fix: reset draw cam rotation
1.7.8 - fix: reset rotation in draw cam mode keep view in the same place (counter camera rotation) - code: initial enhancement for palette linking
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@@ -855,4 +855,19 @@ def draw_kmi(km, kmi, layout):
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# kmm = kc.keymaps.find_modal(kmi.idname)
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# if kmm:
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# draw_km(display_keymaps, kc, kmm, None, layout + 1)
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# layout.context_pointer_set("keymap", km)
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# layout.context_pointer_set("keymap", km)
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def link_objects_in_blend(filepath, obj_name, link=True):
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'''Link an object by name from a file, if link is False, append instead of linking'''
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with bpy.data.libraries.load(filepath, link=link) as (data_from, data_to):
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data_to.objects = [o for o in data_from.objects if o == obj_name] # c.startswith(obj_name)
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return data_to.objects
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def check_objects_in_blend(filepath, avoid_camera=True):
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'''return a list of object name in file'''
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with bpy.data.libraries.load(filepath, link=False) as (data_from, data_to):
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if avoid_camera:
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l = [o for o in data_from.objects if not 'camera' in o.lower()]
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else:
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l = [o for o in data_from.objects]
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return l
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