632 lines
26 KiB
Python
Executable File
632 lines
26 KiB
Python
Executable File
import bpy
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import os
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from pathlib import Path
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from . import utils
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class GPTB_OT_file_checker(bpy.types.Operator):
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bl_idname = "gp.file_checker"
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bl_label = "Check File"
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bl_description = "Check / correct some aspect of the file, properties and such and report"
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bl_options = {"REGISTER"}
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## list of action :
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# Lock main cam:
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# set scene res
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# set scene percentage at 100:
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# set show slider and sync range
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# set fps
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# set cursor type
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# GP use additive drawing (else creating a frame in dopesheet makes it blank...)
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# GP stroke placement/projection check
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# Disabled animation
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# Object visibility conflict
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# GP modifiers visibility conflict
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# Set onion skin filter to 'All type'
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# Set filepath type
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# Set Lock object mode state
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# Disable use light on all object
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def invoke(self, context, event):
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# need some self-control (I had to...)
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self.ctrl = event.ctrl
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return self.execute(context)
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def execute(self, context):
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prefs = utils.get_addon_prefs()
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fix = prefs.fixprops
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problems = []
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apply = not fix.check_only
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# If Ctrl is pressed, invert behavior (invert boolean)
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apply ^= self.ctrl
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## Lock main cam:
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if fix.lock_main_cam:
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if not 'layout' in Path(bpy.data.filepath).stem.lower(): # dont touch layout cameras
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if context.scene.camera:
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cam = context.scene.camera
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if cam.name == 'draw_cam' and cam.parent:
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if cam.parent.type == 'CAMERA':
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cam = cam.parent
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else:
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cam = None
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if cam:
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triple = (True,True,True)
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if cam.lock_location[:] != triple or cam.lock_rotation[:] != triple:
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problems.append('Lock main camera')
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if apply:
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cam.lock_location = cam.lock_rotation = triple
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## set scene res at pref res according to addon pref
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if fix.set_scene_res:
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rx, ry = prefs.render_res_x, prefs.render_res_y
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# TODO set (rx, ry) to camera resolution if specified in camera name
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if context.scene.render.resolution_x != rx or context.scene.render.resolution_y != ry:
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problems.append(f'Resolution {context.scene.render.resolution_x}x{context.scene.render.resolution_y} >> {rx}x{ry}')
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if apply:
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context.scene.render.resolution_x, context.scene.render.resolution_y = rx, ry
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## set scene percentage at 100:
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if fix.set_res_percentage:
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if context.scene.render.resolution_percentage != 100:
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problems.append('Resolution output to 100%')
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if apply:
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context.scene.render.resolution_percentage = 100
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## set fps according to preferences settings
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if fix.set_fps:
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if context.scene.render.fps != prefs.fps:
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problems.append( (f"framerate corrected {context.scene.render.fps} >> {prefs.fps}", 'ERROR') )
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if apply:
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context.scene.render.fps = prefs.fps
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## set show slider and sync range
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if fix.set_slider_n_sync:
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for window in bpy.context.window_manager.windows:
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screen = window.screen
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for area in screen.areas:
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if area.type == 'DOPESHEET_EDITOR':
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if hasattr(area.spaces[0], 'show_sliders'):
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setattr(area.spaces[0], 'show_sliders', True)
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if hasattr(area.spaces[0], 'show_locked_time'):
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setattr(area.spaces[0], 'show_locked_time', True)
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## set cursor type
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if context.mode in ("EDIT_GPENCIL", "SCULPT_GPENCIL"):
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tool = fix.select_active_tool
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if tool != 'none':
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if bpy.context.workspace.tools.from_space_view3d_mode(bpy.context.mode, create=False).idname != tool:
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problems.append(f'tool changed to {tool.split(".")[1]}')
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if apply:
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bpy.ops.wm.tool_set_by_id(name=tool) # Tweaktoolcode
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# ## GP use additive drawing (else creating a frame in dopesheet makes it blank...)
