ui redraw on UIlist actions and code cleanup

2.0.9

- fix: prefix/suffix UIlist actions trigger UI redraw to see changes live
- changed: PropertyGroups are now registered in their own file
- code: cleanup
gpv2
Pullusb 2022-10-13 00:09:12 +02:00
parent c32ea207c6
commit e0a50ea49a
8 changed files with 226 additions and 198 deletions

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@ -1,5 +1,11 @@
# Changelog # Changelog
2.0.9
- fix: prefix/suffix UIlist actions trigger UI redraw to see changes live
- changed: PropertyGroups are now registered in their own file
- code: cleanup
2.0.8 2.0.8
- changed: suffix as UIlist in prefs, - changed: suffix as UIlist in prefs,

157
OP_layer_namespace.py Normal file
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@ -0,0 +1,157 @@
import bpy
import re
from .utils import get_addon_prefs
from .functions import redraw_ui
class GPTB_OT_add_namespace_entry(bpy.types.Operator):
bl_idname = "gptb.add_namespace_entry"
bl_label = "Add Namespace Entry"
bl_description = "Add item in list"
bl_options = {'REGISTER', 'INTERNAL'}
idx : bpy.props.IntProperty()
new : bpy.props.BoolProperty(default=True, options={'SKIP_SAVE'})
propname : bpy.props.StringProperty(default='prefixes', options={'SKIP_SAVE'})
def invoke(self, context, event):
self.pg = getattr(get_addon_prefs(), self.propname)
self.proptype = self.propname[:-2]
## Basic:
# self.pg.namespaces.add()
# return {'FINISHED'}# can just add empty entry and leave...
if self.new:
self.pg.namespaces.add()
self.idx = len(self.pg.namespaces) - 1
return context.window_manager.invoke_props_dialog(self, width=450)
def draw(self, context):
layout = self.layout
# layout.use_property_split = True
item = self.pg.namespaces[self.idx]
layout.label(text=f'Enter {self.proptype.title()}:', icon='INFO')
layout.prop(item, 'tag', text=self.proptype.title())
if item.tag and not re.match(r'^[A-Z]{2}$', item.tag):
layout.label(text=f'{self.propname.title()} are preferably two capital letter (ex: CO)', icon='ERROR')
layout.separator()
layout.label(text='Provide a name (Optional):', icon='INFO')
layout.prop(item, 'name')
def execute(self, context):
item = self.pg.namespaces[self.idx]
## Here can perform post add checks
# (check for duplicate ?)
# all_prefix = [n.tag for i, n in enumerate(self.pg.namespaces) if i != self.pg.idx]
if self.new:
# in case of new addition, remove just added if nothing specified
if not item.tag and not item.name:
self.pg.namespaces.remove(self.idx)
redraw_ui()
return {'FINISHED'}
class GPTB_OT_remove_namespace_entry(bpy.types.Operator):
bl_idname = "gptb.remove_namespace_entry"
bl_label = "Remove Namespace Entry"
bl_description = "Remove item in list"
bl_options = {'REGISTER', 'INTERNAL'}
propname : bpy.props.StringProperty(default='prefixes', options={'SKIP_SAVE'})
def execute(self, context):
self.pg = getattr(get_addon_prefs(), self.propname)
entry_count = len(self.pg.namespaces)
if not entry_count:
return {'CANCELLED'}
# check if index is out of range
if not (0 <= self.pg.idx < entry_count):
self.report({"ERROR"}, 'Must select an entry to remove it')
return {'CANCELLED'}
item = self.pg.namespaces[self.pg.idx]
if item.is_project:
self.report({"ERROR"}, 'Cannot remove a prefix that is defined by project, hide it instead')
return {'CANCELLED'}
self.pg.namespaces.remove(self.pg.idx)
self.pg.idx -= 1
redraw_ui()
return {'FINISHED'}
class GPTB_OT_move_item(bpy.types.Operator):
bl_idname = "gptb.move_item"
bl_label = "Move Item"
bl_description = "Move item in list up or down"
bl_options = {'REGISTER', 'INTERNAL'}
# direction : bpy.props.IntProperty(default=1)
direction : bpy.props.EnumProperty(
items=(
('UP', 'Move Up', 'Move up'),
('DOWN', 'Move down', 'Move down'),
),
default='UP',
)
propname : bpy.props.StringProperty()
def execute(self, context):
pg = getattr(get_addon_prefs(), self.propname)
uilist = pg.namespaces
index = pg.idx
neighbor = index + (-1 if self.direction == 'UP' else 1)
uilist.move(neighbor, index)
list_length = len(uilist) - 1 # (index starts at 0)
new_index = index + (-1 if self.direction == 'UP' else 1)
list_index = max(0, min(new_index, list_length))
setattr(pg, 'idx', list_index)
redraw_ui()
return {'FINISHED'}
class GPTB_UL_namespace_list(bpy.types.UIList):
# show_desc : BoolProperty(name="Show Description", default=True,
# description="Display Description")
def draw_item(self, context, layout, data, item, icon, active_data, active_propname):
# self.use_filter_show = True # force open/close the search feature
# prefs = get_addon_prefs()
# split = layout.split(align=False, factor=0.3)
row = layout.row()
hide_ico = 'HIDE_ON' if item.hide else 'HIDE_OFF'
source_ico = 'NETWORK_DRIVE' if item.is_project else 'USER' # BLANK1
row.label(text='', icon=source_ico)
row.prop(item, 'hide', text='', icon=hide_ico, invert_checkbox=True)
subrow = row.row(align=True)
subrow.prop(item, 'tag', text='')
subrow.prop(item, 'name', text='')
subrow.enabled = not item.is_project
# row = layout.split(align=False)
# row.label(text=item.prefix)
# row.label(text=item.name)
# if self.show_desc:
# row.label(text=item.description)
# row.operator('sbam.open_online_repo', text='', icon='URL')
classes = (
## layer name management
GPTB_OT_add_namespace_entry,
GPTB_OT_remove_namespace_entry,
GPTB_OT_move_item,
GPTB_UL_namespace_list,
)
def register():
for cls in classes:
bpy.utils.register_class(cls)
def unregister():
for cls in reversed(classes):
bpy.utils.unregister_class(cls)

