fix send all gp ops

0.6.2

- fix: problem sending all visible GP
main
Pullusb 2021-10-27 16:31:31 +02:00
parent 50c0b0b1a9
commit e64575b60f
4 changed files with 7 additions and 3 deletions

View File

@ -14,6 +14,10 @@ Activate / deactivate layer opaticty according to prefix
Activate / deactivate all masks using MA layers Activate / deactivate all masks using MA layers
--> -->
0.6.2
- fix: problem sending all visible GP
0.6.1: 0.6.1:
- fix: in generated bat use %Username% variable (still limited to studio path model) - fix: in generated bat use %Username% variable (still limited to studio path model)

View File

@ -90,7 +90,7 @@ class GPEXP_OT_add_objects_to_render(bpy.types.Operator):
# if not scn: # if not scn:
# self.report({'ERROR'}, 'Could not found default scene') # self.report({'ERROR'}, 'Could not found default scene')
# return {"CANCELLED"} # return {"CANCELLED"}
export_gp_objects([o for o in scn.objects if o.type == 'GPENCIL' and not o.hide_get()], exclude_list=excludes, scene=scn) export_gp_objects([o for o in context.scene.objects if o.type == 'GPENCIL' and not o.hide_get()], exclude_list=excludes, scene=scn)
return {"FINISHED"} return {"FINISHED"}

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@ -95,7 +95,7 @@ class GPEXP_OT_render_selected_scene(bpy.types.Operator):
continue continue
print(f'\n --> Rendering {scn.name}') print(f'\n --> Rendering {scn.name}')
# bpy.context.window.scene = scn # bpy.context.window.scene = scn # no need
bpy.ops.render.render(animation=True, scene=scn.name) bpy.ops.render.render(animation=True, scene=scn.name)
ct += 1 ct += 1

View File

@ -2,7 +2,7 @@ bl_info = {
"name": "GP Render", "name": "GP Render",
"description": "Organise export of gp layers through compositor output", "description": "Organise export of gp layers through compositor output",
"author": "Samuel Bernou", "author": "Samuel Bernou",
"version": (0, 6, 1), "version": (0, 6, 2),
"blender": (2, 93, 0), "blender": (2, 93, 0),
"location": "View3D", "location": "View3D",
"warning": "", "warning": "",