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# if not context.scene.tool_settings.use_gpencil_draw_additive:
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# problems.append(f'Activated Gp additive drawing mode (snowflake)')
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# context.scene.tool_settings.use_gpencil_draw_additive = True
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## GP stroke placement/projection check
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if fix.check_front_axis:
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if context.scene.tool_settings.gpencil_sculpt.lock_axis != 'AXIS_Y':
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problems.append('/!\\ Draw axis not "Front" (Need Manual change if not Ok)')
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if fix.check_placement:
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if bpy.context.scene.tool_settings.gpencil_stroke_placement_view3d != 'ORIGIN':
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problems.append('/!\\ Draw placement not "Origin" (Need Manual change if not Ok)')
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## GP Use light disable
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if fix.set_gp_use_lights_off:
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gp_with_lights = [o for o in context.scene.objects if o.type == 'GPENCIL' and o.use_grease_pencil_lights]
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if gp_with_lights:
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problems.append(f'Disable "Use Lights" on {len(gp_with_lights)} Gpencil objects')
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if apply:
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for o in gp_with_lights:
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o.use_grease_pencil_lights = False
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## Disabled animation
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if fix.list_disabled_anim:
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fcu_ct = 0
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for act in bpy.data.actions:
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if not act.users:
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continue
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for fcu in act.fcurves:
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if fcu.mute:
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fcu_ct += 1
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print(f"muted: {act.name} > {fcu.data_path}")
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if fcu_ct:
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problems.append(f'{fcu_ct} anim channel disabled (details in console)')
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## Object visibility conflict
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if fix.list_obj_vis_conflict:
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viz_ct = 0
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for o in context.scene.objects:
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if o.hide_viewport != o.hide_render:
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vp = 'No' if o.hide_viewport else 'Yes'
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rd = 'No' if o.hide_render else 'Yes'
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viz_ct += 1
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print(f'{o.name} : viewport {vp} != render {rd}')
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if viz_ct:
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## warn only : problems.append(f'{viz_ct} objects visibility conflicts (details in console)')
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problems.append(['gp.list_object_visibility', f'{viz_ct} objects visibility conflicts (details in console)', 'OBJECT_DATAMODE'])
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## GP modifiers visibility conflict
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if fix.list_gp_mod_vis_conflict:
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mod_viz_ct = 0
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for o in context.scene.objects:
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if o.type != 'GPENCIL':
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continue
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for m in o.grease_pencil_modifiers:
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if m.show_viewport != m.show_render:
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vp = 'Yes' if m.show_viewport else 'No'
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rd = 'Yes' if m.show_render else 'No'
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mod_viz_ct += 1
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print(f'{o.name} - modifier {m.name}: viewport {vp} != render {rd}')
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if mod_viz_ct:
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## warn only : problems.append(f'{mod_viz_ct} visibility conflicts in Gp object modifiers (details in console)')
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problems.append(['gp.list_modifier_visibility', f'{mod_viz_ct} visibility conflicts in Gp object modifiers (details in console)', 'MODIFIER_DATA'])
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## Use median point
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if fix.set_pivot_median_point:
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if context.scene.tool_settings.transform_pivot_point != 'MEDIAN_POINT':
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problems.append(f"Pivot changed from '{context.scene.tool_settings.transform_pivot_point}' to 'MEDIAN_POINT'")
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if apply:
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context.scene.tool_settings.transform_pivot_point = 'MEDIAN_POINT'
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if fix.disable_guide:
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if context.scene.tool_settings.gpencil_sculpt.guide.use_guide == True:
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problems.append(f"Disabled Draw Guide")
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if apply:
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context.scene.tool_settings.gpencil_sculpt.guide.use_guide = False
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if fix.autokey_add_n_replace:
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if context.scene.tool_settings.auto_keying_mode != 'ADD_REPLACE_KEYS':
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problems.append(f"Autokey mode reset to 'Add & Replace'")
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if apply:
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context.scene.tool_settings.auto_keying_mode = 'ADD_REPLACE_KEYS'
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if fix.file_path_type != 'none':
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pathes = []
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for p in bpy.utils.blend_paths():
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if fix.file_path_type == 'RELATIVE':
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if not p.startswith('//'):
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pathes.append(p)
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elif fix.file_path_type == 'ABSOLUTE':
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if p.startswith('//'):
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pathes.append(p)
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if pathes:
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mess = f'{len(pathes)}/{len(bpy.utils.blend_paths())} paths not {fix.file_path_type.lower()} (see console)'
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problems.append(mess)
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print(mess)
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print('\n'.join(pathes))
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print('-')
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if fix.lock_object_mode != 'none':
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lockmode = bpy.context.scene.tool_settings.lock_object_mode
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if fix.lock_object_mode == 'LOCK':
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if not lockmode:
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problems.append(f"Lock object mode toggled On")
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if apply:
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bpy.context.scene.tool_settings.lock_object_mode = True
