Cleanup: Remove old Blender abstraction class files
parent
cbf1ea64e6
commit
876511c435
211
core/_node.py
211
core/_node.py
|
@ -1,211 +0,0 @@
|
||||||
import bpy
|
|
||||||
from mathutils import Color, Vector
|
|
||||||
|
|
||||||
from .sockets import Input, Output
|
|
||||||
|
|
||||||
|
|
||||||
class Node:
|
|
||||||
"""Blender Node abstraction."""
|
|
||||||
|
|
||||||
def __init__(self, bl_node, parent):
|
|
||||||
self.bl_node = bl_node
|
|
||||||
self.tree = parent
|
|
||||||
self.id = hex(id(self.bl_node))
|
|
||||||
|
|
||||||
self.data = {}
|
|
||||||
self.parameters = []
|
|
||||||
|
|
||||||
self._parent = None
|
|
||||||
self._scene = None
|
|
||||||
|
|
||||||
for prop in self.bl_node.bl_rna.properties:
|
|
||||||
if prop.is_readonly:
|
|
||||||
continue
|
|
||||||
|
|
||||||
prop_id = prop.identifier
|
|
||||||
|
|
||||||
setattr(self, prop_id, getattr(self.bl_node, prop_id))
|
|
||||||
self.parameters.append(prop_id)
|
|
||||||
|
|
||||||
self.inputs = [Input(ipt, self.tree) for ipt in self.bl_node.inputs]
|
|
||||||
self.outputs = [Output(opt, self.tree) for opt in self.bl_node.outputs]
|
|
||||||
|
|
||||||
@property
|
|
||||||
def parent(self):
|
|
||||||
"""Get the Node from all the other nodes in the tree checking that the
|
|
||||||
parent of its blender node is the same as the blender node we are comparing.
|
|
||||||
|
|
||||||
Returns:
|
|
||||||
Node: Node parent.
|
|
||||||
"""
|
|
||||||
|
|
||||||
if self._parent:
|
|
||||||
return self._parent
|
|
||||||
|
|
||||||
# if blender node doesn't have a parent
|
|
||||||
if not self.bl_node.parent:
|
|
||||||
self._parent = None
|
|
||||||
return self._parent
|
|
||||||
|
|
||||||
for node in self.tree.nodes:
|
|
||||||
if node.bl_node == self.bl_node.parent:
|
|
||||||
self._parent = node
|
|
||||||
return self._parent
|
|
||||||
|
|
||||||
@parent.setter
|
|
||||||
def parent(self, value):
|
|
||||||
"""Set the Node parent, using the python object, it's id or the blender node.
|
|
||||||
|
|
||||||
Args:
|
|
||||||
value (Node|str|bpy.types.Node): Node, id or blender node to set as parent.
|
|
||||||
"""
|
|
||||||
|
|
||||||
# Node object case
|
|
||||||
if isinstance(value, Node):
|
|
||||||
self._parent = value
|
|
||||||
|
|
||||||
# Node id case
|
|
||||||
elif isinstance(value, str) and value.startswith("0x"):
|
|
||||||
for node in self.tree.nodes:
|
|
||||||
if node.id == value:
|
|
||||||
self._parent = node
|
|
||||||
else:
|
|
||||||
print("Cannot find parent")
|
|
||||||
|
|
||||||
# blender node case
|
|
||||||
elif isinstance(value, bpy.types.Node):
|
|
||||||
for node in self.tree.nodes:
|
|
||||||
if node.bl_node == value:
|
|
||||||
self._parent = node
|
|
||||||
|
|
||||||
if self._parent:
|
|
||||||
self.bl_node.parent = self._parent.bl_node
|
|
||||||
|
|
||||||
@classmethod
|
|
||||||
def from_blender_node(cls, bl_node, tree):
|
|
||||||
"""Instanciate an abstract class based of the blender node idname.
|
|
||||||
|
|
||||||
Args:
|
|
||||||
bl_node (bpy.types.Node): Blender Node To create abstraction from.
|
|
||||||
tree (NodeTree): Node tree object node belongs to.
|
|
||||||
|
|
||||||
Returns:
|
|
||||||
Node: Node abstract according to the blender node type.
