gp_render/standalone_scripts/setup_passes_clear.py

39 lines
955 B
Python

info = {
'icon': 'X',
'description': 'Clear',
}
import bpy
C = bpy.context
# clear passes
for i in range(len(C.scene.view_layers))[::-1]:
vl = C.scene.view_layers[i]
if not vl.name.startswith('View'):
C.scene.view_layers.remove(vl)
# clear nodes
if C.scene.use_nodes:
for n in range(len(C.scene.node_tree.nodes))[::-1]:
C.scene.node_tree.nodes.remove(C.scene.node_tree.nodes[i])
def get_cols(c, cols=[]):
'''recursively get all collection in passed collection'''
for child in c.children:
cols.append(child)
get_cols(child, cols)
return cols
# delete OUTPOUT collection
out = bpy.data.collections.get('OUTPUT')
if out:
for o in [o for o in out.all_objects][::-1]:
bpy.data.objects.remove(o)
col_list = get_cols(out)
print("col_list", [c.name for c in col_list])#Dbg
for c in col_list:
bpy.data.collections.remove(c)
bpy.data.collections.remove(out)