Add curve follow path creation and management
2.1.0 - added: 3 actions buttons: - create curve with follow path and go into curve edit - go back to object - got to curve edit (if follow path constraint exists with a curve target) - if follow path exists, button to remove constraintgpv2
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@ -1,5 +1,13 @@
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# Changelog
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# Changelog
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2.1.0
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- added: 3 actions buttons:
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- create curve with follow path and go into curve edit
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- go back to object
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- got to curve edit (if follow path constraint exists with a curve target)
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- if follow path exists, button to remove constraint
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2.0.11
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2.0.11
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- fix: prefix set by project environment
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- fix: prefix set by project environment
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@ -54,9 +54,156 @@ class GPTB_OT_create_follow_path_curve(bpy.types.Operator):
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bpy.context.scene.frame_set(bpy.context.scene.frame_current)
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bpy.context.scene.frame_set(bpy.context.scene.frame_current)
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return {"FINISHED"}
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return {"FINISHED"}
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class GPTB_OT_edit_curve(bpy.types.Operator):
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bl_idname = "object.edit_curve"
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bl_label = "Edit Curve"
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bl_description = "Edit curve used as follow path constraint"
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bl_options = {"REGISTER", "INTERNAL", "UNDO"}
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@classmethod
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def poll(cls, context):
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return context.object
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def execute(self, context):
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ob = context.object
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curve = next((c.target for c in ob.constraints if c.type == 'FOLLOW_PATH' and c.target), None)
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if curve is None:
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self.report({"ERROR"}, 'No follow path curve found')
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return {"CANCELLED"}
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# Object mode, set curve as active, go Edit
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utils.go_edit_mode(curve)
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# curve context.mode -> EDIT_CURVE
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# b.id_data.select_set(False)
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ob.select_set(False)
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return {"FINISHED"}
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class GPTB_OT_remove_follow_path(bpy.types.Operator):
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bl_idname = "object.remove_follow_path"
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bl_label = "Remove Follow Path Constraint"
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bl_description = "Remove follow path on object"
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bl_options = {"REGISTER", "UNDO"}
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@classmethod
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def poll(cls, context):
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return context.object
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def execute(self, context):
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ob = context.object
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const = next((c for c in ob.constraints if c.type == 'FOLLOW_PATH'), None)
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if not const:
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self.report({'ERROR'}, f'No follow path constraint on "{ob.name}" found')
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return {"CANCELLED"}
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# store position
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mat = ob.matrix_world.copy()
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ob.constraints.remove(const)
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# restore position
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ob.matrix_world = mat
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self.report({'INFO'}, f'Removed follow_path constraint on "{ob.name}"')
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# Also remove offset action ? maybe give the choice
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return {"FINISHED"}
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class GPTB_OT_go_to_object(bpy.types.Operator):
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bl_idname = "object.go_to_object"
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bl_label = "Go To Object"
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bl_description = "Go to object in pose mode"
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bl_options = {"REGISTER", "INTERNAL"}
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obj_name : bpy.props.StringProperty(options={'SKIP_SAVE'})
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def execute(self, context):
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obj = context.scene.objects.get(self.obj_name)
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if not obj:
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self.report({'ERROR'}, f'Could not find object {self.obj_name} in scene objects')
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return {"CANCELLED"}
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bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
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for ob in context.scene.objects:
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ob.select_set(False)
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# Set active
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obj.select_set(True)
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context.view_layer.objects.active = obj
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if obj.type == 'ARMATURE':
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bpy.ops.object.mode_set(mode='POSE', toggle=False)
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self.report({'INFO'}, f'Back to pose mode, {obj.name}')
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elif obj.type == 'GPENCIL':
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bpy.ops.object.mode_set(mode='PAINT_GPENCIL', toggle=False)
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else:
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self.report({'INFO'}, f'Back to object mode, {obj.name}')
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return {"FINISHED"}
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class GPTB_OT_object_from_curve(bpy.types.Operator):
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bl_idname = "object.object_from_curve"
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bl_label = "Back To Following Object"
