File output - Selectable socket to connect in popup
1.7.2 - added: selectable output popup in `connect to file output` operatormain
parent
c6dfcb6655
commit
ad083e45b6
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@ -14,6 +14,10 @@ Activate / deactivate layer opacity according to prefix
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Activate / deactivate all masks using MA layers
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-->
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1.7.2
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- added: selectable output popup in `connect to file output` operator
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1.7.1
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- fix: file output base path depending on file format
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@ -1,5 +1,6 @@
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import bpy
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import re
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import os
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from . import fn
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class GPEXP_OT_mute_toggle_output_nodes(bpy.types.Operator):
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@ -237,6 +238,13 @@ class GPEXP_OT_reset_render_settings(bpy.types.Operator):
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return {"FINISHED"}
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class GPEXP_PG_selectable_prop(bpy.types.PropertyGroup):
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node_name: bpy.props.StringProperty(name="Object Name")
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name: bpy.props.StringProperty(name="Name or Path")
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select: bpy.props.BoolProperty(name="Selected", default=True)
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is_linked: bpy.props.BoolProperty(name="Linked", default=False)
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# is_valid: bpy.props.BoolProperty(name="Valid", default=True)
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class GPEXP_OT_connect_selected_to_file_out(bpy.types.Operator):
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bl_idname = "gp.connect_selected_to_file_out"
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bl_label = "Connect Selected To File Output"
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@ -244,7 +252,139 @@ class GPEXP_OT_connect_selected_to_file_out(bpy.types.Operator):
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\nIf a fileoutput node is selected, socket are added to it"
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bl_options = {"REGISTER", "UNDO"}
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socket_collection : bpy.props.CollectionProperty(type=GPEXP_PG_selectable_prop)
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show_custom_settings : bpy.props.BoolProperty(
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name='Settings',
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default=False)
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base_path : bpy.props.StringProperty(
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name='Custom base path',
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default='',
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description='Set the base path of created file_output (not if already exists)')
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file_format : bpy.props.EnumProperty(
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name='Output Format',
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default='NONE',
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items=(
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('NONE', 'Default', 'Use default settings'),
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('OPEN_EXR_MULTILAYER', 'OpenEXR MultiLayer', 'Output image in multilayer OpenEXR format'),
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('OPEN_EXR', 'OpenEXR', 'Output image in OpenEXR format'),
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)
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)
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exr_codec : bpy.props.EnumProperty(
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name='Codec',
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default='PIZ',
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description='Codec settings for OpenEXR',
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items=(
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('PIZ', 'PIZ (lossless)', ''),
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('ZIP', 'ZIP (lossless)', ''),
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('RLE', 'RLE (lossless)', ''),
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('ZIPS', 'ZIPS (lossless)', ''),
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('PXR24', 'Pxr24 (lossy)', ''),
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('B44', 'B44 (lossy)', ''),
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('B44A', 'B44A (lossy)', ''),
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('DWAA', 'DWAA (lossy)', ''),
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('DWAB', 'DWAB (lossy)', ''),
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),
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)
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color_depth : bpy.props.EnumProperty(
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name='Color Depth',
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default='16',
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description='Bit depth per channel',
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items=(
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# ('8', '8', '8-bit color channels'),
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# ('10', '10', '10-bit color channels'),
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# ('12', '12', '12-bit color channels'),
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('16', '16 (Half)', '16-bit color channels'),
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('32', '32 (Full)', '32-bit color channels'),
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),
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)
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def invoke(self, context, event):
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self.socket_collection.clear()
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if event.ctrl:
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# Direct connect, do not use any options
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self.base_path = ''
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return self.execute(context)
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selected = [n for n in context.scene.node_tree.nodes if n.select and n.type != 'OUTPUT_FILE']
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if not selected:
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self.report({'ERROR'}, 'No render layer nodes selected')
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return {'CANCELLED'}
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for n in selected:
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for o in n.outputs:
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if o.is_unavailable:
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continue
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item = self.socket_collection.add()
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item.node_name = n.name
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item.name = o.name
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if o.is_linked:
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item.is_linked = True
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item.select = False
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return context.window_manager.invoke_props_dialog(self, width=500)
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def draw(self, context):
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layout = self.layout
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expand_icon = 'DISCLOSURE_TRI_DOWN' if self.show_custom_settings else 'DISCLOSURE_TRI_RIGHT'