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elif fix.lock_object_mode == 'UNLOCK':
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if lockmode:
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problems.append(f"Lock object mode toggled Off")
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if apply:
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bpy.context.scene.tool_settings.lock_object_mode = False
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# ## Set onion skin filter to 'All type'
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# fix_kf_type = 0
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# for gp in bpy.data.grease_pencils:#from data
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# if not gp.is_annotation:
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# if gp.onion_keyframe_type != 'ALL':
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# gp.onion_keyframe_type = 'ALL'
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# fix_kf_type += 1
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# if fix_kf_type:
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# problems.append(f"{fix_kf_type} GP onion skin filter to 'All type'")
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# for ob in context.scene.objects:#from object
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# if ob.type == 'GPENCIL':
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# ob.data.onion_keyframe_type = 'ALL'
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#### --- print fix/problems report
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if problems:
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print('===File check===')
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for p in problems:
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if isinstance(p, str):
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print(p)
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else:
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print(p[0])
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# Show in viewport
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title = "Changed Settings" if apply else "Checked Settings (dry run, nothing changed)"
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utils.show_message_box(problems, _title = title, _icon = 'INFO')
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else:
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self.report({'INFO'}, 'All good')
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return {"FINISHED"}
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class GPTB_OT_copy_string_to_clipboard(bpy.types.Operator):
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bl_idname = "gp.copy_string_to_clipboard"
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bl_label = "Copy String"
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bl_description = "Copy passed string to clipboard"
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bl_options = {"REGISTER"}
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string : bpy.props.StringProperty(options={'SKIP_SAVE'})
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def execute(self, context):
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if not self.string:
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# self.report({'ERROR'}, 'Nothing to copy')
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return {"CANCELLED"}
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bpy.context.window_manager.clipboard = self.string
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self.report({'INFO'}, f'Copied: {self.string}')
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return {"FINISHED"}
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class GPTB_OT_copy_multipath_clipboard(bpy.types.Operator):
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bl_idname = "gp.copy_multipath_clipboard"
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bl_label = "Choose Path to Copy"
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bl_description = "Copy Chosen Path"
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bl_options = {"REGISTER"}
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string : bpy.props.StringProperty(options={'SKIP_SAVE'})
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def invoke(self, context, event):
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if not self.string:
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return {"CANCELLED"}
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self.pathes = []
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try:
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absolute = os.path.abspath(bpy.path.abspath(self.string))
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abs_parent = os.path.dirname(os.path.abspath(bpy.path.abspath(self.string)))
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path_abs = str(Path(bpy.path.abspath(self.string)).resolve())
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except:
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# case of invalid / non-accessable path
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bpy.context.window_manager.clipboard = self.string
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return context.window_manager.invoke_props_dialog(self, width=800)
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self.pathes.append(('Raw Path', self.string))
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self.pathes.append(('Parent', os.path.dirname(self.string)))
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if absolute != self.string:
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self.pathes.append(('Absolute', absolute))
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if absolute != self.string:
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self.pathes.append(('Absolute Parent', abs_parent))
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if absolute != path_abs:
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self.pathes.append(('Resolved',path_abs))
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self.pathes.append(('File name', os.path.basename(self.string)))
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maxlen = max(len(l[1]) for l in self.pathes)
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popup_width = 800
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if maxlen < 50:
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popup_width = 500
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elif maxlen > 100:
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popup_width = 1000
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return context.window_manager.invoke_props_dialog(self, width=popup_width)
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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layout.separator()
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col = layout.column()
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for l in self.pathes:
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split=col.split(factor=0.2, align=True)
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split.operator('gp.copy_string_to_clipboard', text=l[0], icon='COPYDOWN').string = l[1]
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split.label(text=l[1])
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def execute(self, context):
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return {"FINISHED"}
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class GPTB_OT_links_checker(bpy.types.Operator):
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bl_idname = "gp.links_checker"
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bl_label = "Links check"
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bl_description = "Check states of file direct links"
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bl_options = {"REGISTER"}
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def execute(self, context):
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return {"FINISHED"}
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def draw(self, context):
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layout = self.layout
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layout.label(text=self.title)
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if self.broke_ct:
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layout.label(text="You can try to scan for missing files:")
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## How to launch directly without filebrowser ?