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bl_description = "Go on following object from current curve"
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bl_options = {"REGISTER", "INTERNAL", "UNDO"}
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@classmethod
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def poll(cls, context):
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return context.object and context.object.type == 'CURVE'
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def invoke(self, context, event):
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curve = context.object
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self.objects = []
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for o in context.scene.objects:
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if o.type != 'ARMATURE':
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for c in o.constraints:
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if c.type == 'FOLLOW_PATH' and c.target and c.target == curve:
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self.objects.append(o)
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else:
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for pb in o.pose.bones:
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for c in pb.constraints:
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if c.type == 'FOLLOW_PATH' and c.target and c.target == curve:
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self.objects.append(o)
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break
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if not self.objects:
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self.report({'ERROR'}, 'No object following current curve found')
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return {"CANCELLED"}
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curve.select_set(False)
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if len(self.objects) > 1:
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return context.window_manager.invoke_props_popup(self, event) # execute on change
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# set pose mode on only object available
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obj = self.objects[0]
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bpy.ops.object.go_to_object(obj_name=obj.name)
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# bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
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# for ob in context.scene.objects:
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# ob.select_set(False)
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# obj.select_set(True)
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# context.view_layer.objects.active = obj
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# bpy.ops.object.mode_set(mode='POSE', toggle=False)
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# self.report({'INFO'}, f'Back to pose mode {obj.name} (constraint on {pb.name})')
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return self.execute(context)
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def draw(self, context):
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layout = self.layout
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for obj in self.objects:
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layout.operator('object.go_to_object', text=obj.name, icon='OBJECT_DATA').obj_name = obj.name
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def execute(self, context):
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return {"FINISHED"}
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classes = (
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classes = (
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GPTB_OT_create_follow_path_curve,
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GPTB_OT_create_follow_path_curve,
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GPTB_OT_edit_curve,
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GPTB_OT_remove_follow_path,
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GPTB_OT_go_to_object,
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GPTB_OT_object_from_curve,
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)
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)
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def register():
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def register():
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@ -398,7 +398,7 @@ class GPTB_OT_toggle_mute_animation(bpy.types.Operator):
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if self.mode == 'CAMERA' and o.type != 'CAMERA':
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if self.mode == 'CAMERA' and o.type != 'CAMERA':
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continue
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continue
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# mute attribute aniamtion for GP and cameras
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# mute attribute animation for GP and cameras
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if o.type in ('GPENCIL', 'CAMERA') and o.data.animation_data:
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if o.type in ('GPENCIL', 'CAMERA') and o.data.animation_data:
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gp_act = o.data.animation_data.action
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gp_act = o.data.animation_data.action
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if gp_act:
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if gp_act:
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14
UI_tools.py
14
UI_tools.py
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@ -224,7 +224,19 @@ class GPTB_PT_anim_manager(Panel):
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## Follow curve path
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## Follow curve path
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row = col.row(align=True)
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row = col.row(align=True)
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row.operator('object.create_follow_path_curve', text='Create Curve', icon='CURVE_BEZCURVE')
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# row.operator('object.create_follow_path_curve', text='Create Curve', icon='CURVE_BEZCURVE')
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if context.object and context.object.type == 'CURVE' and context.mode in ('OBJECT', 'EDIT_CURVE'):
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row.operator('object.object_from_curve', text='Back To Object', icon='LOOP_BACK')
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elif (follow_const := context.object.constraints.get('Follow Path')) and follow_const.target:
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row.operator('object.edit_curve', text='Edit Curve', icon='OUTLINER_DATA_CURVE')
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row.operator('object.remove_follow_path', text='', icon='X')
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col.label(text=f'{context.object.name} -> {follow_const.target.name}', icon='CON_FOLLOWPATH')
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else:
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col.operator('object.create_follow_path_curve', text='Create Curve', icon='CURVE_BEZCURVE')
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## This can go in an extra category...
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## This can go in an extra category...
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col = layout.column()
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col = layout.column()
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