Split tech passes in separate 32 bits
hardcoded tech passes names : ['uv', 'normal', 'depth', 'position', 'vector', 'ao']
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+2
-2
@@ -2,13 +2,13 @@ bl_info = {
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"name": "Render Toolbox",
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"description": "Perform checks and setup outputs",
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"author": "Samuel Bernou",
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"version": (0, 2, 0),
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"version": (0, 3, 0),
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"blender": (3, 0, 0),
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"location": "View3D",
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"warning": "",
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"doc_url": "https://git.autourdeminuit.com/autour_de_minuit/render_toolbox",
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"tracker_url": "https://git.autourdeminuit.com/autour_de_minuit/render_toolbox/issues",
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"category": "Object"
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"category": "Render"
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}
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from . import setup_outputs
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