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# in Shot folder
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layout.operator('file.find_missing_files', text='in parent hierarchy').directory = Path(bpy.data.filepath).parents[1].as_posix()
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if self.proj:
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# In Library
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layout.operator('file.find_missing_files', text='in library').directory = (Path(self.proj)/'library').as_posix()
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# In all project
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layout.operator('file.find_missing_files', text='in all project (last resort)').directory = self.proj
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layout.separator()
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# layout = layout.column() # thinner linespace
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for l in self.all_lnks:
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if l[1] == 'CANCEL':
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layout.label(text=l[0], icon=l[1])
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continue
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if l[1] == 'LIBRARY_DATA_BROKEN':
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split=layout.split(factor=0.85)
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split.label(text=l[0], icon=l[1])
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# layout.label(text=l[0], icon=l[1])
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else:
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split=layout.split(factor=0.70, align=True)
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split.label(text=l[0], icon=l[1])
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## resolve() return somethin different than os.path.abspath.
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# split.operator('wm.path_open', text='Open folder', icon='FILE_FOLDER').filepath = Path(bpy.path.abspath(l[0])).resolve().parent.as_posix()
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# split.operator('wm.path_open', text='Open file', icon='FILE_TICK').filepath = Path(bpy.path.abspath(l[0])).resolve().as_posix()
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split.operator('wm.path_open', text='Open Folder', icon='FILE_FOLDER').filepath = Path(os.path.abspath(bpy.path.abspath(l[0]))).parent.as_posix()
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split.operator('wm.path_open', text='Open File', icon='FILE_TICK').filepath = Path(os.path.abspath(bpy.path.abspath(l[0]))).as_posix()
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split.operator('gp.copy_multipath_clipboard', text='Copy Path', icon='COPYDOWN').string = l[0]
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# split.operator('gp.copy_string_to_clipboard', text='Copy Path', icon='COPYDOWN').string = l[0] # copy blend path directly
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def invoke(self, context, event):
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self.all_lnks = []
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self.title = ''
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self.broke_ct = 0
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abs_ct = 0
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rel_ct = 0
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## check for broken links
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viewed = []
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for current, lib in zip(bpy.utils.blend_paths(local=True), bpy.utils.blend_paths(absolute=True, local=True)):
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# avoid relisting same path mutliple times
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if current in viewed:
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continue
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# TODO find a proper way to show the number of user of this path...
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viewed.append(current)
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realib = Path(current) # path as-is
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lfp = Path(lib) # absolute path
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try: # Try because some path may fail parsing
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if not lfp.exists():
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self.broke_ct += 1
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self.all_lnks.append( (f"{realib.as_posix()}", 'LIBRARY_DATA_BROKEN') )
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else:
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if realib.as_posix().startswith('//'):