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@ -1,8 +1,6 @@
from .utils import get_gp_objects, get_gp_datas, get_addon_prefs
import bpy import bpy
from .utils import get_gp_datas, get_addon_prefs, translate_range
def translate_range(OldValue, OldMin, OldMax, NewMax, NewMin):
return (((OldValue - OldMin) * (NewMax - NewMin)) / (OldMax - OldMin)) + NewMin
def get_hue_by_name(name, offset=0): def get_hue_by_name(name, offset=0):
''' '''
@ -127,3 +125,10 @@ class GPT_OT_auto_tint_gp_layers(bpy.types.Operator):
def invoke(self, context, event): def invoke(self, context, event):
self.autotint_offset = context.scene.gptoolprops.autotint_offset self.autotint_offset = context.scene.gptoolprops.autotint_offset
return self.execute(context) return self.execute(context)
def register():
bpy.utils.register_class(GPT_OT_auto_tint_gp_layers)
def unregister():
bpy.utils.unregister_class(GPT_OT_auto_tint_gp_layers)

View File

@ -3,13 +3,6 @@ from .utils import get_addon_prefs
import bpy import bpy
from pathlib import Path from pathlib import Path
from bpy.types import Panel from bpy.types import Panel
from bpy.props import (
IntProperty,
BoolProperty,
StringProperty,
FloatProperty,
EnumProperty,
)
## UI in properties ## UI in properties
@ -274,9 +267,10 @@ class GPTB_PT_tint_layers(Panel):
## pseudo color layers ## pseudo color layers
# layout.separator() # layout.separator()
col = layout.column(align = True) col = layout.column(align = True)
row = col.split(align=False, factor=0.63) # row = col.split(align=False, factor=0.63)
row.prop(context.scene.gptoolprops, 'autotint_offset') # row = col.row()
row.prop(context.scene.gptoolprops, 'autotint_namespace') col.prop(context.scene.gptoolprops, 'autotint_offset', text='Hue Offset')
col.prop(context.scene.gptoolprops, 'autotint_namespace')
col.operator("gp.auto_tint_gp_layers", icon = "COLOR").reset = False col.operator("gp.auto_tint_gp_layers", icon = "COLOR").reset = False
col.operator("gp.auto_tint_gp_layers", text = "Reset tint", icon = "COLOR").reset = True col.operator("gp.auto_tint_gp_layers", text = "Reset tint", icon = "COLOR").reset = True