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layout.prop(self, 'show_custom_settings', emboss=False, icon=expand_icon)
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## Settings
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if self.show_custom_settings:
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layout.use_property_split = True
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layout.prop(self, 'base_path')
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col = layout.column()
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col.prop(self, 'file_format')
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col.prop(self, 'exr_codec')
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col.row().prop(self, 'color_depth', expand=True)
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## Node Sockets
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layout.use_property_split = False
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col = layout.column()
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current_node_name = ''
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for item in self.socket_collection:
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if item.node_name != current_node_name:
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current_node_name = item.node_name
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col.separator()
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col.label(text=item.node_name, icon='NODE_SEL')
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row = col.row()
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if item.is_linked:
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row.label(text='', icon='LINKED') # NODETREE
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else:
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row.label(text='', icon='BLANK1')
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row.prop(item, 'select', text='')
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display_name = item.name
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if 'crypto' in display_name.lower():
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display_name = f'{display_name} (-> separate 32bit output node)'
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row.label(text=display_name)
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def execute(self, context):
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# Build exclude dict from selection
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excludes = {}
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if len(self.socket_collection):
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for item in self.socket_collection:
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if not item.select:
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# All deselected goes to exclude with {node_name: [socket1, ...]}
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excludes.setdefault(item.node_name, []).append(item.name)
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## Handle default file format
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file_ext = self.file_format
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if self.file_format == 'NONE':
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env_file_format = os.environ.get('FILE_FORMAT')
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file_ext = env_file_format if env_file_format else 'OPEN_EXR_MULTILAYER'
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file_format = {
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'file_format' : file_ext,
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'exr_codec' : self.exr_codec,
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'color_depth' : self.color_depth,
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}
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scn = context.scene
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nodes = scn.node_tree.nodes
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selected = [n for n in nodes if n.select]
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@ -254,7 +394,7 @@ class GPEXP_OT_connect_selected_to_file_out(bpy.types.Operator):
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# fn.connect_to_file_output(selected, outfile)
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for n in selected:
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fn.connect_to_file_output(n, outfile)
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fn.connect_to_file_output(n, outfile, base_path=self.base_path, excludes=excludes, file_format=file_format)
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return {"FINISHED"}
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classes=(
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@ -264,6 +404,7 @@ GPEXP_OT_number_outputs,
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GPEXP_OT_enable_all_viewlayers,
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GPEXP_OT_activate_only_selected_layers,
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GPEXP_OT_reset_render_settings,
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GPEXP_PG_selectable_prop,
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GPEXP_OT_connect_selected_to_file_out,
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# GPEXP_OT_normalize_outnames,
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)
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@ -2,7 +2,7 @@ bl_info = {
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"name": "GP Render",
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"description": "Organise export of gp layers through compositor output",
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"author": "Samuel Bernou",
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"version": (1, 7, 1),
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"version": (1, 7, 2),
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"blender": (3, 0, 0),
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"location": "View3D",
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"warning": "",
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82
fn.py
82
fn.py
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@ -1871,7 +1871,32 @@ def recursive_node_connect_check(l, target_node):
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return True
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return False
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def connect_to_file_output(node_list, file_out=None):
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def connect_to_file_output(node_list, file_out=None, base_path='', excludes=None, file_format=None):
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"""Connect selected nodes output to file output(s)
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if a file output is selected, add intputs on it
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Args:
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node_list (list[bpy.types.Nodes,]): Nodes to connect
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file_out (bpy.types.CompositorNode, optional): File output node to connect to instead of new
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Defaults to None
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base_path (str, optional): Directory of images to render.
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if not passed, will use source node layer name
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Defaults to ''.
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file_format (dict, optionnal): converts each dictionary key into a file output format
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attribute and assigns the corresponding value.
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Defaults to None.
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excludes (dict, optionnal): List of output names to exclude {node_name: [outputs,]}.
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Defaults toNone.
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frame (bpy.types.CompositorNode, optional): If given, create nodes into a frame.
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Defaults to None.
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Returns:
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list[bpy.types.CompositorNode]: All nodes created.
