gp_toolbox/OP_follow_curve.py

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2022-11-04 18:45:37 +01:00
import bpy
from mathutils import Vector
from . import utils
class GPTB_OT_create_follow_path_curve(bpy.types.Operator):
bl_idname = "object.create_follow_path_curve"
bl_label = "Create Follow Path Curve"
bl_description = "Create curve and add follow path constraint\
\n(remove location offset from object if any)"
bl_options = {"REGISTER", "UNDO"}
@classmethod
def poll(cls, context):
return context.object
def execute(self, context):
ob = context.object
# settings = context.scene.anim_cycle_settings
bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
## For bones
# root_name = fn.get_root_name(context=context)
# root = ob.pose.bones.get(root_name)
# if not root:
# self.report({'ERROR'}, f'posebone {root_name} not found in armature {ob.name} check addon preferences to change name')
# return {"CANCELLED"}
## create curve at bone position
# loc = ob.matrix_world @ root.matrix.to_translation()
# root_axis_vec = fn.get_direction_vector_from_enum(settings.forward_axis)
## get real world direction of the root
# world_forward = (root.matrix @ root_axis_vec) - root.matrix.to_translation()
loc = ob.matrix_world.to_translation()
## X global
# TODO: Set direction orientation in view space (UP, LEFT, RIGHT, DOWN)
direction = Vector((1,0,0))
curve = utils.create_curve(location=loc,
direction=direction.normalized() * 2,
name='curve_path',
context=context)
utils.create_follow_path_constraint(ob, curve)
## reset location to remove offset
ob.location = (0,0,0)
# ob.keyframe_insert('location')
ob.rotation_euler = (0,0,0)
# ob.keyframe_insert('rotation_euler')
# refresh evaluation so constraint shows up correctly
bpy.context.scene.frame_set(bpy.context.scene.frame_current)
return {"FINISHED"}
classes = (
GPTB_OT_create_follow_path_curve,
)
def register():
for cls in classes:
bpy.utils.register_class(cls)
def unregister():
for cls in reversed(classes):
bpy.utils.unregister_class(cls)