View File

@ -4,7 +4,7 @@ bl_info = {
"name": "GP toolbox", "name": "GP toolbox",
"description": "Tool set for Grease Pencil in animation production", "description": "Tool set for Grease Pencil in animation production",
"author": "Samuel Bernou, Christophe Seux", "author": "Samuel Bernou, Christophe Seux",
"version": (2, 0, 8), "version": (2, 0, 9),
"blender": (3, 0, 0), "blender": (3, 0, 0),
"location": "Sidebar (N menu) > Gpencil > Toolbox / Gpencil properties", "location": "Sidebar (N menu) > Gpencil > Toolbox / Gpencil properties",
"warning": "", "warning": "",
@ -43,23 +43,22 @@ from . import OP_layer_picker
from . import OP_layer_nav from . import OP_layer_nav
from . import OP_material_picker from . import OP_material_picker
from . import OP_git_update from . import OP_git_update
from . import OP_layer_namespace
from . import OP_pseudo_tint
# from . import OP_eraser_brush # from . import OP_eraser_brush
# from . import TOOL_eraser_brush # from . import TOOL_eraser_brush
from . import handler_draw_cam from . import handler_draw_cam
from . import keymaps from . import keymaps
from .OP_pseudo_tint import GPT_OT_auto_tint_gp_layers
from . import UI_tools from . import UI_tools
from .properties import ( from .properties import (
GP_PG_ToolsSettings, GP_PG_ToolsSettings,
GP_PG_FixSettings, GP_PG_FixSettings,
GP_PG_namespace_props,
GP_PG_namespaces, GP_PG_namespaces,
) )
from bpy.props import (FloatProperty, from bpy.props import (FloatProperty,
BoolProperty, BoolProperty,
EnumProperty, EnumProperty,
@ -109,145 +108,6 @@ def remap_on_save_update(self, context):
# km, kmi = TOOL_eraser_brush.addon_keymaps[0] # km, kmi = TOOL_eraser_brush.addon_keymaps[0]
# kmi.active = self.use_precise_eraser # kmi.active = self.use_precise_eraser
class GPTB_OT_add_namespace_entry(bpy.types.Operator):
bl_idname = "gptb.add_namespace_entry"
bl_label = "Add Namespace Entry"
bl_description = "Add item in list"
bl_options = {'REGISTER', 'INTERNAL'}
idx : bpy.props.IntProperty()
new : bpy.props.BoolProperty(default=True, options={'SKIP_SAVE'})
propname : bpy.props.StringProperty(default='prefixes', options={'SKIP_SAVE'})
def invoke(self, context, event):
self.pg = getattr(get_addon_prefs(), self.propname)
self.proptype = self.propname[:-2]
## Basic:
# self.pg.namespaces.add()
# return {'FINISHED'}# can just add empty entry and leave...
if self.new:
self.pg.namespaces.add()
self.idx = len(self.pg.namespaces) - 1
return context.window_manager.invoke_props_dialog(self, width=450)
def draw(self, context):
import re
layout = self.layout
# layout.use_property_split = True
item = self.pg.namespaces[self.idx]
layout.label(text=f'Enter {self.proptype.title()}:', icon='INFO')
layout.prop(item, 'tag', text=self.proptype.title())
if item.tag and not re.match(r'^[A-Z]{2}$', item.tag):
layout.label(text=f'{self.propname.title()} are preferably two capital letter (ex: CO)', icon='ERROR')
layout.separator()
layout.label(text='Provide a name (Optional):', icon='INFO')
layout.prop(item, 'name')
def execute(self, context):
item = self.pg.namespaces[self.idx]
## Here can perform post add checks
# (check for duplicate ?)
# all_prefix = [n.tag for i, n in enumerate(self.pg.namespaces) if i != self.pg.idx]
if self.new:
# in case of new addition, remove just added if nothing specified
if not item.tag and not item.name:
self.pg.namespaces.remove(self.idx)
context.area.tag_redraw()
return {'FINISHED'}
class GPTB_OT_remove_namespace_entry(bpy.types.Operator):
bl_idname = "gptb.remove_namespace_entry"
bl_label = "Remove Namespace Entry"
bl_description = "Remove item in list"
bl_options = {'REGISTER', 'INTERNAL'}
propname : bpy.props.StringProperty(default='prefixes', options={'SKIP_SAVE'})
def execute(self, context):
self.pg = getattr(get_addon_prefs(), self.propname)
