168 lines
5.8 KiB
Python
168 lines
5.8 KiB
Python
import bpy
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from bpy.types import Operator
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import mathutils
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from mathutils import Vector, Matrix, geometry
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from bpy_extras import view3d_utils
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from time import time
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from .utils import get_gp_draw_plane, location_to_region, region_to_location
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class GP_OT_pick_closest_layer(Operator):
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bl_idname = "gp.pick_closest_layer"
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bl_label = "Get Closest Stroke Layer"
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bl_description = "Pick closest stroke layer"
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bl_options = {"REGISTER", "UNDO"}
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@classmethod
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def poll(cls, context):
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return context.object and context.object.type == 'GREASEPENCIL' and context.mode == 'PAINT_GREASE_PENCIL'
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stroke_filter : bpy.props.EnumProperty(name='Target',
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default='STROKE',
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items=(
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('STROKE', 'Stroke', 'Target only Stroke', 0),
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('FILL', 'Fill', 'Target only Fill', 1),
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('ALL', 'All', 'All stroke types', 2),
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),
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options={'SKIP_SAVE'})
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def filter_stroke(self, context):
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kd = mathutils.kdtree.KDTree(len(self.point_pair))
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for i, pair in enumerate(self.point_pair):
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kd.insert(pair[0], i)
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kd.balance()
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mouse_vec3 = Vector((*self.init_mouse, 0))
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co, index, _dist = kd.find(mouse_vec3)
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lid = self.point_pair[index][1]
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return lid
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def invoke(self, context, event):
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self.t0 = time()
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self.limit = self.t0 + 0.2 # 200 miliseconds
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self.init_mouse = Vector((event.mouse_region_x, event.mouse_region_y))
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self.idx = None
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context.window_manager.modal_handler_add(self)
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return {'RUNNING_MODAL'}
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def draw(self, context):
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layout = self.layout
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if context.object.data.layers.active:
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layout.label(text=f'Layer: {context.object.data.layers.active.name}')
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layout.prop(self, 'stroke_filter')
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def modal(self, context, event):
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if time() > self.limit:
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return {'CANCELLED'}
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if event.value == 'RELEASE': # if a key was release (any key in case shortcut was customised)
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if time() > self.limit:
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# dont know if condition is neeed
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return {'CANCELLED'}
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return self.execute(context)
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# return {'FINISHED'}
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return {'PASS_THROUGH'}
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# return {'RUNNING_MODAL'}
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def execute(self, context):
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t1 = time()
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# self.prefs = get_addon_prefs()
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self.ob = context.object
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mat = self.ob.matrix_world
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gp = self.ob.data
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self.inv_mat = self.ob.matrix_world.inverted()
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self.point_pair = []
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if context.scene.tool_settings.use_grease_pencil_multi_frame_editing:
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for layer_id, l in enumerate(gp.layers):
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if l.hide: # l.lock or
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continue
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for f in l.frames:
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if not f.select:
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continue
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for s in f.drawing.strokes:
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if self.stroke_filter == 'STROKE' and not self.ob.data.materials[s.material_index].grease_pencil.show_stroke:
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continue
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elif self.stroke_filter == 'FILL' and not self.ob.data.materials[s.material_index].grease_pencil.show_fill:
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continue
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self.point_pair += [(Vector((*location_to_region(mat @ p.position), 0)), layer_id) for p in s.points]
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else:
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# [s for l in gp.layers if not l.lock and not l.hide for s in l.current_frame().stokes]
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for layer_id, l in enumerate(gp.layers):
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if l.hide or not l.current_frame(): # l.lock or
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continue
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for s in l.current_frame().drawing.strokes:
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if self.stroke_filter == 'STROKE' and not self.ob.data.materials[s.material_index].grease_pencil.show_stroke:
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continue
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elif self.stroke_filter == 'FILL' and not self.ob.data.materials[s.material_index].grease_pencil.show_fill:
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continue
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self.point_pair += [(Vector((*location_to_region(mat @ p.position), 0)), layer_id) for p in s.points]
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if not self.point_pair:
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self.report({'ERROR'}, 'No stroke found, maybe layers are locked or hidden')
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return {'CANCELLED'}
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lid = self.filter_stroke(context)
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if isinstance(lid, str):
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self.report({'ERROR'}, lid)
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return {'CANCELLED'}
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del self.point_pair # auto garbage collected ?
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self.ob.data.layers.active_index = lid
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## debug show trigger time
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# print(f'Trigger time {time() - self.t0:.3f}')
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# print(f'Search time {time() - t1:.3f}')
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self.report({'INFO'}, f'Layer: {self.ob.data.layers.active.name}')
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return {'FINISHED'}
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addon_keymaps = []
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def register_keymaps():
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addon = bpy.context.window_manager.keyconfigs.addon
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km = addon.keymaps.new(name = "Grease Pencil Stroke Paint Mode", space_type = "EMPTY", region_type='WINDOW')
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kmi = km.keymap_items.new(
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# name="",
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idname="gp.pick_closest_layer",
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type="W",
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value="PRESS",
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)
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kmi.properties.stroke_filter = 'STROKE'
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addon_keymaps.append((km, kmi))
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kmi = km.keymap_items.new(
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# name="",
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idname="gp.pick_closest_layer",
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type="W",
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value="PRESS",
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alt = True,
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)
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kmi.properties.stroke_filter = 'FILL'
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# kmi = km.keymap_items.new('catname.opsname', type='F5', value='PRESS')
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addon_keymaps.append((km, kmi))
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def unregister_keymaps():
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for km, kmi in addon_keymaps:
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km.keymap_items.remove(kmi)
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addon_keymaps.clear()
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classes=(
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GP_OT_pick_closest_layer,
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)
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def register():
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for cls in classes:
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bpy.utils.register_class(cls)
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register_keymaps()
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def unregister():
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unregister_keymaps()
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for cls in reversed(classes):
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bpy.utils.unregister_class(cls) |