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rel_ct += 1
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self.all_lnks.append( (f"{realib.as_posix()}", 'LINKED') )
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else:
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abs_ct += 1
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self.all_lnks.append( (f"{realib.as_posix()}", 'LIBRARY_DATA_INDIRECT') )
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except:
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self.broke_ct += 1
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self.all_lnks.append( (f"{current}" , 'CANCEL') ) # error accessing file
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if not self.all_lnks:
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self.report({'INFO'}, 'No external links in files')
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return {"FINISHED"}
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bct = f"{self.broke_ct} broken " if self.broke_ct else ''
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act = f"{abs_ct} absolute " if abs_ct else ''
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rct = f"{rel_ct} clean " if rel_ct else ''
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self.title = f"{bct}{act}{rct}"
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self.all_lnks.sort(key=lambda x: x[1], reverse=True)
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if self.all_lnks:
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print('===File check===')
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for p in self.all_lnks:
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if isinstance(p, str):
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print(p)
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else:
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print(p[0])
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# Show in viewport
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maxlen = max(len(x) for x in viewed)
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# if broke_ct == 0:
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# show_message_box(self.all_lnks, _title = self.title, _icon = 'INFO')# Links
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# return {"FINISHED"}
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popup_width = 800
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if maxlen < 50:
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popup_width = 500
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elif maxlen > 100:
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popup_width = 1000
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self.proj = os.environ.get('PROJECT_ROOT')
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return context.window_manager.invoke_props_dialog(self, width=popup_width)
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""" OLD links checker with show_message_box
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class GPTB_OT_links_checker(bpy.types.Operator):
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bl_idname = "gp.links_checker"
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bl_label = "Links check"
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bl_description = "Check states of file direct links"
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bl_options = {"REGISTER"}
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def execute(self, context):
|
|
all_lnks = []
|
|
has_broken_link = False
|
|
## check for broken links
|
|
for current, lib in zip(bpy.utils.blend_paths(local=True), bpy.utils.blend_paths(absolute=True, local=True)):
|
|
lfp = Path(lib)
|
|
realib = Path(current)
|
|
if not lfp.exists():
|
|
has_broken_link = True
|
|
all_lnks.append( (f"Broken link: {realib.as_posix()}", 'LIBRARY_DATA_BROKEN') )#lfp.as_posix()
|
|
else:
|
|
if realib.as_posix().startswith('//'):
|
|
all_lnks.append( (f"Link: {realib.as_posix()}", 'LINKED') )#lfp.as_posix()
|
|
else:
|
|
all_lnks.append( (f"Link: {realib.as_posix()}", 'LIBRARY_DATA_INDIRECT') )#lfp.as_posix()
|
|
|
|
all_lnks.sort(key=lambda x: x[1], reverse=True)
|
|
if all_lnks:
|
|
print('===File check===')
|
|
for p in all_lnks:
|
|
if isinstance(p, str):
|
|
print(p)
|
|
else:
|
|
print(p[0])
|
|
# Show in viewport
|
|
utils.show_message_box(all_lnks, _title = "Links", _icon = 'INFO')
|
|
return {"FINISHED"} """
|
|
|
|
|
|
class GPTB_OT_list_object_visibility(bpy.types.Operator):
|
|
bl_idname = "gp.list_object_visibility"
|
|
bl_label = "List Object Visibility Conflicts"
|
|
bl_description = "List objects visibility conflicts, when viewport and render have different values"
|
|
bl_options = {"REGISTER"}
|
|
|
|
def invoke(self, context, event):
|
|