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"""
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scene = bpy.context.scene
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nodes = scene.node_tree.nodes
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links = scene.node_tree.links
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@ -1881,10 +1906,13 @@ def connect_to_file_output(node_list, file_out=None):
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if not node_list:
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return
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excludes = excludes or {}
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for node in node_list:
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exclusions = excludes.get(node.name) or []
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## create one output facing node and connect all
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outs = [o for o in node.outputs if not o.is_unavailable and not 'crypto' in o.name.lower()]
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cryptout = [o for o in node.outputs if not o.is_unavailable and 'crypto' in o.name.lower()]
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outs = [o for o in node.outputs if not o.is_unavailable and not 'crypto' in o.name.lower() and o.name not in exclusions]
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cryptout = [o for o in node.outputs if not o.is_unavailable and 'crypto' in o.name.lower() and o.name not in exclusions]
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if node.type == 'R_LAYERS':
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out_base = node.layer
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@ -1902,15 +1930,23 @@ def connect_to_file_output(node_list, file_out=None):
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if not fo:
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# color = (0.2,0.3,0.5)
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fo = create_node('CompositorNodeOutputFile', tree=scene.node_tree, location=(real_loc(node)[0]+500, real_loc(node)[1]+50), width=600)
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set_file_output_format(fo)
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if file_format:
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for k, v in file_format.items():
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setattr(fo.format, k, v)
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else:
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set_file_output_format(fo)
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fo.name = out_name
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if node.parent:
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fo.parent = node.parent
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if fo.format.file_format == 'OPEN_EXR_MULTILAYER':
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fo.base_path = f'//render/{out_base}/{out_base}_'
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if base_path:
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fo.base_path = base_path
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else:
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fo.base_path = f'//render/{out_base}'
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if fo.format.file_format == 'OPEN_EXR_MULTILAYER':
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fo.base_path = f'//render/{out_base}/{out_base}_'
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else:
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fo.base_path = f'//render/{out_base}'
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for o in outs:
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if next((l for l in o.links if recursive_node_connect_check(l, fo)), None):
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@ -1923,6 +1959,7 @@ def connect_to_file_output(node_list, file_out=None):
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fo.file_slots.new(slot_name)
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out_input = fo.inputs[-1]
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links.new(o, out_input)
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clear_disconnected(fo)
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fo.update()
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@ -1935,18 +1972,25 @@ def connect_to_file_output(node_list, file_out=None):
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if not fo:
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# color = (0.2,0.3,0.5)
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fo = create_node('CompositorNodeOutputFile', tree=scene.node_tree, location=(real_loc(node)[0]+400, real_loc(node)[1]-200), width=220)
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set_file_output_format(fo) # OPEN_EXR_MULTILAYER, RGBA, ZIP
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fo.format.color_depth = '32'
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if file_format:
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for k, v in file_format.items():
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setattr(fo.format, k, v)
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else:
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set_file_output_format(fo) # OPEN_EXR_MULTILAYER, RGBA, ZIP
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fo.format.color_depth = '32' # For crypto force 32bit
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fo.name = out_name
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if node.parent:
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fo.parent = node.parent
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if fo.format.file_format == 'OPEN_EXR_MULTILAYER':
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## FIXME: find a better organization for separated crypto pass
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fo.base_path = f'//render/{out_base}/cryptos/cryptos_'
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if base_path:
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fo.base_path = base_path
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else:
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fo.base_path = f'//render/{out_base}'
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# fo.base_path = f'//render/{out_base}/cryptos'
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if fo.format.file_format == 'OPEN_EXR_MULTILAYER':
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## FIXME: find a better organization for separated crypto pass
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fo.base_path = f'//render/{out_base}/cryptos/cryptos_'
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else:
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fo.base_path = f'//render/{out_base}'
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for o in cryptout:
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## Skip already connected
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@ -1961,8 +2005,14 @@ def connect_to_file_output(node_list, file_out=None):
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slot_name = slot_name
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else:
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slot_name = f'{slot_name}/{slot_name}_'
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fo.file_slots.new(slot_name)
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## Setting both file_slots and layer_slots...
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# fs = fo.file_slots.new(slot_name)
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# fs.path = f'{slot_name}/{slot_name}_' # Error 'NodeSocketColor' object has no attribute 'path'
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# ls = fo.layer_slots.new(slot_name)
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# ls.name = slot_name
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out_input = fo.inputs[-1]
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links.new(o, out_input)
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clear_disconnected(fo)
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