Public release

0.9.1:

- Public release
- prefs: added fps as part of project settings
  - check file use pref fps value (previously used harcoded 24fps value)
- cleanup: Remove wip GMIC-bridge tools that need to be done separately (if needed)
- update: apply changes in integrated copy-paste from the last version of standalone addon
- doc: Added fully-detailed french readme
This commit is contained in:
Pullusb
2021-01-10 19:12:09 +01:00
parent 98c6739003
commit f642d943ff
9 changed files with 195 additions and 686 deletions
+25 -7
View File
@@ -2,15 +2,16 @@
Blender addon - Various tool to help with grease pencil in animation productions.
**[Download latest](https://gitlab.com/autour-de-minuit/blender/GP_toolbox/-/archive/master/GP_toolbox-master.zi)**
**[Download latest](https://gitlab.com/autour-de-minuit/blender/gp_toolbox/-/archive/master/GP_toolbox-master.zip)**
<!-- ### [Demo Youtube]() -->
**[Readme Doc in French (Documentation en Français et plus détaillée)](https://gitlab.com/autour-de-minuit/blender/gp_toolbox/-/blob/master/README_FR.md)**
---
## Description
<!-- ![pseudo color demo](https://github.com/Pullusb/images_repo/blob/master/GPT_pseudo_tint.gif)
*In this demo F9 is pressed to call the "redo panel" and modify the hue offset with constant update* -->
@@ -25,7 +26,7 @@ important point of addon preferences:
Set path to the palette folder (there is a json palette IO but you an also put a blend and use a blend importer)
Note about palette : For now thoe importer are not working with linked palette is not easy for animator (there are properies of the material you cannot access and the link grey-out fade the r eal color in UIlist preview)
Note about palette : For now the importer is not working with linked palette as it's not easy for animator (there are properties of the material you cannot access and the link grey-out fade the real color in UIlist preview)
- Mirror flip : If in cam view flip the camera X scale value (you can see and draw mnirrored to see problems)
@@ -66,11 +67,25 @@ Note about palette : For now thoe importer are not working with linked palette i
Panel in sidebar : 3D view > sidebar 'N' > Gpencil
<!--
## Todo:
- viewport Face GP object -> test in 3D context tester
- move GP keyframes selection and Object keyframe selection simultaneouly (Tom viguier is test)
- -->
- Allow to render resolution from cam name
- Update multi output system:
- use render layers + file outputs instead of batch by tweaking visibility
- BG Playblast enhancement:
- Add a prefs to fallback to "simple" render.
- Settings-io for projects : Rsolution du film, palette folder, render settings...
- expose "tool setting" of canvas handling in sidebar (visible only in draw mode)
- Move automatically view to match GP Front (depending on Gpencil view settings)
- move GP keyframes selection and Object keyframe selection simultaneouly (Already Done by Tom Viguier at [Andarta](https://gitlab.com/andarta-pictures)
---
@@ -82,6 +97,9 @@ Panel in sidebar : 3D view > sidebar 'N' > Gpencil
- Public release
- prefs: added fps as part of project settings
- check file use pref fps value (previously used harcoded 24fps value)
- cleanup: Remove wip GMIC-bridge tools that need to be done separately (if needed)
- update: apply changes in integrated copy-paste from the last version of standalone addon
- doc: Added fully-detailed french readme
0.8.0: