1.7.2
- added: `Object visibility conflict` in file check
- print in console when object have render activated but not viewport (& vice-versa)
- Standalone ops "List Object Visibility Conflicts" (`gp.list_object_visibility`)
- added: `GP Modifier visibility conflict` in file check.
- print in console when gp modifiers have render activated but not viewport (& vice-versa)
- Standalone ops "List GP Modifiers Visibility Conflicts" (`gp.list_modifier_visibility`)
- code: show_message_box utils can now receive operator in sublist (if 3 element)
1.0.4:
- UI: Better cam ref exposition in Toolbox panel
- Access to opacity
- merge activation bool with source type icon
- feat: Added a clear active frame operator (`gp.clear_active_frame` to add manually in keymaps)
0.9.3:
- feat: keyframe jump keys are now auto-binded
- UI: added keyframe jump customisation in addon pref
- code: split keyframe jump in a separate file with his new key updater