entry_count = len(self.pg.namespaces)
if not entry_count:
return {'CANCELLED'}
# check if index is out of range
if not (0 <= self.pg.idx < entry_count):
self.report({"ERROR"}, 'Must select an entry to remove it')
return {'CANCELLED'}
item = self.pg.namespaces[self.pg.idx]
if item.is_project:
self.report({"ERROR"}, 'Cannot remove a prefix that is defined by project, hide it instead')
return {'CANCELLED'}
self.pg.namespaces.remove(self.pg.idx)
self.pg.idx -= 1
context.area.tag_redraw()
return {'FINISHED'}
class GPTB_OT_move_item(bpy.types.Operator):
bl_idname = "gptb.move_item"
bl_label = "Move Item"
bl_description = "Move item in list up or down"
bl_options = {'REGISTER', 'INTERNAL'}
# direction : bpy.props.IntProperty(default=1)
direction : bpy.props.EnumProperty(
items=(
('UP', 'Move Up', 'Move up'),
('DOWN', 'Move down', 'Move down'),
),
default='UP',
)
propname : bpy.props.StringProperty()
def execute(self, context):
pg = getattr(get_addon_prefs(), self.propname)
uilist = pg.namespaces
index = pg.idx
neighbor = index + (-1 if self.direction == 'UP' else 1)
uilist.move(neighbor, index)
list_length = len(uilist) - 1 # (index starts at 0)
new_index = index + (-1 if self.direction == 'UP' else 1)
list_index = max(0, min(new_index, list_length))
setattr(pg, 'idx', list_index)
context.area.tag_redraw()
return {'FINISHED'}
class GPTB_UL_namespace_list(bpy.types.UIList):
# show_desc : BoolProperty(name="Show Description", default=True,
# description="Display Description")
def draw_item(self, context, layout, data, item, icon, active_data, active_propname):
# self.use_filter_show = True # force open/close the search feature
# prefs = get_addon_prefs()
# split = layout.split(align=False, factor=0.3)
row = layout.row()
hide_ico = 'HIDE_ON' if item.hide else 'HIDE_OFF'
source_ico = 'NETWORK_DRIVE' if item.is_project else 'USER' # BLANK1
row.label(text='', icon=source_ico)
row.prop(item, 'hide', text='', icon=hide_ico, invert_checkbox=True)
subrow = row.row(align=True)
subrow.prop(item, 'tag', text='')
subrow.prop(item, 'name', text='')
subrow.enabled = not item.is_project
# row = layout.split(align=False)
# row.label(text=item.prefix)
# row.label(text=item.name)
# if self.show_desc:
# row.label(text=item.description)
# row.operator('sbam.open_online_repo', text='', icon='URL')
class GPTB_prefs(bpy.types.AddonPreferences): class GPTB_prefs(bpy.types.AddonPreferences):
bl_idname = __name__ bl_idname = __name__
@ -883,23 +743,13 @@ class GPTB_set_env_settings(bpy.types.Operator):
classes = ( classes = (
## layer name management
GP_PG_namespace_props,
GP_PG_namespaces,
GPTB_OT_add_namespace_entry,
GPTB_OT_remove_namespace_entry,
GPTB_OT_move_item,
GPTB_UL_namespace_list,
GP_PG_FixSettings,
GP_PG_ToolsSettings,
GPTB_set_env_settings, GPTB_set_env_settings,
GPTB_prefs, GPTB_prefs,
GPT_OT_auto_tint_gp_layers,
) )
addon_modules = ( addon_modules = (
OP_helpers, OP_helpers,
OP_pseudo_tint,
OP_keyframe_jump, OP_keyframe_jump,
OP_file_checker, OP_file_checker,
OP_breakdowner, OP_breakdowner,
@ -916,6 +766,7 @@ addon_modules = (
OP_realign, OP_realign,
OP_depth_move, OP_depth_move,
OP_key_duplicate_send, OP_key_duplicate_send,
OP_layer_namespace,
OP_layer_manager, OP_layer_manager,
OP_material_picker, OP_material_picker,
OP_git_update, OP_git_update,
@ -929,6 +780,8 @@ addon_modules = (
) )
def register(): def register():
# Register property group first
properties.register()
for cls in classes: for cls in classes:
bpy.utils.register_class(cls) bpy.utils.register_class(cls)
@ -961,6 +814,8 @@ def unregister():
for cls in reversed(classes): for cls in reversed(classes):
bpy.utils.unregister_class(cls) bpy.utils.unregister_class(cls)
properties.unregister()
del bpy.types.Scene.gptoolprops del bpy.types.Scene.gptoolprops