|
|
||||||
"""
|
|
||||||
if bl_node.bl_idname == "CompositorNodeRLayers":
|
|
||||||
return RenderLayersNode(bl_node, tree)
|
|
||||||
|
|
||||||
elif bl_node.bl_idname == "CompositorNodeValToRGB":
|
|
||||||
return ColorRampNode(bl_node, tree)
|
|
||||||
|
|
||||||
else:
|
|
||||||
return cls(bl_node, tree)
|
|
||||||
|
|
||||||
@classmethod
|
|
||||||
def from_dict(cls, data, tree):
|
|
||||||
"""Create all nodes from their dict representation.
|
|
||||||
|
|
||||||
Args:
|
|
||||||
data (dict): dict nodes representation.
|
|
||||||
tree (Tree): blender node tree abstraction.
|
|
||||||
|
|
||||||
Returns:
|
|
||||||
Node: Create abstract node.
|
|
||||||
"""
|
|
||||||
|
|
||||||
new_bl_node = tree.bl_node_tree.nodes.new(type=data["bl_idname"])
|
|
||||||
node = cls.from_blender_node(new_bl_node, tree)
|
|
||||||
|
|
||||||
node.id = data["id"]
|
|
||||||
for p in node.parameters:
|
|
||||||
setattr(node, p, data[p])
|
|
||||||
|
|
||||||
# set attribute on the blender node only if correct type is retrieve
|
|
||||||
if p not in ("parent", "scene"):
|
|
||||||
setattr(node.bl_node, p, getattr(node, p))
|
|
||||||
|
|
||||||
node.inputs = [
|
|
||||||
Input.from_dict(ipt_data, node) for ipt_data in data["inputs"].values()
|
|
||||||
]
|
|
||||||
node.outputs = [
|
|
||||||
Output.from_dict(opt_data, node) for opt_data in data["outputs"].values()
|
|
||||||
]
|
|
||||||
return node
|
|
||||||
|
|
||||||
def dump(self):
|
|
||||||
"""Export currrent Node to its dict representation.
|
|
||||||
|
|
||||||
Returns:
|
|
||||||
dict: Node dict representation.
|
|
||||||
"""
|
|
||||||
|
|
||||||
for prop_id in self.parameters:
|
|
||||||
if not hasattr(self, prop_id):
|
|
||||||
continue
|
|
||||||
|
|
||||||
attr_value = getattr(self, prop_id)
|
|
||||||
if attr_value is None:
|
|
||||||
attr_value = None
|
|
||||||
|
|
||||||
elif isinstance(attr_value, Node):
|
|
||||||
attr_value = attr_value.id
|
|
||||||
|
|
||||||
elif isinstance(attr_value, (Color, Vector)):
|
|
||||||
attr_value = list(attr_value)
|
|
||||||
|
|
||||||
self.data[prop_id] = attr_value
|
|
||||||
|
|
||||||
self.data["id"] = self.id
|
|
||||||
self.data["inputs"] = {ipt.id: ipt.dump() for ipt in self.inputs}
|
|
||||||
self.data["outputs"] = {opt.id: opt.dump() for opt in self.outputs}
|
|
||||||
|
|
||||||
return self.data
|
|
||||||
|
|
||||||
|
|
||||||
class RenderLayersNode(Node):
|
|
||||||
"""Blender Render Layers Node abstraction"""
|
|
||||||
|
|
||||||
@property
|
|
||||||
def scene(self):
|
|
||||||
"""Get the name of the scene used by the node.
|
|
||||||
|
|
||||||
Returns:
|
|
||||||
str: scene name.
|
|
||||||
"""
|
|
||||||
if self._scene:
|
|
||||||
return self._scene.name
|
|
||||||
|
|
||||||
@scene.setter
|
|
||||||
def scene(self, value):
|
|
||||||
"""Set the blender scene using the bpy Scene object or its name.
|
|
||||||
|
|
||||||
Args:
|
|
||||||
value (str|bpy.types.Scene): scene name or scene object to set the node.
