bugfix: work on a copy of the object list to prevent error

hiding/unhinding while interating on objects can void an object, giving back None), because Blender's cached object list is invalidated
This commit is contained in:
Pullusb
2026-09-30 15:59:19 +02:00
parent d650ec8c98
commit c2073d7c11
3 changed files with 7 additions and 3 deletions
+1 -1
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@@ -2,7 +2,7 @@ bl_info = {
"name": "Render Toolbox", "name": "Render Toolbox",
"description": "Setup outputs and perform cheks for rendering", "description": "Setup outputs and perform cheks for rendering",
"author": "Samuel Bernou", "author": "Samuel Bernou",
"version": (2, 0, 0), "version": (2, 0, 1),
"blender": (5, 2, 0), "blender": (5, 2, 0),
"location": "View3D", "location": "View3D",
"warning": "", "warning": "",
+3 -1
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@@ -805,9 +805,11 @@ def apply_collection_states(collection, context=None):
return ({'WARNING'}, f"No stored state for '{key}'") return ({'WARNING'}, f"No stored state for '{key}'")
# return {'CANCELLED'} # return {'CANCELLED'}
## Collect objects before changing visibility (can invalidate all_objects cache)
all_objects = {o.name: o for o in collection.all_objects}
for obj_name, obj_state in state['objects'].items(): for obj_name, obj_state in state['objects'].items():
# obj = context.scene.objects.get(obj_name) # obj = context.scene.objects.get(obj_name)
obj = collection.all_objects.get(obj_name) obj = all_objects.get(obj_name)
if obj: if obj:
obj.hide_viewport = obj_state.get('hide_viewport', False) obj.hide_viewport = obj_state.get('hide_viewport', False)
obj.hide_render = obj_state.get('hide_render', False) obj.hide_render = obj_state.get('hide_render', False)
+3 -1
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@@ -103,7 +103,9 @@ def outliner_conform(apply=False, context=None):
affected_items['collections'][vlc] = col_attrs affected_items['collections'][vlc] = col_attrs
if affect_target in {'ALL', 'OBJECT'}: if affect_target in {'ALL', 'OBJECT'}:
for obj in ref_collection.all_objects: ## Iterate on a copy: changing visibility can invalidate all_objects cache while iterating
## (iteration then yields None and stops early)
for obj in list(ref_collection.all_objects):
obj_attrs = [] obj_attrs = []
if conform_selectability and obj.hide_select != ref_collection.hide_select: if conform_selectability and obj.hide_select != ref_collection.hide_select:
if apply: obj.hide_select = ref_collection.hide_select if apply: obj.hide_select = ref_collection.hide_select