stripped obsolete features and compacted UI
1.7.0 - remove: Obsolete operators and panels - Remove "line closer" panel as it's been a native tool for a while in 2.9x (stop register of `GP_guided_colorize > OP_line_closer`) - Remove "Render" subpanel, obsolete and not adapted to production - ui: clean and refactor - Gp clipboard panel and aimation Manager subpanel layout to aligned columns (gain space) - add `GP` on each panel name for wuick eye search - follow cursor now in animation manager subpanel (should be in an extra menu or removed in the end)
This commit is contained in:
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@@ -1,5 +1,16 @@
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# Changelog
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1.7.0
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- removed: Obsolete operators and panels
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- Remove "line closer" panel as it's been a native tool for a while in 2.9x (stop register of `GP_guided_colorize > OP_line_closer`)
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- Remove "Render" subpanel, obsolete and not adapted to production
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- ui: clean and refactor
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- Gp clipboard panel and aimation Manager subpanel layout to aligned columns (gain space)
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- add `GP` on each panel name for wuick eye search
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- follow cursor now in animation manager subpanel (should be in an extra menu or removed in the end)
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1.6.9
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- change: material picker (`S` and `Alt+S`) quick trigger, cahnge is only triggered if ley is pressed less than 200ms
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@@ -139,29 +150,29 @@
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- feat: show main cam frame when in draw_cam
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1.3.2:
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1.3.2
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- change: disable manip cam name drawing
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- code: add initial support for main cam frame draw within camera view
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1.3.1:
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1.3.1
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- fix: native refresh error that rarely happen that doesn't completely refresh the scene on keyframe jump.
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- Use a double frame change to ensure refresh.
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1.3.0:
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1.3.0
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- feat: new duplicate send to layer feaure - `ctrl + shift + D` in GP dopesheet
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1.2.2:
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1.2.2
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- fix: realign anim return error
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1.2.1:
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1.2.1
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- fix: Breakdowner initial error check
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1.2.0:
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1.2.0
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- feat: New depth move operator that handle both perspective and orthographic cam
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- feat: Realign, added drawing plane checkbox to autoset to Front after realign
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@@ -170,67 +181,67 @@
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- doc: Added changelog file (moved list from readme)
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- doc: relative link to changelog and FR_readme in main readme
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1.1.0:
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1.1.0
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- Important change : Remap relative is now disabled by default in addon preferences
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- feat: Add realign operator in sidebar with reproject as true by default
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- UI: Batch reproject all frames is now in menus. Same places as native reproject
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1.0.9:
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1.0.9
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- feat: Reproject all frames operator
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1.0.8:
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1.0.8
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- feat: Keyframe jump filter added in UI to change general behavior. Keymap own jump filter can override this new global settings if specified
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1.0.7:
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1.0.7
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- feat: Keyframe jump filter by type. User can now choose if the shortcut should jump on a specific keyframe type (All by default)
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1.0.5:
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1.0.5
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- GP copy-paste : Pasted stroke are now selected (allow to use it to quickly rip/split strokes with cut/paste on the same layer)
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1.0.4:
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1.0.4
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- UI: Better cam ref exposition in Toolbox panel
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- Access to opacity
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- merge activation bool with source type icon
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- feat: Added a clear active frame operator (`gp.clear_active_frame` to add manually in keymaps)
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1.0.3:
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1.0.3
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- feat: add "Append Materials To Selected" to material submenu. Append materials to other selected GP objects if there aren't there.
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1.0.2:
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1.0.2
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- pref: Added option to disable always remap relative on save in addon-preference
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1.0.1:
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1.0.1
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- fix: copy paste problems
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- Get points uv_properties (used for brushed points)
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- Trigger an update on each pasted strokes, recalculate badly drawn uv and fills (works in 2.93+)
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1.0.0:
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1.0.0
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- Compatible with official grease pencil tools
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- removed box deform and rotate canvas that existed in other
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0.9.3:
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0.9.3
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- feat: keyframe jump keys are now auto-binded
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- UI: added keyframe jump customisation in addon pref
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- code: split keyframe jump in a separate file with his new key updater
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0.9.2:
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0.9.2
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- doc: Correct download link (important, bugged the addon install) + update
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- code: added tracker url
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- updater: remove updater temp file, reset minimum version, turn off verbose mode
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0.9.1:
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0.9.1
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- Public release
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- prefs: added fps as part of project settings
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@@ -240,38 +251,38 @@
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- doc: Added fully-detailed french readme
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0.8.0:
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0.8.0
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- feat: Added background_rendering playblast, derivating from Tonton's playblaster
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- stripped associated properties from properties.py and passed as wm props.
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0.7.2:
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0.7.2
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- fix: Palette importer bug
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0.7.0:
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0.7.0
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- feat: auto create empty frame on color layer
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0.6.3:
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0.6.3
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- shortcut: added 1,2,3 to change sculpt mask mode (like native edit mode shortcut)
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0.6.2:
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0.6.2
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- feat: colorisation, Option to change stop lines length
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- Change behavior of `cursor_snap` ops when a non-GP object is selected to mode: `surface project`
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- Minor refactor for submodule register
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0.6.1:
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0.6.1
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- feat: render objects grouped, one anim render with all ticked object using manual output name
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0.6.0:
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0.6.0
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- feat: Include GP clipoard's "In place" custom cut/copy/paste using OS clipboard
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0.5.9:
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0.5.9
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- feat: render exporter
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- Render a selection of GP object isolated from the rest
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@@ -281,21 +292,21 @@
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- check file: set onion skin keyframe filter to 'All_type' on all GP datablock
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- check file: set scene resolution to settings in prefs (default 2048x1080)
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0.5.8:
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0.5.8
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- feat: GP material append on active object from single blend file
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0.5.7:
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0.5.7
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- Added warning message for cursor snapping
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0.5.5 - 0.5.6:
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0.5.6
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- check file: added check for placement an projection mode for Gpencil.