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@ -9,24 +9,7 @@ import bmesh
from .utils import get_gp_draw_plane, link_vert,gp_stroke_to_bmesh,draw_gp_stroke,remapping from .utils import get_gp_draw_plane, link_vert,gp_stroke_to_bmesh,draw_gp_stroke,remapping
def get_view_origin_position(): def to_bl_image(array, img):
#method 1
from bpy_extras import view3d_utils
region = bpy.context.region
rv3d = bpy.context.region_data
view_loc = view3d_utils.region_2d_to_origin_3d(region, rv3d, (region.width/2.0, region.height/2.0))
print("view_loc1", view_loc)#Dbg
#method 2
r3d = bpy.context.space_data.region_3d
view_loc2 = r3d.view_matrix.inverted().translation
print("view_loc2", view_loc2)#Dbg
if view_loc != view_loc2: print('there might be an errror when finding view coordinate')
return view_loc
def to_bl_image(array,img):
# Write the result to Blender preview # Write the result to Blender preview
width = len(array[0]) width = len(array[0])
height = len(array) height = len(array)
@ -56,7 +39,7 @@ def to_bl_image(array,img):
image.pixels = output_pixels image.pixels = output_pixels
def bm_angle_split(bm,angle) : def bm_angle_split(bm, angle) :
bm.verts.ensure_lookup_table() bm.verts.ensure_lookup_table()
loop = link_vert(bm.verts[0],[bm.verts[0]]) loop = link_vert(bm.verts[0],[bm.verts[0]])
splitted = [] splitted = []
@ -83,7 +66,7 @@ def bm_angle_split(bm,angle) :
return loops return loops
def bm_uniform_density(bm,cam,max_spacing): def bm_uniform_density(bm, cam, max_spacing):
from bpy_extras.object_utils import world_to_camera_view as cam_space from bpy_extras.object_utils import world_to_camera_view as cam_space
scene = bpy.context.scene scene = bpy.context.scene
ratio = scene.render.resolution_y/scene.render.resolution_x ratio = scene.render.resolution_y/scene.render.resolution_x
@ -102,7 +85,7 @@ def bm_uniform_density(bm,cam,max_spacing):
return bm return bm
def gp_stroke_angle_split (frame,strokes,angle): def gp_stroke_angle_split (frame, strokes, angle):
strokes_info = gp_stroke_to_bmesh(strokes) strokes_info = gp_stroke_to_bmesh(strokes)
new_strokes = [] new_strokes = []
@ -125,7 +108,7 @@ def gp_stroke_angle_split (frame,strokes,angle):
return new_strokes return new_strokes
def gp_stroke_uniform_density(cam,frame,strokes,max_spacing): def gp_stroke_uniform_density(cam, frame, strokes, max_spacing):
strokes_info = gp_stroke_to_bmesh(strokes) strokes_info = gp_stroke_to_bmesh(strokes)
new_strokes = [] new_strokes = []
@ -152,7 +135,7 @@ def gp_stroke_uniform_density(cam,frame,strokes,max_spacing):
return new_strokes return new_strokes
def along_stroke(stroke,attr,length,min,max) : def along_stroke(stroke, attr, length, min, max) :
strokelen = len(stroke.points) strokelen = len(stroke.points)
for index,point in enumerate(stroke.points) : for index,point in enumerate(stroke.points) :
value = getattr(point,attr) value = getattr(point,attr)
@ -164,9 +147,9 @@ def along_stroke(stroke,attr,length,min,max) :
remap = remapping((strokelen-index)/length,0,1,min,max) remap = remapping((strokelen-index)/length,0,1,min,max)
setattr(point,attr,value*remap) setattr(point,attr,value*remap)
def randomise_points(mat,points,attr,strength) : def randomise_points(mat, points, attr, strength) :
for point in points : for point in points :
if attr is 'co' : if attr == 'co' :
random_x = (rand()-0.5) random_x = (rand()-0.5)
random_y = (rand()-0.5) random_y = (rand()-0.5)
@ -183,7 +166,7 @@ def randomise_points(mat,points,attr,strength) :
def zoom_to_object(cam,resolution,box,margin=0.01) : def zoom_to_object(cam, resolution, box, margin=0.01) :
min_x= box[0] min_x= box[0]
max_x= box[1] max_x= box[1]
min_y= box[2] min_y= box[2]
@ -208,7 +191,7 @@ def zoom_to_object(cam,resolution,box,margin=0.01) :
bpy.context.scene.objects.link(zoom_cam) bpy.context.scene.objects.link(zoom_cam)
resolution = (int(resolution[0]*factor),int(resolution[1]*factor)) resolution = (int(resolution[0]*factor), int(resolution[1]*factor))
scene = bpy.context.scene scene = bpy.context.scene
@ -235,7 +218,7 @@ def zoom_to_object(cam,resolution,box,margin=0.01) :
def set_viewport_matrix(width,height,mat): def set_viewport_matrix(width, height, mat):
from bgl import glViewport,glMatrixMode,GL_PROJECTION,glLoadMatrixf,Buffer,GL_FLOAT,glMatrixMode,GL_MODELVIEW,glLoadIdentity from bgl import glViewport,glMatrixMode,GL_PROJECTION,glLoadMatrixf,Buffer,GL_FLOAT,glMatrixMode,GL_MODELVIEW,glLoadIdentity
glViewport(0,0,width,height) glViewport(0,0,width,height)
@ -377,3 +360,9 @@ def get_object_info(mesh_groups, order_list = []) :
return mesh_info, convert_table return mesh_info, convert_table
def redraw_ui() -> None:
"""Forces blender to redraw the UI."""
for screen in bpy.data.screens:
for area in screen.areas:
area.tag_redraw()

