Check file visibility conflicts check

1.7.2

- added: `Object visibility conflict` in file check
  - print in console when object have render activated but not viewport (& vice-versa)
  - Standalone ops "List Object Visibility Conflicts" (`gp.list_object_visibility`)
- added: `GP Modifier visibility conflict` in file check.
  - print in console when gp modifiers have render activated but not viewport (& vice-versa)
  - Standalone ops "List GP Modifiers Visibility Conflicts" (`gp.list_modifier_visibility`)
- code: show_message_box utils can now receive operator in sublist (if 3 element)
This commit is contained in:
Pullusb
2021-10-20 20:54:59 +02:00
parent b62a23858c
commit 4c6bd20b60
6 changed files with 220 additions and 47 deletions
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@@ -1,5 +1,15 @@
# Changelog
1.7.2
- added: `Object visibility conflict` in file check
- print in console when object have render activated but not viewport (& vice-versa)
- Standalone ops "List Object Visibility Conflicts" (`gp.list_object_visibility`)
- added: `GP Modifier visibility conflict` in file check.
- print in console when gp modifiers have render activated but not viewport (& vice-versa)
- Standalone ops "List GP Modifiers Visibility Conflicts" (`gp.list_modifier_visibility`)
- code: show_message_box utils can now receive operator in sublist (if 3 element)
1.7.1
- feat: Improved `Create Empty Frames` operator with mutliple filters to choose source layers