fix nodegroup socket error in blender 3.4

1.0.3

- fixed: Send to render layer compatibility with blender 3.4
- added: clear default nodes when creating new render scene
This commit is contained in:
pullusb
2023-01-05 16:03:25 +01:00
parent 8a5654e977
commit e086eb4050
6 changed files with 50 additions and 7 deletions
+2 -1
View File
@@ -64,7 +64,8 @@ def export_gp_objects(oblist, exclude_list=[], scene=None):
class GPEXP_OT_add_objects_to_render(bpy.types.Operator):
bl_idname = "gp.add_object_to_render"
bl_label = "Add all Gp Layer of active object as render nodes"
bl_description = "Setup GP object in render scene\nNote: 'send all' mode skip hided objects"
bl_description = "Setup GP object in render scene\
\nNote: 'send all' mode skip hided objects"
bl_options = {"REGISTER"}
@classmethod