self.ob_list = [o for o in context.scene.objects if o.hide_viewport != o.hide_render]
|
|
return context.window_manager.invoke_props_dialog(self, width=250)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
for o in self.ob_list:
|
|
row = layout.row()
|
|
row.label(text=o.name)
|
|
row.prop(o, 'hide_viewport', text='', emboss=False) # invert_checkbox=True
|
|
row.prop(o, 'hide_render', text='', emboss=False) # invert_checkbox=True
|
|
|
|
def execute(self, context):
|
|
return {'FINISHED'}
|
|
## basic listing as message box # all in invoke now
|
|
# li = []
|
|
# viz_ct = 0
|
|
# for o in context.scene.objects:
|
|
# if o.hide_viewport != o.hide_render:
|
|
# vp = 'No' if o.hide_viewport else 'Yes'
|
|
# rd = 'No' if o.hide_render else 'Yes'
|
|
# viz_ct += 1
|
|
# li.append(f'{o.name} : viewport {vp} != render {rd}')
|
|
# if li:
|
|
# utils.show_message_box(_message=li, _title=f'{viz_ct} visibility conflicts found')
|
|
# else:
|
|
# self.report({'INFO'}, f"No Object visibility conflict on current scene")
|
|
# return {'FINISHED'}
|
|
|
|
|
|
## not exposed in UI, Check is performed in Check file (can be called in popped menu)
|
|
class GPTB_OT_list_modifier_visibility(bpy.types.Operator):
|
|
bl_idname = "gp.list_modifier_visibility"
|
|
bl_label = "List GP Modifiers Visibility Conflicts"
|
|
bl_description = "List Modifier visibility conflicts, when viewport and render have different values"
|
|
bl_options = {"REGISTER"}
|
|
|
|
def invoke(self, context, event):
|
|
self.ob_list = []
|
|
for o in context.scene.objects:
|
|
if o.type != 'GPENCIL':
|
|
continue
|
|
if not len(o.grease_pencil_modifiers):
|
|
continue
|
|
|
|
mods = []
|
|
for m in o.grease_pencil_modifiers:
|
|
if m.show_viewport != m.show_render:
|
|
if not mods:
|
|
self.ob_list.append([o, mods])
|
|
mods.append(m)
|
|
return context.window_manager.invoke_props_dialog(self, width=250)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
for o in self.ob_list:
|
|
layout.label(text=o[0].name, icon='OUTLINER_OB_GREASEPENCIL')
|
|
for m in o[1]:
|
|
row = layout.row()
|
|
row.label(text='')
|
|
row.label(text=m.name, icon='MODIFIER_ON')
|
|
row.prop(m, 'show_viewport', text='', emboss=False) # invert_checkbox=True
|
|
row.prop(m, 'show_render', text='', emboss=False) # invert_checkbox=True
|
|
|
|
def execute(self, context):
|
|
return {'FINISHED'}
|
|
## basic listing as message box # all in invoke now
|
|
# li = []
|
|
# oblist = []
|
|
# if self.selection:
|
|
# pool = context.selected_objects
|
|
# else:
|
|
# pool = context.scene.objects
|
|
|
|
# for o in pool:
|
|
# if o.type != 'GPENCIL':
|
|
# continue
|
|
# for m in o.grease_pencil_modifiers:
|
|
# if m.show_viewport != m.show_render:
|
|
# if o not in oblist:
|
|
# oblist.append(o)
|
|
# li.append(o.name) # just name first time to list mods after
|
|
|
|
# vp = 1 if m.show_viewport else 0
|
|
# rd = 1 if m.show_render else 0
|
|
|
|
# mess = f' - modifier {m.name}: viewport {vp} != render {rd}'
|
|
# # mess = f'{o.name} - modifier {m.name}: viewport {vp} != render {rd}'
|
|
# li.append(mess)
|
|
# if li:
|
|
# utils.show_message_box(li)
|
|
# else:
|
|
# self.report({'INFO'}, f"No Gp modifier visibility conflict on {'selection' if self.selection else 'scene'}")
|
|
# return {'FINISHED'}
|
|
|
|
|
|
'''### OLD
|
|
class GPTB_OT_check_scene(bpy.types.Operator):
|
|
bl_idname = "gp.scene_check"
|
|
bl_label = "Check GP scene"
|
|
bl_description = "Check and fix scene settings"
|
|
bl_options = {"REGISTER"}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return True
|
|
|
|
def execute(self, context):
|
|
## check scene resolution / 100% / framerate
|
|
context.scene.render.resolution_percentage = 100
|
|
context.scene.render.resolution_x = 3072# define addon properties to make generic ?
|
|
context.scene.render.resolution_y = 1620# define addon properties to make generic ?
|
|
context.scene.render.fps = 24# define addon properties to make generic ?
|
|
|
|
## check GP datas name
|
|
gp_os = [o for o in context.scene.objects if o.type == 'GPENCIL' if o.data.users == 1]#no multiple users
|
|
|
|
for gpo in gp_os:
|
|
if gpo.data.name.startswith('Stroke'):# dont touch already renamed group
|
|
if gpo.data.name != gpo.name:
|
|
print('renaming GP data:', gpo.data.name, '-->', gpo.name)
|
|
gpo.data.name = gpo.name
|
|
|
|
## disable autolock
|
|
context.scene.tool_settings.lock_object_mode = False
|
|
|
|
return {"FINISHED"}
|
|
'''
|
|
|
|
classes = (
|
|
# GPTB_OT_check_scene,
|
|
GPTB_OT_list_object_visibility,
|
|
GPTB_OT_list_modifier_visibility,
|
|
GPTB_OT_copy_string_to_clipboard,
|
|
GPTB_OT_copy_multipath_clipboard,
|
|
GPTB_OT_file_checker,
|
|
GPTB_OT_links_checker,
|
|
)
|
|
|
|
def register():
|
|
for cls in classes:
|
|
bpy.utils.register_class(cls)
|
|
|
|
def unregister():
|
|
for cls in reversed(classes):
|
|
bpy.utils.unregister_class(cls) |