View File

@ -245,3 +245,21 @@ class GP_PG_namespaces(PropertyGroup):
idx : IntProperty(default=-1) idx : IntProperty(default=-1)
namespaces : bpy.props.CollectionProperty(type=GP_PG_namespace_props) namespaces : bpy.props.CollectionProperty(type=GP_PG_namespace_props)
classes = (
# Prefix/suiffix prefs prop group
GP_PG_namespace_props,
GP_PG_namespaces,
## General toolbox settings
GP_PG_FixSettings,
GP_PG_ToolsSettings,
)
def register():
for cls in classes:
bpy.utils.register_class(cls)
def unregister():
for cls in reversed(classes):
bpy.utils.unregister_class(cls)

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@ -16,6 +16,10 @@ import subprocess
else : else :
return layer.parent return layer.parent
""" """
def translate_range(OldValue, OldMin, OldMax, NewMax, NewMin):
return (((OldValue - OldMin) * (NewMax - NewMin)) / (OldMax - OldMin)) + NewMin
def get_matrix(ob) : def get_matrix(ob) :
'''return a copy of the world_matrix, applied object matrix if its a bone''' '''return a copy of the world_matrix, applied object matrix if its a bone'''
if isinstance(ob, bpy.types.PoseBone) : if isinstance(ob, bpy.types.PoseBone) :