Check file visibility conflicts check

1.7.2

- added: `Object visibility conflict` in file check
  - print in console when object have render activated but not viewport (& vice-versa)
  - Standalone ops "List Object Visibility Conflicts" (`gp.list_object_visibility`)
- added: `GP Modifier visibility conflict` in file check.
  - print in console when gp modifiers have render activated but not viewport (& vice-versa)
  - Standalone ops "List GP Modifiers Visibility Conflicts" (`gp.list_modifier_visibility`)
- code: show_message_box utils can now receive operator in sublist (if 3 element)
This commit is contained in:
Pullusb
2021-10-20 20:54:59 +02:00
parent b62a23858c
commit 4c6bd20b60
6 changed files with 220 additions and 47 deletions
+10
View File
@@ -84,6 +84,16 @@ class GP_PG_FixSettings(bpy.types.PropertyGroup):
name="List Disabled Animation",
description="Alert if there are disabled animations",
default=True, options={'HIDDEN'})
list_obj_vis_conflict : BoolProperty(
name="List Object Visibility Conflicts",
description="Alert if some objects have different hide viewport and hide render values",
default=True, options={'HIDDEN'})
list_gp_mod_vis_conflict : BoolProperty(
name="List GP Object Modifiers Visibility Conflicts",
description="Alert if some GP modifier have different show viewport and show render values",
default=True, options={'HIDDEN'})
autokey_add_n_replace : BoolProperty(
name="Autokey Mode Add and Replace",