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- add a slider to change edit_lines_opacity globally for all GP data at once
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- check file: auto-check additive drawing (to avoid empty frame with "only selected channel" in Dopesheet)
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0.5.4:
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0.5.4
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- feat: anim manager in his own GP_toolbox submenu:
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- button to list disabled anim (allow to quickly check state of the scene)
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@@ -303,19 +314,19 @@
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- shift clic to target selection only
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- check file: added disabled fcurved counter alert with detail in console
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0.5.3:
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0.5.3
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- fix: broken obj cam (add custom prop on objcam to track wich was main cam)
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- check file option: change select active tool (choice added in addon preferences)
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0.5.2:
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0.5.2
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- Revert back obj_cam operator for following object (native lock view follow only translation)
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- Changed method for canvas rotation to more robust rotate axis.
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- Add operators on link checker to open containing folder/file of link
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- Refactor: file checkers in their own file
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0.5.1:
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0.5.1
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- fix: error when empty material slot on GP object.
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- fix: cursor snap on GP canvas when GP is parented
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@@ -330,11 +341,11 @@
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- set show slider and sync range
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- set fps to 24
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0.4.6:
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0.4.6
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- feat: basic Palette manager with base material check and warning
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0.4.5:
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0.4.5
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- open blender config folder from addon preference
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- fix: obj cam parent on selected object
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@@ -343,29 +354,29 @@
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- camview: potential bug when cam is parented with some specific angle (could not reproduce)
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0.4.4:
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0.4.4
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- feat: added cursor follow handlers and UI toggle
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0.4.3:
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0.4.3
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- change playblast out to 'images' and add playblast as name prefix
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0.4.2:
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0.4.2
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- feat: GP canvas cursor snap wiht new `view3d.cusor_snap` operator
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- fix: canvas rotate works with parented camera !
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- wip: added an attmpt to replicate camera rotate modal with view matrix but no luck.
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0.4.1:
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0.4.1
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- feat: Alternative cameras: parent to main cam (roll without affecting main cam), parent to active object at current view (follow current Grease pencil object)
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0.4.0:
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0.4.0
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- Added a standalone working version of box_deform (stripped preferences keeping only best configuration with autoswap)
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0.3.8:
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0.3.8
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- UI: expose onion skin in interface
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- UI: expose autolock in interface
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@@ -373,47 +384,47 @@
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- code: refactor, pushed most of class register in their owner file
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- tool: tool to rename current or all grease pencil datablock with different name than container object
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0.3.7:
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0.3.7
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- UI: new interface with tabs for addon preferences
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- UI: possible to disable color panel from preference (might be deleted if unusable)
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- docs: change readme changelog format and correct doc
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0.3.6:
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0.3.6
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- UI: Stoplines : add a button for quickly set stoplines visibility.
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0.3.5:
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0.3.5
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- Fix : No more camera rotation undo when ctrl+Z on next stroke (canvas rotate push and undo)
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- Fix: Enter key added to valid object-breakdown modal.
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0.3.3:
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0.3.3
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- version 1 beta (stable) of line gap closing tools for better bucket fill tool performance with UI
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0.3.3:
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0.3.3
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- version 1 beta of gmic colorize
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- variant of `screen.gp_keyframe_jump` through keymap seetings
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0.3.0:
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0.3.0
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- new homemade [breakdowner operator for object](https://blenderartists.org/t/pose-mode-animation-tools-for-object-mode/1221322) mode with auto keymap : Shift + E
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- GP cutter shortcut ops to map with `wm.temp_cutter` (with "Any" as press mode) or `wm.sticky_cutter` (Modal sticky-key version)
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0.2.3:
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0.2.3
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- add operator to `screen.gp_keyframe_jump`
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- add shortcut to rotate canvas
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- fix duplicate class
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0.2.2:
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0.2.2
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- separated props resolution_percentage parameter
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- playblast options for launching folder and opening folder
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0.2.1:
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0.2.1
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- playblast feature
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- Button to go zoom 100% or fit screen
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@@ -421,22 +432,22 @@
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- Fix reference panel : works with video and display in a box layout.
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- close pseudo-color panel by default (plan to move it to Gpencil tab)
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0.2.0:
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0.2.0
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- UI: Toggle camera background images from Toolbox panel
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- UI: quick access to passepartout
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- Feature: option to use namespace for pseudo color
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0.1.5:
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0.1.5
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- added CGC-auto-updater
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0.1.3:
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0.1.3
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- flip cam x
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- inital stage of overlay toggle (need pref/multiple pref)
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0.1.2:
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0.1.2
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- subpanel of GP data (instead of direct append)
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- initial commit with GP pseudo color
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