockin = lnk.to_socket
|
||||
sockout = grp.outputs.get(sockin.name)
|
||||
if not sockout:
|
||||
continue
|
||||
|
||||
for grplink in sockout.links:
|
||||
if grplink.to_node.type != 'OUTPUT_FILE':
|
||||
continue
|
||||
fo_socket = grplink.to_socket
|
||||
fo = grplink.to_node
|
||||
fo.file_slots.remove(fo_socket)
|
||||
|
||||
# remove input and output from group
|
||||
# grp.inputs.remove(sockin) # do not clear inside !!
|
||||
# grp.outputs.remove(sockout) # do not clear inside !!
|
||||
ngroup = grp.node_tree
|
||||
for i in range(len(grp.inputs))[::-1]:
|
||||
if grp.inputs[i].name == sockin.name:
|
||||
ngroup.inputs.remove(ngroup.inputs[i])
|
||||
break
|
||||
for i in range(len(grp.outputs))[::-1]:
|
||||
if grp.outputs[i].name == sockout.name:
|
||||
ngroup.outputs.remove(ngroup.outputs[i])
|
||||
break
|
||||
|
||||
# remove render_layer node
|
||||
rd_scn.node_tree.nodes.remove(n)
|
||||
|
||||
# assign view layer from active to selected
|
||||
for l in layers:
|
||||
l.viewlayer_render = act.viewlayer_render
|
||||
|
||||
## delete unused_vl
|
||||
|
||||
# used_vl_name = [n.layer for n in rd_scn.node_tree.nodes if n.type == 'R_LAYERS' and n.layer]
|
||||
for vl in vls:
|
||||
rd_scn.view_layers.remove(vl)
|
||||
# if not vl.name in used_vl_name:
|
||||
# rd_scn.view_layers.remove(vl)
|
||||
|
||||
def group_adjacent_layer_prefix_rlayer(ob, excluded_prefix=[], first_name=True):
|
||||
'''Set viewlayer and renderlayers by Gp layer adjacent prefix
|
||||
Call merge_gplayer_viewlayers with grouped prefix
|
||||
:excluded_prefix: List of prefixes to exclude from merge or str with comma separated values
|
||||
:first_name: Keep the viewlayer of the bottom layer in group, else last
|
||||
'''
|
||||
|
||||
from itertools import groupby
|
||||
re_prefix = re.compile(r'^([A-Z]{2})_')
|
||||
|
||||
if isinstance(excluded_prefix, str):
|
||||
excluded_prefix = [p.strip() for p in excluded_prefix.split(',')]
|
||||
|
||||
## Create adjacent grp list: [('CO', [layer1, layer2]), ('LN', [layer3, layer4])]
|
||||
adjacent_prefix_groups = [
|
||||
(g[0], list(g[1])) for g in
|
||||
groupby([l for l in ob.data.layers],
|
||||
key=lambda l: re_prefix.search(l.info).group(1) if re_prefix.search(l.info) else '')
|
||||
]
|
||||
|
||||
for prefix, layer_grp in adjacent_prefix_groups:
|
||||
if len(layer_grp) < 2:
|
||||
continue
|
||||
if not prefix or prefix in excluded_prefix:
|
||||
continue
|
||||
|
||||
ref = layer_grp[0] if first_name else layer_grp[-1]
|
||||
merge_gplayer_viewlayers(ob, act=ref, layers=layer_grp)
|
||||
|
||||
|
||||
def clear_nodegroup(name, full_clear=False):
|
||||
'''remove duplication of a nodegroup (.???)
|
||||
also remove the base one if full_clear True
|
||||
|
|
|
@ -222,6 +222,7 @@ def get_set_viewlayer_from_gp(ob, l, scene=None):
|
|||
else:
|
||||
scene = fn.get_render_scene()
|
||||
|
||||
print('Set viewlayer Scene: ', scene.name)
|
||||
node_tree = scene.node_tree
|
||||
nodes = node_tree.nodes
|
||||
|
||||
|
@ -371,3 +372,20 @@ def get_set_viewlayer_from_gp(ob, l, scene=None):
|
|||
fn.rearrange_frames(node_tree)
|
||||
|
||||
return vl, cp
|
||||
|
||||
def export_gp_objects(oblist, exclude_list=[], scene=None):
|
||||
# Skip layer containing element in exclude list
|
||||
if not isinstance(oblist, list):
|
||||
oblist = [oblist]
|
||||
if isinstance(exclude_list, str):
|
||||
exclude_list = [p.strip() for p in exclude_list.split(',')]
|
||||
|
||||
for ob in oblist:
|
||||
for l in ob.data.layers:
|
||||
# if l.hide:
|
||||
# continue
|
||||
if l.hide or any(x + '_' in l.info for x in exclude_list): # exclude hided ?
|
||||
l.viewlayer_render = fn.get_view_layer('exclude', scene=scene).name # assign "exclude"
|
||||
continue
|
||||
|
||||
_vl, _cp = get_set_viewlayer_from_gp(ob, l, scene=scene) # scene=fn.get_render_scene())
|
2
ui.py
2
ui.py
|
@ -204,6 +204,8 @@ class GPEXP_PT_gp_dopesheet_ui(Panel):
|
|||
# merge layers from dopesheet
|
||||
row.operator('gp.merge_viewlayers_to_active', text=txt, icon='SELECT_EXTEND')
|
||||
row.enabled= ct > 1
|
||||
|
||||
col.operator('gpexp.auto_merge_adjacent_prefix', icon='SELECT_EXTEND')
|
||||
|
||||
## all and objects
|
||||
layout.separator()
|
||||
|
|
Loading…
Reference in New Issue