Commit Graph

29 Commits (main)

Author SHA1 Message Date
pullusb 8be44fa1e5 fix select node from layer and adjust object numbering check
1.8.4

- fix: select node from layer
- changed: Check for problems: object numbering check does not list as error if parent part has number prefix (previously checked only for last part)
2024-09-11 18:32:38 +02:00
pullusb ea0561e14e Add more default prefix for mask layer exclusion
1.8.3

- changed: for layer with 0 opacity, do not send to render and keep opacity
- removed: `GP` prefix exclusion to send GP to render
- added: more default prefix exclusion for _layer to render_ and _skip opacity reset_ (`MASK, mask, MSK, msk`)
2024-09-09 14:38:16 +02:00
christophe.seux 2f8efed73b restore state on selected gp 2024-09-09 11:06:02 +02:00
christophe.seux 85a42939ca Restore the layer state operator 2024-09-06 17:55:04 +02:00
pullusb 734714be09 add a no_popup arg in check layer for autobuild background mode 2024-09-04 17:38:00 +02:00
pullusb 1121c489a8 remove poll in check layer 2024-09-04 17:03:33 +02:00
pullusb fbbc0ecaf3 Remove default scene use restriction 2024-04-22 15:39:40 +02:00
pullusb c6c9c7f56c Refactor to allow separate gp render scene and compositing scene
1.7.0

- fix: problem when removing render layers
- changed: node distribution refactor, allow separate compositing scene
  - Compositing scene (holding nodes) can be separated from render scene (holding GP objects and related viewlayers)
  - Default render named changed from `Render` to `RenderGP`
  - New properties in exposed Dopesheet N panel to manually set Render scene and Compo scene
  - Operator expose a `node_scene` parameter to separate where to send nodes
  - Switch scene button can have an extra button to go in compo scene if found
2024-04-16 18:01:10 +02:00
pullusb abc93bc1f9 code render scene comments cleanup 2024-03-28 11:51:57 +01:00
pullusb 4618982a37 remove poll check of gp active limiting use in script call
1.6.4
2024-03-28 10:29:44 +01:00
pullusb 4bf13755eb remove poll on ops Normalize Layers Name 2024-03-28 10:16:44 +01:00
pullusb 2f4afd7584 add invisible material hide in check layers func 2023-06-27 15:12:32 +02:00
pullusb 12cce98e41 trailing whitespaces cleanup 2023-01-18 14:28:27 +01:00
pullusb 544cd7bf56 enable background and remove timer in autobuild
1.2.0

- changed: enabled when launched in background
- added: autobuild: hide "invisible" material
- removed: timer to setup render scene
2023-01-17 15:50:10 +01:00
pullusb e086eb4050 fix nodegroup socket error in blender 3.4
1.0.3

- fixed: Send to render layer compatibility with blender 3.4
- added: clear default nodes when creating new render scene
2023-01-05 16:03:25 +01:00
pullusb 8a5654e977 ignore object with leading dot
1.0.2

- added: GP object with name starting with `.` are ignored from "all objects" operation (renaming, numbering, sending to render scene)
  - temporarily, layer named `note` (case insensitive) are ignored as well. This should be removed in later version to keep only dot exculsion rule.
2022-12-19 20:15:11 +01:00
Pullusb d43e59b7c7 Select node from layers
0.9.7

- feat: `Select Nodes` added in Dopesheet. Select nodes associated with selected gp layers and report if there are errors
2022-02-07 16:05:47 +01:00
Pullusb a9c9de2f76 Disable multiframe-editing
0.9.6

- added: `Check layers` disable multi-edit in all gp data. Seemed to cause artifacts on some renders (tested on 2.93.5)
2022-02-02 14:24:04 +01:00
Pullusb 64efb7e395 render checkers and codefix
0.9.4

- feat: `Renumber files on disk` option using number in file outputs (under advanced gp render options)
- feat: new `Check for problems` button, check if problem in layer state, missing file out, broken gp modifier target and report
- added: clean nodes now also rearrange inside nodegroup
- changed: `Check layers` now trigger `export layer infos` automatically.
- fix: `export layer infos`:
  - create render folder if necessary
  - masks list in json file use name as keys instead of sub-value
2022-01-26 16:32:33 +01:00
Pullusb 5cca446fc0 layers info json exporter
0.9.3

- feat: export a json with layers info for compo. Masks, opacity, blend mode
2022-01-24 23:14:12 +01:00
Pullusb 89abd181e2 Mask checker
0.9.2

- feat: add button to check if and which layers have masks
2022-01-24 13:15:59 +01:00
Pullusb 04093cad39 dont report fill disable
0.9.1

- change: stop reporting all use light disable on `check layer` (too many messages)
2022-01-24 11:43:47 +01:00
Pullusb 3aa8ccccfe object renumbering from depth
0.9.0

- feat: Renumber objects prefix according to origin point depth, and button to remove
- ui: improve dopesheet panel readability
2022-01-22 19:13:11 +01:00
Pullusb 64695a042f clear frame out of range option
0.5.6

- feat: `check layers` new `clear frame out of range` option (Disabled by default)
- ui: `check layers` show the number of targeted GP objects
2021-10-11 16:47:22 +02:00
Pullusb 37809e15e6 set opacity skip masks
0.3.5:

feat: set full opacity -> skip chosen prefix (MA by default)
2021-09-22 18:35:52 +02:00
Pullusb 3c37fb7dc1 fix rename norm
0.3.3:

fix: norm name : lowercase first (else bad naming break prefix)
2021-09-22 12:28:35 +02:00
Pullusb d935cc0151 output management
0.3.2

- code: grouped output management ops
- fix: name dash to underscore (normalize)
2021-09-22 12:06:40 +02:00
Pullusb 556612664d fixes new merge lower name node format
0.3.0

- fix: viewlayer exclude attribution error
- fix: force PNG 8bit 15% compression for output settings
- change: GP dopesheet merge ops -> viewlayer merge instead of creating alphaover node
- feat: batch to_lower name
- feat: copy active output node format to selected
2021-09-21 18:23:25 +02:00
Pullusb 364b45e473 gp layers state check and set
0.2.7

- feat: check layer states (check use light, opacity, blend mode) and correct if needed
- ui: added chennel group color switch
- feat: added color from active layer on merge ops
2021-09-17 16:31:26 +02:00