Check file visibility conflicts check
1.7.2 - added: `Object visibility conflict` in file check - print in console when object have render activated but not viewport (& vice-versa) - Standalone ops "List Object Visibility Conflicts" (`gp.list_object_visibility`) - added: `GP Modifier visibility conflict` in file check. - print in console when gp modifiers have render activated but not viewport (& vice-versa) - Standalone ops "List GP Modifiers Visibility Conflicts" (`gp.list_modifier_visibility`) - code: show_message_box utils can now receive operator in sublist (if 3 element)
This commit is contained in:
@@ -1,5 +1,15 @@
|
||||
# Changelog
|
||||
|
||||
1.7.2
|
||||
|
||||
- added: `Object visibility conflict` in file check
|
||||
- print in console when object have render activated but not viewport (& vice-versa)
|
||||
- Standalone ops "List Object Visibility Conflicts" (`gp.list_object_visibility`)
|
||||
- added: `GP Modifier visibility conflict` in file check.
|
||||
- print in console when gp modifiers have render activated but not viewport (& vice-versa)
|
||||
- Standalone ops "List GP Modifiers Visibility Conflicts" (`gp.list_modifier_visibility`)
|
||||
- code: show_message_box utils can now receive operator in sublist (if 3 element)
|
||||
|
||||
1.7.1
|
||||
|
||||
- feat: Improved `Create Empty Frames` operator with mutliple filters to choose source layers
|
||||
|
||||
Reference in New Issue
Block a user