Scene destination choice #1
Loading…
Reference in New Issue
There is no content yet.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may exist for a short time before cleaning up, in most cases it CANNOT be undone. Continue?
Refactor code so that nodes can be added in any chosen scene and not limited to "Render" scene.
Done in commit
c6c9c7f56c