Append GP render workspace from dopepsheet panel
1.2.1 - added: bundle app_template to load "GR Render" workspace from it - added: ui button in dopesheet to load GP render workspace
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import bpy
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from bpy.app.handlers import persistent
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@persistent
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def setup_gp_render_workspace():
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scn = bpy.context.scene
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if not scn.camera:
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scn.camera = next((o for o in scn.objects if o.type == 'CAMERA'), None)
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# Use rendered preview shading.
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for screen in bpy.data.screens:
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for area in screen.areas:
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for space in area.spaces:
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if space.type == 'VIEW_3D':
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space.region_3d.view_perspective = 'CAMERA'
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def register():
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bpy.app.handlers.load_post.append(setup_gp_render_workspace)
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def unregister():
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bpy.app.handlers.load_factory_startup_post.remove(setup_gp_render_workspace)
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