Check file visibility conflicts check
1.7.2 - added: `Object visibility conflict` in file check - print in console when object have render activated but not viewport (& vice-versa) - Standalone ops "List Object Visibility Conflicts" (`gp.list_object_visibility`) - added: `GP Modifier visibility conflict` in file check. - print in console when gp modifiers have render activated but not viewport (& vice-versa) - Standalone ops "List GP Modifiers Visibility Conflicts" (`gp.list_modifier_visibility`) - code: show_message_box utils can now receive operator in sublist (if 3 element)
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@@ -351,7 +351,7 @@ class GPTB_OT_toggle_mute_animation(bpy.types.Operator):
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class GPTB_OT_list_disabled_anims(bpy.types.Operator):
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bl_idname = "gp.list_disabled_anims"
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bl_label = "List disabled anims"
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bl_label = "List Disabled Anims"
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bl_description = "List disabled animations channels in scene. (shit+clic to list only on seleciton)"
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bl_options = {"REGISTER"}
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