|
|
||||||
"""
|
|
||||||
if isinstance(value, str):
|
|
||||||
self._scene = bpy.data.scenes[value]
|
|
||||||
|
|
||||||
elif isinstance(value, bpy.types.Scene):
|
|
||||||
self._scene = value
|
|
||||||
|
|
||||||
if self._scene:
|
|
||||||
self.bl_node.scene = self._scene
|
|
||||||
|
|
||||||
|
|
||||||
class Link:
|
|
||||||
"""Blender Link abstraction."""
|
|
||||||
|
|
||||||
def __init__(self, bl_link, parent):
|
|
||||||
self.bl_link = bl_link
|
|
||||||
self.tree = parent
|
|
||||||
self.id = hex(id(self.bl_link))
|
|
||||||
|
|
||||||
self.input = self.bl_link.to_socket
|
|
||||||
self.output = self.bl_link.from_socket
|
|
||||||
|
|
||||||
self.data = {}
|
|
||||||
|
|
||||||
def dump(self):
|
|
||||||
self.data["id"] = self.id
|
|
||||||
|
|
||||||
return self.data
|
|
|
@ -1,71 +0,0 @@
|
||||||
import json
|
|
||||||
from pathlib import Path
|
|
||||||
|
|
||||||
from .node import Node, Link
|
|
||||||
|
|
||||||
|
|
||||||
class NodeTree:
|
|
||||||
"""Blender node tree abstraction."""
|
|
||||||
|
|
||||||
def __init__(self, bl_node_tree):
|
|
||||||
self.bl_node_tree = bl_node_tree
|
|
||||||
|
|
||||||
self.data = {}
|
|
||||||
|
|
||||||
self.links = [Link(lnk, parent=self) for lnk in self.bl_node_tree.links]
|
|
||||||
self.nodes = []
|
|
||||||
for n in self.bl_node_tree.nodes:
|
|
||||||
self.nodes.append(Node.from_blender_node(n, self))
|
|
||||||
|
|
||||||
def dump(self, select_only=False):
|
|
||||||
"""Convert all blender nodes and links inside the tree into a dictionnary.
|
|
||||||
|
|
||||||
Args:
|
|
||||||
select_only (bool, optional): True to convert only selected nodes.
|
|
||||||
Defaults to False.
|
|
||||||
|
|
||||||
Returns:
|
|
||||||
dict: Nodes and links as dict.
|
|
||||||
"""
|
|
||||||
self.data["nodes"] = {
|
|
||||||
n.id: n.dump()
|
|
||||||
for n in self.nodes
|
|
||||||
if not select_only or (select_only and n.select)
|
|
||||||
}
|
|
||||||
self.data["links"] = [l.id for l in self.links]
|
|
||||||
|
|
||||||
return self.data
|
|
||||||
|
|
||||||
def load(self, data):
|
|
||||||
"""From a Tree dict representation, create new nodes with their attributes.
|
|
||||||
Then create a connection dict by comparing link id from inputs and outputs of each nodes.
|
|
||||||
Use this dict to link nodes between each others.
|
|
||||||
|
|
||||||
Args:
|
|
||||||
data (dict): Tree dict representation to generate nodes and links from.
