174 lines
6.7 KiB
Python
174 lines
6.7 KiB
Python
import bpy
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from . import utils
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from bpy_extras.view3d_utils import location_3d_to_region_2d
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def is_stroke_in_view(stroke, matrix, region, region_3d):
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## for optimization, use first and last
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region_width = region.width
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region_height = region.height
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point_list = [stroke.points[0], stroke.points[-1]]
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# point_list = stroke.points # whole points
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coord_list = [matrix @ point.position for point in point_list]
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for coord in coord_list:
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# Convert 3D coordinates to 2D screen coordinates
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screen_coord = location_3d_to_region_2d(region, region_3d, coord)
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if screen_coord is None:
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continue
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# Check if the point is within the viewport bounds
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if 0 <= screen_coord.x <= region_width and 0 <= screen_coord.y <= region_height:
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## one point in view, in view
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return True
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return False
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class GP_OT_delete_view_bound(bpy.types.Operator):
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bl_idname = "grease_pencil.delete_view_bound"
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bl_label = "Delete View Bound"
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bl_description = "Delete all selected strokes / points only if there are in view (current viewport region)\
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\nnote: does not work in multiframe yet)"
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bl_options = {'REGISTER', 'UNDO'}
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# def invoke(self, context, event):
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## TODO: add scope (default to automatic)
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## TODO: add option for normal delete (currenly only dissolve), probably another operator.
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@classmethod
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def poll(cls, context):
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return context.mode == 'EDIT_GREASE_PENCIL'
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def execute(self, context):
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gp = context.grease_pencil
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if not gp:
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self.report({'ERROR'}, "No Grease Pencil object found")
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return {'CANCELLED'}
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ob = context.object
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if not ob or ob.type != 'GREASEPENCIL':
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self.report({'ERROR'}, "Active object is not a Grease Pencil object")
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return {'CANCELLED'}
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select_mode = context.scene.tool_settings.gpencil_selectmode_edit
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matrix_world = ob.matrix_world.copy()
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## only visibile and unlocked layer in active GP object
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layers = [l for l in gp.layers if not l.hide and not l.lock]
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region = context.region
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region_3d = context.space_data.region_3d
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removed_ct = 0
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avoid_ct = 0
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for layer in layers:
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if context.scene.tool_settings.use_grease_pencil_multi_frame_editing:
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## multiframe, affect all selected frames and active frame
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target_frames = [f for f in layer.frames if f.select or f == layer.current_frame()]
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else:
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## Only active frame
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current = layer.current_frame()
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if not current:
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continue
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target_frames = [current]
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for frame in target_frames:
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drawing = frame.drawing
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if not drawing or not drawing.strokes:
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continue
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stroke_indices_to_delete = []
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## List comprehention version (For stroke mode only)
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# stroke_indices_to_delete = [sidx for sidx, stroke in enumerate(drawing.strokes) if stroke.select and is_stroke_in_view(stroke, matrix_world, region, region_3d)]
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for sid, stroke in enumerate(drawing.strokes):
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if not stroke.select:
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continue
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# Check if the stroke is within the view bounds
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if not is_stroke_in_view(stroke, matrix_world, region, region_3d):
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avoid_ct += 1
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continue
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## No need for further check if we are in stroke mod (direct delete)
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if select_mode == 'STROKE':
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stroke_indices_to_delete.append(sid)
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removed_ct += 1
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continue
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## --- Handle points ---
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## remove points, only Dissolve for now.
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select_count = len([p for p in stroke.points if p.select])
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if select_count == len(stroke.points):
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## Mark as full delete and go next
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stroke_indices_to_delete.append(sid)
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continue
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## Make a copy of deselected points attributes
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point_attrs = []
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for p in stroke.points:
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if p.select:
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continue
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point_attrs.append([p.position.copy(), p.rotation, p.radius, p.opacity])
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## remove as many points as select_count
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stroke.remove_points(select_count)
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## re-assign attributes in order
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for i, p in enumerate(stroke.points):
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if i < len(point_attrs):
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p.position = point_attrs[i][0]
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p.rotation = point_attrs[i][1]
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p.radius = point_attrs[i][2]
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p.opacity = point_attrs[i][3]
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p.select = False # Deselect all points after processing
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removed_ct += 1
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## End of stroke loop (here either part if the stroke is deleted or marked for deletion )
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if stroke_indices_to_delete:
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# print(f'layer {layer.name} : delete {len(stroke_indices_to_delete)} strokes')
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drawing.remove_strokes(indices=stroke_indices_to_delete)
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if removed_ct and avoid_ct:
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self.report({'INFO'}, f"Skipped {avoid_ct} out of view")
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elif not removed_ct and not avoid_ct:
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self.report({'WARNING'}, "Nothing to Delete")
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elif not removed_ct and avoid_ct:
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self.report({'WARNING'}, "All selected strokes are out of view")
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return {'FINISHED'}
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def draw_delete_view_bound_ui(self, context):
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layout = self.layout
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layout.operator('grease_pencil.delete_view_bound', text='Delete View bound', icon='LOCKVIEW_ON') # RESTRICT_VIEW_ON
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classes = (
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# GP_OT_delete_strokes_view_bound,
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# GP_OT_delete_points_view_bound,
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GP_OT_delete_view_bound,
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)
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def register():
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if bpy.app.background:
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return
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for cl in classes:
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bpy.utils.register_class(cl)
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bpy.types.VIEW3D_MT_edit_greasepencil_delete.append(draw_delete_view_bound_ui)
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## make scene property for empty key preservation and bake movement for layers...
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# register_keymaps()
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def unregister():
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if bpy.app.background:
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return
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bpy.types.VIEW3D_MT_edit_greasepencil_delete.remove(draw_delete_view_bound_ui)
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# unregister_keymaps()
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for cl in reversed(classes):
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bpy.utils.unregister_class(cl)
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