Check file visibility conflicts check

1.7.2

- added: `Object visibility conflict` in file check
  - print in console when object have render activated but not viewport (& vice-versa)
  - Standalone ops "List Object Visibility Conflicts" (`gp.list_object_visibility`)
- added: `GP Modifier visibility conflict` in file check.
  - print in console when gp modifiers have render activated but not viewport (& vice-versa)
  - Standalone ops "List GP Modifiers Visibility Conflicts" (`gp.list_modifier_visibility`)
- code: show_message_box utils can now receive operator in sublist (if 3 element)
This commit is contained in:
Pullusb
2021-10-20 20:54:59 +02:00
parent b62a23858c
commit 4c6bd20b60
6 changed files with 220 additions and 47 deletions
+1 -1
View File
@@ -351,7 +351,7 @@ class GPTB_OT_toggle_mute_animation(bpy.types.Operator):
class GPTB_OT_list_disabled_anims(bpy.types.Operator):
bl_idname = "gp.list_disabled_anims"
bl_label = "List disabled anims"
bl_label = "List Disabled Anims"
bl_description = "List disabled animations channels in scene. (shit+clic to list only on seleciton)"
bl_options = {"REGISTER"}