Commit Graph

6 Commits (main)

Author SHA1 Message Date
pullusb c6c9c7f56c Refactor to allow separate gp render scene and compositing scene
1.7.0

- fix: problem when removing render layers
- changed: node distribution refactor, allow separate compositing scene
  - Compositing scene (holding nodes) can be separated from render scene (holding GP objects and related viewlayers)
  - Default render named changed from `Render` to `RenderGP`
  - New properties in exposed Dopesheet N panel to manually set Render scene and Compo scene
  - Operator expose a `node_scene` parameter to separate where to send nodes
  - Switch scene button can have an extra button to go in compo scene if found
2024-04-16 18:01:10 +02:00
pullusb 12cce98e41 trailing whitespaces cleanup 2023-01-18 14:28:27 +01:00
pullusb f3646e37df Append GP render workspace from dopepsheet panel
1.2.1

- added: bundle app_template to load "GR Render" workspace from it
- added: ui button in dopesheet to load GP render workspace
2023-01-17 16:50:42 +01:00
pullusb 544cd7bf56 enable background and remove timer in autobuild
1.2.0

- changed: enabled when launched in background
- added: autobuild: hide "invisible" material
- removed: timer to setup render scene
2023-01-17 15:50:10 +01:00
Pullusb 22d9d53626 camera swap
0.3.4:

feat: swap cams button, code copied from `bg_plane_manager`
2021-09-22 15:01:49 +02:00
Pullusb ac7de45311 scene switch and fixes
0.2.2

- feat: quick scene switch with a button in `node_editor > view`
- fix: re-arrange frames tiny offset
- fix: renumering ignored selection
- ui: gp dopesheet > send multiple layers button
2021-09-14 18:54:30 +02:00