4.0.2
changed: File checker doest not fix directly when clicked:
- List potential change and display an Apply fix
changed: Enhanced visibility conflict list:
- Also include viewlayer hide value
- Allow to set all hide value from the state of one of the three
1.9.1
- fix: add error handling on palette linker when blend_path isn't valid anymore
- added: file checker entry, Disable all GP object `use lights` (True by default in addon pref `checklist`)
- added: WIP of Batch reproject all on cursor.
- No UI. In search menu `Flat Reproject Selected On cursor` (idname `gp.batch_flat_reproject`)
1.8.0
- feat: palette linker (beta), with pop-up from material stack dropdown
- feat: palette name fuzzy match
- code: add an open addon preference ops
1.7.2
- added: `Object visibility conflict` in file check
- print in console when object have render activated but not viewport (& vice-versa)
- Standalone ops "List Object Visibility Conflicts" (`gp.list_object_visibility`)
- added: `GP Modifier visibility conflict` in file check.
- print in console when gp modifiers have render activated but not viewport (& vice-versa)
- Standalone ops "List GP Modifiers Visibility Conflicts" (`gp.list_modifier_visibility`)
- code: show_message_box utils can now receive operator in sublist (if 3 element)
1.5.7
- feat: check list, Specify in addon pref if you prefer a dry run (check without set)
- feat: check file can change the lock object mode state (do nothing by default)
0.9.1:
- Public release
- prefs: added fps as part of project settings
- check file use pref fps value (previously used harcoded 24fps value)
- cleanup: Remove wip GMIC-bridge tools that need to be done separately (if needed)
- update: apply changes in integrated copy-paste from the last version of standalone addon
- doc: Added fully-detailed french readme