Refactor to allow separate gp render scene and compositing scene

1.7.0

- fix: problem when removing render layers
- changed: node distribution refactor, allow separate compositing scene
  - Compositing scene (holding nodes) can be separated from render scene (holding GP objects and related viewlayers)
  - Default render named changed from `Render` to `RenderGP`
  - New properties in exposed Dopesheet N panel to manually set Render scene and Compo scene
  - Operator expose a `node_scene` parameter to separate where to send nodes
  - Switch scene button can have an extra button to go in compo scene if found
This commit is contained in:
pullusb
2024-04-16 18:01:10 +02:00
parent fb810c1256
commit c6c9c7f56c
18 changed files with 538 additions and 263 deletions
+3 -1
View File
@@ -1,2 +1,4 @@
__pycache__
*.py[cod]
*.py[cod]
pyrightconfig.json
*.vscode