|
|
||||||
"""
|
|
||||||
|
|
||||||
connections = {}
|
|
||||||
|
|
||||||
self.data = data
|
|
||||||
|
|
||||||
for node_id, node_data in self.data["nodes"].items():
|
|
||||||
new_node = Node.from_dict(node_data, self)
|
|
||||||
self.nodes.append(new_node)
|
|
||||||
|
|
||||||
new_node.bl_node.select = True
|
|
||||||
|
|
||||||
for ipt in new_node.inputs:
|
|
||||||
if ipt.is_linked:
|
|
||||||
connections.setdefault(ipt.link, {})["input"] = ipt.bl_input
|
|
||||||
|
|
||||||
for opt in new_node.outputs:
|
|
||||||
if opt.is_linked:
|
|
||||||
for link in opt.link:
|
|
||||||
connections.setdefault(link, {})["output"] = opt.bl_output
|
|
||||||
|
|
||||||
for link_id in self.data["links"]:
|
|
||||||
ipt = connections[link_id]["input"]
|
|
||||||
opt = connections[link_id]["output"]
|
|
||||||
|
|
||||||
self.bl_node_tree.links.new(ipt, opt)
|
|
|
@ -1,97 +0,0 @@
|
||||||
class Socket:
|
|
||||||
def __init__(self, bl_socket, tree):
|
|
||||||
self.tree = tree
|
|
||||||
self.bl_socket = bl_socket
|
|
||||||
self.data = {}
|
|
||||||
|
|
||||||
self.id = hex(id(bl_socket))
|
|
||||||
self.identifier = bl_socket.identifier
|
|
||||||
self.is_linked = bl_socket.is_linked
|
|
||||||
|
|
||||||
self._value = None
|
|
||||||
|
|
||||||
if hasattr(bl_socket, "default_value"):
|
|
||||||
self._value = bl_socket.default_value
|
|
||||||
|
|
||||||
@property
|
|
||||||
def value(self):
|
|
||||||
if not isinstance(self._value, (str, int, float, bool)):
|
|
||||||
self._value = [v for v in self._value]
|
|
||||||
|
|
||||||
return self._value
|
|
||||||
|
|
||||||
@value.setter
|
|
||||||
def value(self, v):
|
|
||||||
self.bl_socket.default_value = v
|
|
||||||
self._value = v
|
|
||||||
return self._value
|
|
||||||
|
|
||||||
def to_dict(self):
|
|
||||||
self.data["id"] = self.id
|
|
||||||
self.data["value"] = self.value
|
|
||||||
self.data["identifier"] = self.identifier
|
|
||||||
self.data["is_linked"] = self.is_linked
|
|
||||||
self.data["link"] = self.get_link()
|
|
||||||
return self.data
|
|
||||||
|
|
||||||
|
|
||||||
class Input(Socket):
|
|
||||||
def __init__(self, bl_input, tree):
|
|
||||||
super().__init__(bl_input, tree)
|
|
||||||
|
|
||||||
self.bl_input = bl_input
|
|
||||||
|
|
||||||
@classmethod
|
|
||||||
def from_dict(cls, data, node):
|
|
||||||
for bl_ipt in node.bl_node.inputs:
|
|
||||||
if bl_ipt.identifier != data["identifier"]:
|
|
||||||
continue
|
|
||||||
|
|
||||||
new_ipt = cls(bl_ipt, node.tree)
|
|
||||||
|
|
||||||
for k, v in data.items():
|
|
||||||
setattr(new_ipt, k, v)
|
|
||||||
|
|
||||||
return new_ipt
|
|
||||||
|
|
||||||
def get_link(self):
|
|
||||||
if not self.is_linked:
|
|
||||||
return None
|
|
||||||
|
|
||||||
for ipt_link in self.bl_input.links:
|
|
||||||
for tree_link in self.tree.links:
|
|
||||||
if ipt_link == tree_link.bl_link:
|
|
||||||
return tree_link.id
|
|
||||||
|
|
||||||
|
|
||||||
class Output(Socket):
|
|
||||||
def __init__(self, bl_output, tree):
|
|
||||||
super().__init__(bl_output, tree)
|
|
||||||
|
|
||||||
self.bl_output = bl_output
|
|
||||||
|
|
||||||
@classmethod
|
|
||||||
def from_dict(cls, data, node):
|
|
||||||
for bl_opt in node.bl_node.outputs:
|
|
||||||
if bl_opt.identifier != data["identifier"]:
|
|
||||||
continue
|
|
||||||
|
|
||||||
new_opt = cls(bl_opt, node.tree)
|
|
||||||
|
|
||||||
for k, v in data.items():
|
|
||||||
setattr(new_opt, k, v)
|
|
||||||
|
|
||||||
return new_opt
|
|
||||||
|
|
||||||
def get_link(self):
|
|
||||||
links = []
|
|
||||||
|
|
||||||
if not self.is_linked:
|
|
||||||
return None
|
|
||||||
|
|
||||||
for opt_link in self.bl_output.links:
|
|
||||||
for tree_link in self.tree.links:
|
|
||||||
if opt_link == tree_link.bl_link:
|
|
||||||
links.append(tree_link.id)
|
|
||||||
|
|
||||||
return links
|
|
Loading…
Reference in New Issue